Video Game RPG

Dungeon Explorer

Reviewed by Michael LoCascio NEC did a very clever thing way back in 1989. They took the basic play elements of an already successful adventure game (Gauntlet), and created an entirely new title that took advantage of the TurboGrafx-16's superior capabilities. The final product was Dungeon Explorer, and although this Gauntlet clone had a few flaws of its own, it was still a very deep and enjoyable game - one of the better TurboChip titles to ever appear in the States. While Gauntlet was a classic game in its own right, it's shortcomings seem all the more obvious when compared with NEC's 16-bit modernization. Although the arcade version of Gauntlet allowed four people to participate in the fun, the NES version of the game could only allow two gamers to get in on the action. Dungeon Explorer, on the other hand, went way beyond the call of duty by letting five players jump into the fray. Granted, the action can become a bit confusing at times with five on-screen warriors running around and combating villains, but the adventure is far more enjoyable (and manageable) when you bring a few friends along for the ride. Your main concern will be getting every player to cooperate and advance forward as a team, as the added firepower will mean very little if you can't all agree on a single path to take en route to your destination. Gauntlet was considered innovative because it gave players the opportunity to select from four distinct characters (you have to remember that this was at a time when it was considered miraculous that Mario and Luigi wore different-colored clothes in Super Mario Bros.). Dungeon Explorer goes the extra mile, however, by giving you eight different types of warriors to choose from: fighter, thief, warlock, witch, bard, bishop, elf and knome. There's also one secret character that you can gain access to upon completing a specific task during your quest (she's an excellent character, too). And while the characters in Gauntlet only had their standard weapons and simple bomb potions to work with, the warriors in Dungeon Explorer have various types of white magic (defensive) and black magic (attacking) at their disposal. Although many people considered Gauntlet to be a role playing game, it really didn't have much of a plot. Dungeon Explorer, on the other hand, features an excellent storyline, one that becomes far more involving as you delve deeper into your quest. To summarize: the land of Oddesia is currently under the rule of a hostile alien race. To make matters worse, the aliens have decided to conduct a thorough search for the sacred 'ORA Stone', a mystical object that stands as the last remaining hope for the peaceful citizens of Oddesia. The plot contains a number of surprising twists and turns; things (and people) usually aren't what they seem to be. A common complaint leveled at Gauntlet was that the game play simply consisted of exiting one maze and entering another. Dungeon Explorer is an entirely different story: while most of the action is contained within the labyrinthine dungeons, castles and caves, there are numerous forests and towns that you can explore, along with dozens of people to meet and interact with. While there is a certain, specific order in which you must complete your objectives, the expansiveness of Oddesia and the secrets contained throughout the land make Dungeon Explorer feel much more like an authentic adventure title than did its 8-bit predecessor. But while this is all well and good, Dungeon Explorer did contain its fair share of flaws. Every aspect of the game was designed with five-player simultaneous play in mind, so certain segments of the adventure can be a real nuisance to get through if you're trying to conquer the game by yourself. The swift, powerful enemy creatures can surround and destroy a lone adventurer in no time at all. Also, while the graphics in Dungeon Explorer are much improved over the crude visuals in Gauntlet, they're still not very impressive for a 16-bit title. Characters are rather small, animation is minimal, and many of the labyrinths are rather simple and bland in appearance. But while you may not find Dungeon Explorer all that pleasing to look at, you probably won't mind listening to it. I'd go as far as to say that Dungeon Explorer has some of the best music that I've ever heard in a 16-bit video game (the track that plays in the second dungeon is especially impressive). The boss theme borders on silly, but most every other tune in the game is dynamic and exciting. The fast-paced music fits the relentless action perfectly. Not surprisingly, if you're a fan of Gauntlet you'll probably be enamored with this game. Even if you were one of the few who didn't enjoy the old arcade favorite, you might find a lot to like in Dungeon Explorer - especially the five-player cooperative mode. You'll have to be brave if you want to tackle this game all by yourself (you'll run into some very difficult spots), but it's of such high quality that, in all likelihood, you'll keep coming back for more until you finally get through it. Overall: 8 out of 10

Click here to search for more information!!!

OR
Search the Net

Game Boy Game Cube Genesis NES Nintendo 64 Playstation Pokemon Super NES


Life Insurance - Wills - Gardening - Personal Loans - Loan