Video Game RPG

Shapeshifter

Reviewed by Michael LoCascio One thing that I've learned from many years of playing video games is that, no matter how farfetched they may seem, people should always believe ancient prophecies. Many a video game land has been conquered or terrorized after the foolish folks who inhabit these fantasy worlds refused to listed to the 'ancient prophecies' of some wizard or wise man. Such is the case in Shapeshifter. The citizens of Krellion were spoiled by the peace and prosperity brought about by five kind, powerful wizards, and refused to take heed of their ancestors' warnings. Well, wouldn't you know it: the wizards have been captured and three evil beings known as the 'Dark Ones' now have plans to conquer Krellion. Having already desecrated many of the lands bordering Krellion, the Dark Ones are now preparing to move in for the kill. Residents of the 's hadow Realm', the Dark Ones will be unable to make their move until the summer equinox rolls around, so thankfully, there's still time to do something. The responsibility of saving the world falls on a very unlikely hero whose name is Lykos. Referred to as a 'barbarian' by many of the people he meets, Lykos may not be the classiest or best-dressed guy who lives in Krellion. But he does possess two things that separate him from most of the barbarians that you come across in life: a very big heart, and the ability to change into different types of mighty creatures. Shapeshifter may seem like your typical side-scrolling, hack-and-slash adventure game upon first glance, but it is actually far more deep and challenging than most any title that falls into that genre. Shapeshifter is quite similar to games such as Metroid and Symphony of the Night in that it isn't divided up into levels; instead, it presents you with a single, enormous world to explore. As Lykos, your mission is to find and free the members of the Ring of Five (the benevolent sorcerers who brought peace to Krellion) and destroy the Dark Ones before they are able to enter the land. There are also dozens of tasks and sub-quests that must be completed along the way. The game commences in Lykos' home town. You'll have to chat with a few folks in order to figure out where to go and what to do; as a matter of fact, Lykos initially has no idea of the danger that is looming. The first segment of the game doesn't even have anything to do with the Ring of Five; instead, it involves an attack on Lykos' town by some hostile arachnids. It isn't until after you've done some exploring that Lykos will come across a mysterious old woman who fills him in on the goal of the Dark Ones and hints at his destiny as savior of Krellion. This old woman pops up a number of times during the game in order to offer Lykos some confusing, ambiguous advice. She's the only true ally that Lykos has, and while her bizarre speeches may annoy Lykos in the beginning, he eventually comes to view and respect her as his mentor of sorts. It isn't until the Dark Ones are defeated that her true identity is finally revealed. Lykos doesn't possess any weapons or armor at the beginning of the game; his only method of attack is kicking. However, there is a weapon shop in his home town in which he can purchase an axe, a mace, or a bow and arrow after he acquires some money. Actually, these three items are the only weapons which Lykos will have at his disposal in the entire game. Being that you'll probably acquire the strongest weapon (the bow) very early in the game, it may seem that Shapeshifter is painfully lacking in variety and attack options. Thankfully, this is not the case. Each time that Lykos frees a member of the Ring of Five, he is granted the power to transform into a particular powerful creature. The forms that Lykos may assume during his adventure are the Black Panther, the Psionic Shark, the Rock Troll, and the Gold Dragon (actually, there is a fifth form that Lykos assumes for the final battle, but as it isn't mentioned in the instruction manual I will keep it a secret here). Each creature has different ways of attacking and different special abilities. The black panther is quite swift and can jump very well, while the psionic shark can travel underwater and the gold dragon can fly. While the panther attacks with its claws, the troll packs a wallop with his fists and the dragon can breathe fire at its foes. While Shapeshifter is by no means a linear game, it is necessary to attain the various shapes in a specific order. In order to rescue the wizard who grants you the ability to transform into the psionic shark, you'll need the leaping abilities of the panther. Similarly, before you gain the power to become a rock troll, you'll need to travel underwater as a shark. The various forms are useful for more than just their special abilities and attacks, however. One of the major puzzles in the game involves communicating with a race of beings who refuse to speak to humans; they will only speak to you after you have approached them in one of your other forms. Each shape, including Lykos' natural human form, can be powered-up twice by finding special black orbs that are scattered about the land. Picking up one of these orbs as a human will allow Lykos to make better use of his weapons (for instance, he'll be able to fling his axe at the enemies whereas he was previously only capable of hand-to-hand combat). Should he pick up an orb while he is in the shape of another creature, that particular creature will be capable of new, more powerful attacks. One of the neatest attacks is the rock troll's ability to leap into the air and stomp on the ground, causing the whole screen to shake and temporarily freezing all of the enemies in the vicinity. As awesome as these creatures are, you won't have the luxury of being able to use them whenever you want or for as long as you want. Each time that you transform into a different shape will cost you a certain number of gems. You begin the game with twenty gems, and there are plenty of them that can be found lying around throughout Krellion. Although they may seem abundant, if you aren't prudent when assuming different forms, then you'll be short on them when you need them the most near the conclusion of the game. While transforming into a panther only costs a single gem, the troll requires three and the dragon, four. In other words, you'll use up gems at a much faster rate later in the game when you'll need the dragon's services. To make matters more complicated, you're only allowed to remain in a certain shape for three minutes. When those three minutes are up, you won't be required to transform back into a human, but you will have to give up a certain number of gems (the number depends on what shape you're using). Thankfully, when you free the fifth and final wizard you'll be able to change shapes as frequently as you want without having to worry about gems. You'll probably be just about out of gems when you're presented with this ability by the wizards (I was actually down to one gem the first time that I played through the game), so it will come as a great relief to learn that gems will no longer be necessary to transform. Along with the gems and orbs, you can also pick up money and healing potions during your adventure. These items are usually dropped by enemy creatures after you've slayed them. Money isn't all that important in this game. You may need to save up a bit to buy a bow at the beginning of the game, but when you finally arrive at an armor shop you'll probably have more than enough cash to buy whatever you want. There are other types of shops that you can visit, including a fortune-teller and a healer, but none of them are all that helpful. The fortune-teller speaks mainly in riddles and is more for amusement than anything else, while the game automatically heals you at certain frequent intervals, making the healer's shop unnecessary. At the top of the screen is a window that displays the sun and the moon. Every ten minutes, the moon passes in front of the sun, causing an eclipse. Lykos' health is completely restored every time that an eclipse occurs, so as long as you have enough patience, you can basically heal yourself whenever you want. The control in Shapeshifter is generally decent, although some of the various forms are a bit difficult to use at first. The panther controls well except for the fact that all four of its feet must be securely planted on a platform - or else it will fall off. With some very narrow ledges to traverse in certain places, this can become a huge problem. The rock troll is a clumsy mess altogether. He's painfully slow and he can't jump well at all; of course, the one sequence that demands his use requires you to jump from one moving platform to another. The frustration doesn't end with the controls, however. The only place in the entire game that you can save is in your home town. Making things more difficult is that you only have nine lives to complete the lengthy, difficult quest. You really can't afford to lose any more than one or two lives while saving any one wizard. It's not good enough to simply complete a task - you must be able to do it while losing as few lives as possible. You'll likely have to repeat many sub-quests dozens of times before you're finally able to not only accomplish your goal, but also make it back to your home town to save, all while only losing one or two lives. The aforementioned factors help make Shapeshifter a very difficult and frustrating game, but it's not always challenging for the wrong reasons. Not only will you have to explore the land thoroughly in order to discover certain, secret passages and paths, but you'll also have to devise some strategic plans to defeat your enemies - specifically the bosses. While the first couple of bosses can be defeated simply by standing in one spot and bludgeoning them to death, the rest of these monstrosities will require some thought and strategy if you're to get by them. You'll have to determine which shape you should use, where you should stand, what angle you should attack from, and what patterns the monsters fall into. These confrontations are very difficult, but they can also be very rewarding; it feels great when you finally figure out an effective attack strategy and easily do away with a boss that had seemed impossible just a short while before. The graphics in Shapeshifter are among the most impressive that the Turbografx CD unit had ever produced. Picture a far more detailed and beautiful version of The Legendary Axe, and you'll know exactly what to expect from this title. The bosses are gigantic and the world of Krellion just explodes with color. Especially impressive are the scrolling effects; not only are the backgrounds multi-layered, but the ground that you walk on scrolls along in a unique, realistic way that gives you the impression that you're viewing the action from a specific point of view, rather than just moving along from side to side along with the camera. The music in the game is wonderful and varied. While most of the tracks contribute to the medieval feel of the game, there's also a pretty decent rock song included that plays during the credits at the end of the game. And while some of the tracks are a bit boring and generic, the music really comes through when it needs to, particularly when you take on the bosses. The boss track is fast, intense, and very dramatic; it really gets your adrenaline pumping - which might actually help you keep on your toes during these very long and difficult battles. While the sound effects in the game are solid, the voice acting is absolutely excellent. With the possible exception of Ys Book I and II, Shapeshifter has the best voice acting that I've ever heard in a video game. It's interesting to listen to Lykos speak at different points in the game; while he's usually a very polite and kind young gentleman, he actually sounds quite serious and grim - and even intimidating - when he's warning a certain acquaintance of the consequences should she betray him. The Dark Ones themselves sound convincingly evil, and every voice in the game sounds sincere and realistic. In other words, you can tell that a great deal of effort was put into this, and that people weren't simply reading off of cards in order to provide the voices for the game. Although Shapeshifter is one of my favorite games of all time, I certainly would not recommend it to everyone. It's among the toughest and most frustrating games I've ever played, and if you're not willing to repeat a great many segments in order to get good at it, you'll get sick of it very quickly, and it will only serve to collect dust on your game shelf. But if you put in some time and effort and you really feel as if you're up to the challenge, you'll discover a very beautiful, rewarding video game that is truly of the highest quality. Overall: 9 out of 10

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