Video Game RPG

TV Sports Football

Reviewed by Michael LoCascio NEC had very high expectations for TV Sports Football when Cinemaware initially released it. The Turbo had never offered players much of a selection when it came to sports game, but TV Sports Football was intended to be the beginning of a series that would lure video game jocks to NEC's supersystem. The TV Sports line of games was quite successful on the PC, and the version of football that came out for the TG-16 featured something that no other system's sports games were able to boast of at the time: five-player simultaneous play. Unfortunately, around the same time that the game was hitting the shelves, Electronic Arts released John Madden Football for the Sega Genesis. Following Madden, football games simply couldn't be looked at in the same light as before; expectations went through the roof. TV Sports Football went from being a potential hit to an outdated afterthought before it could even put up a fight. Well, the game had a number of flaws that would have plagued it whether Madden had ever been released or not. There are no real NFL teams or players in this title; you must select from clubs such as the 'sharks? and ?Tidal Waves?. Each team wears the exact same uniforms; if you're on the road, you?ll be decked out in red, while the home club dons equally dull blue jerseys. Each game takes place on the exact same generic field. The game scrolls vertically presenting you with an overhead, bird's eye view of the action - of which there is very little. TV Sports Football has very little personality - which isn't helped any by the poor graphics, obnoxious music and dull sound effects. There are very few plays to choose from on the play selection screen, and once you find out that running plays are virtually useless, your options become even fewer. You can't plow through the defense in this game; in order to run the ball, it's necessary for your running back to run around your entire offensive line. Needless to say, by the time you're ready to turn the corner, numerous defenders will be awaiting you. The passing game is also severely flawed. In order to pass, you must direct your quarterback's arm in the exact direction that you want to throw the ball. Then you have to hold the passing button down to determine how deep your throw will go. It's not a very effective system to begin with, and it certainly paled in comparison to the passing windows that were introduced in Madden. Nonetheless, you?ll eventually stumble upon a play that allows you to throw to a receiver whose route crosses the center of the field - in other words, you won't have to aim your QB's arm at all. Choosing this type of play over and over again is a surefire way to drive right down the field on your opponent's defense. You won't have very much fun using this type of cheap tactic, but it's not like you?d have much fun anyway, regardless of the plays you use. The graphics in TV Sports Football are dull but adequate enough. An obvious problem is that the game looks exactly the same each time you play it, as the field and uniform colors are never altered in the slightest, regardless of which teams are playing. The field has a very flat look to it, which might have been acceptable had Electronic Arts not given gamers a playfield with actual depth to it in John Madden Football. One bright spot are the close-up shots of attempted field goals. You get a nicely-drawn view of your kicker and holder with the goalposts in the distance. Unfortunately, this single bright spot serves to remind one of numerous aspects that could use some improvement. Field goals cannot be blocked; if you're the defending team, your only hope will be to sit by and hope that your opponent misses the kick. While we're on the subject of the kicking game, it's impossible to ignore the fact that the game does not even allow you to perform your own kick-offs. The designers of TV Sports Football apparently didn't feel like putting in the effort that it would take to allow gamers to participate in every facet of the game play. As a result, most players will feel like they are watching the action from the sidelines rather than actually participating in it. Also as a result, the game was slaughtered in sales by John Madden Football, a game which actually allows players to.. well.. play. With the game as dull as it is, it would have been nice to have some decent music in the background, simply to spice up the lackadaisical action. Unfortunately, there isn't any music during the games in TV Sports Football. There is a rather annoying tune that plays during the title screen however. If nothing else, this track will prompt you to begin a game as quickly as possible, just so that you won?t have to listen to it. Of course, once you do begin a game, you'll wish you never wasted your time in the first place. At least the sound effects are rather neat. All the hits and grunts of a real football game are presented in fine fashion here, and Cinemaware did include plenty of voice effects. Interestingly enough, the crowd noise increases as a team marches closer towards the goalline. It may seem like nothing special these days, but such attention to detail was typically nonexistent in most sports titles during the era in which TV Sports Football was released. Ironically enough, a version of John Madden Football was eventually released years later for the Turboduo. By that time, the basic mechanics of Madden were somewhat outdated (NEC was just never able to do anything right, were they). However, its definitely a more viable option than a dull, uninspired title like TV Sports Football. Overall: 4 out of 10

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