Video Game RPG

Last Alert

Reviewed by Michael LoCascio I can still remember the first time that I saw screen shots for Last Alert. Originally intending to call the game Red Alert, NEC made a point of showing off the incredible animation sequences that the game featured. Indeed, I was quite impressed by the pics of these cinemas - to the point that I couldn't wait to try the CD out, even though I wasn't even aware of what kind of title it was. As it turns out, Last Alert is a militaristic action game (somewhat similar to NEC's Bloody Wolf). While most of the action consists of shooting people and blowing things up, Last Alert is a long, deep action title that transcends the typical boundaries set by most games in the genre. Starring in Last Alert is Guy Kazama, a tough, buff, Rambo-type character who accepts the burden of saving the entire world. Guy is up against the powerful, diabolical Force Project, a group of terrorists headed by the maniacal physicist, Che Garcia. Aiding Guy in his quest is the Head of the CIA, Harvey Leonard, and an attractive blonde referred to only as Kay. These two fill Guy in on the actions and whereabouts of the terrorists; Guy then launches a one-man attack on the villains in order to thwart their plan to conquer the world. Six long missions stand between Guy and a confrontation with the infamous Dr. Garcia. The action in Last Alert takes place from an overhead perspective. Guy controls extremely well; it's even a cinch to run in one direction while firing your gun in another, an element that many shooting games seem to have some trouble with. Guy has two methods of attack at his disposal: his normal guns and various special weapons (among which are grenades, missiles and flame throwers). Special weapons can be obtained by picking up the icons that some enemies leave behind after you kill them. Control-wise, the only aspect of the game that is somewhat annoying is switching from one special weapon to another. Doing so requires the player to pause the game before selecting a different item. Such switches can really interrupt the action and interfere with your plans of attack, but considering the limits of the two-button TurboPad, it's easy to understand why NEC decided to go with this system. Although the game is only comprised of a modest six missions, each mission requires you to complete numerous tasks. In actuality, Last Alert consists of over twenty different stages - an incredible amount considering what kind of game we're talking about. Adding to the variety is that there are three different types of stages that must be tackled. The first type is your typical action level in which you must blow through the bad guys and defeat a big, tough boss character. The second type is far more interesting: you're asked to meet certain goals such as rescuing hostages within a certain amount of time or placing bombs in specific locations. These stages are typically quite expansive; you'll have to do a fair amount of exploration before your goals are met. The third kind of stage is intriguing as well: Guy is required to act as a spy and discover information about the enemy. During these stages, it is crucial to draw as little attention to yourself as possible (in other words, should you decide to use your grenades rather than your pistol, the enemy will discover and surround you in a matter of moments). Last Alert even has some role-playing elements thrown into the mix. Guy is rewarded with experience points each time he destroys an enemy. When a sufficient amount of experience points is attained, Guy's rank and level will rise. Not only will his life meter be increased, but he will also gain access to more powerful types of weaponry. The graphics in Last Alert during the action sequences are only average. There are some nice touches here and there (such as Guy switching outfits depending on what type of mission he is attempting to complete), but overall, this stuff could have been done on a HuCard rather than a CD. The animation scenes are a completely different story: these segments feature incredible detail and are among the most well-drawn cinemas to ever appear in a Turbo-CD game. Unfortunately, the voice acting during these scenes is absolutely awful; very little feeling or emotion involved. Thankfully, the music in the game is pleasing to listen to, even if the voices are not. Perhaps the only real complaint I have about Last Alert is that the game play can seem a bit lackadaisical at times, especially for an action game. Guy Kazama is obviously one skilled soldier, but seriously, he shouldn't be able to outrun the bullets that the enemies shoot at him. If the game were a bit more intense and explosive, it might have ranked among the elite action games. As it is, Last Alert is still a blast to play. It's a lengthy adventure, which should ensure that you won't be finished with it in a couple of days. This is a very deep, enjoyable action title with some incredible cinemas, and it should give most gamers their money's worth. Overall: 8 out of 10

Click here to search for more information!!!

OR
Search the Net

Game Boy Game Cube Genesis NES Nintendo 64 Playstation Pokemon Super NES


Debt Help - Free Credit Report - Mortgages - Loans - Cheap Flights