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Pokemon Snap




Get two Electrodes in your picture
Poliwags tip
Koffings tip
Dittos tip
Bulbasaurs tip
Get a dead Doduo
Special shots in each level
Pokemon signs
Location of Pokemon
Dash engine slows you down
Stop the Poke Flute's song once it's started
Photo and score tip
Pokemon dance
Electrode self-destructs
New phase
Get better shots of Mew
Specials tip
Surfing Pikachu
Pikachu on a ball
Gravelers Group Dance
Photograph Ditto
Photograph Victreebell
Photograph six Charmanders
Photograph Growlithe and Arcanaine
Singing Jigglypuffs
Ghost trio
A group of Charmander


Get two Electrodes in your picture

Sent in by Beth 1. Go to Tunnel. (obviously) 2. Boost past the first Electrode that is rolling past you. (This Electrode is of no use to you in any way whatsoever.) 3. Now for the important part. Watch the second Electrode that is getting chased by 'buzz. When Electrode starts to turn back around to go inside, boost up to be right behind him. Electrode should now be in front of you, and 'buzz should be behind you. Use your C-buttons to quickly look behind yourself, than hit 'buzz wit a pester to keep him from coming too close. (Timing is important in this step) 4. Right after you pass the third Electrode that is just sitting there hit him with a pester to make him blow at the same as Electrode #2. 5. Take a lot of pictures. Size matters here for both Pokemon so pick a picture with both Pokemon having large size.

Poliwags tip

Sent in by Code Hunter In the River level there are three Poliwags sitting up on a ledge at the very beginning. To get all of those Poliwags in one shot is quite a task but it can be done. You first throw a pest ball at the very first Poliwag. Do not hit it! If you do it will faint and you won't have enough time to take the shot. Throw the pest ball next to the Poliwag making him run to his partner further up. Repeat the same process you did for the first one. The two Poliwags should run up to the third Poliwag at the very to. Now throw a pester ball next to the trio of Poliwags and they should come racing down at you. If you don't get a good shot the first time don't get discouraged because it takes a lot of practice to get a great shot of them.

Koffings tip

Sent in by Code Hunter In the Cave level there are several Koffings. If you use your Dash Engine you can catch up to one and play your Poke Flute to it. The first song, he spits smoke everywhere and then spins around. The second song, he shoots out a ring of smoke and this song is the most valuable! The third song, he shoots out two puffs of smoke from the top of him and then makes a ring of smoke around him like the second song.

Dittos tip

Sent in by Code Hunter On the Cave level, there are three Dittos that are disguised as Bulbasaurs. To get them in a "squad" knock all them out of their false genetic duplications by hitting each one with a Pestball or an Apple. Now get them all together in one big group by throwing an apple near them. When they all get together throw an Apple at one of the side Dittos and try to hit all three Dittos with the same apple. Then all the Dittos should grow in size and that is when you should take the shot.

Bulbasaurs tip

Sent in by Code Hunter On the river level, throw an apple in front of a small log on the left side and a Bulbasuar will appear. Play your Pokeflute and throw a pester ball at Bublasaur. While it is in the air, quickly look up and throw another pester ball so it won't come down very fast. The Bulbasaur will jump on top of the log and play the 2nd song on the Pokeflute and he will stand up like an Ivysaur but NOT evolve into an Iysaur, the Bulbasaur will say Bulba-SaUrRR and then two other Bulbasaurs ll quickly appear and start roaring at you for Pokemon food. Throw an apple and while the Pokemon food is in the air, play your Pokeflute and they will start singing Bulbasaur, Bulbasaur, Bulbasaur in Jigglypuff's sing attack tune, the take a picture. Then go to where you get swift Pikachu and instead of Pikachu, it will appear as a Bulbasaur and you throw a pester ball and it will run behind the logs (where Swift Pikachu comes really) and a lot of Bulbasaurs come out, this is just like the Charmanders and them dancing. You can play the Pokeflute and the Bulbasaurs will dance this earns you a perfect score, a perfect Bulbasaur!!

Pose tips

Sent in by Code Hunter This tells you what you need to to get the yellow writing like "Oh! what a Flame!". Here's the list of the Pokemon and what you need to do for maximum points for pose. Good luck! Arcanine - When he pops out take a picture when he's shaking off his embers Articuno - Same as Psyduck but right after he hatches. Bulbasaur - Feed him a apple and when he hops on his two legs and says "Bulb!" take a picture! Chansey - Feed her a apple and when she says "Chansey!" Charizard - Hit he with a pester ball or apple when he blow fire that's your cue! Charmander - Give him some food when he hops take a photo. Charmeleon - When he says "Char!" take a picture. Dragonite - When he says his name take a picture. Ditto - Give him food when he jumps. Graveler - Play the pokeflute when he is dancing. Growlithe - Same as Arcanine Mew - When he is still take you picture. Moltres - When he stretches his wings out. Psyduck - When he jumps and sparkles. Shellder - When he snaps slowpoke's tail. Zapdos - When he hatches quickly take a picture.

Get a dead Doduo

Sent in by Warren Crawford In the beach when the Doduo runs out hit it before it goes off the track with a pester ball. It will fall for a great close up.

Special shots in each level

Sent in by Usagi Tunnel-- Take a couple of pictures of the first Pikachu that comes along. If you keep watching it, it will get on top of an electrode. This special picture (Called Pikachu on ball) has a worth of 600, not counting size, pose, technique. Volcano-- Right past the Moltres egg there are two magmars. Throw one apple between them, and they will start fighting. The fighting magmar picture is worth 800, not counting size, pose, technique, multiple pokemon. River-- Close to the end, there's a Pikachu on a tree. Throw a pester ball at it, and it will start zooming around. Take a picture quickly, it's over fast! Speed Pikachu has a worth of 600, not counting size, pose, technique. Cave-- This one's a little tricky. You must save at least one of the Jigglypuff from Koffing... there are three, and if you get all of them you'll have more points later. After you pass the articuno egg, you see Jigglypuff on a pinkish rock... only if you saved it. It's singing. Take a couple of pictures of it, and make sure it's happy... or else it won't count. Try to get the other jigglypuffs in there. Singing Jigglypuff is worth 600, not counting size, pose, technique, and multiple pokemon. Valley-- On the left side of the screen, around the middle of the course, there will be three graveler. Play the pokeflute, and they'll start dancing. Take a couple of pictures, and make sure all three of them are in it. Also, the target shouldn't be showing its back. The Gravelar Dance is worth 600, again, not counting size, pose, technique, and multiple pokemon. Rainbow-- any picture of mew has an immediate value of 2500 points. The Rare Mew pictures are hard to get, because it's either in its forcefield that glows whenever you try to take a picture, or, if you managed to remove the shield, it's running after it. I would advise always using the R button when trying to take a picture of it. To get rid of the shield, hit it with pester balls. After you remove the second shield, one hit will get rid of it the next time.

Pokemon signs

Sent in by Usagi When you activate the secret switch in Valley, Prof. Oak will tell you about the pokemon signs. After that, revisit each course and find the signs. Beach: On the left, after the Pikachu, you'll see a strange formation of rocks. If you take a picture at an angle, you'll see the shape of kingler. Tunnel: After zapdos uses it's electric attack on the power thingy (errmm...), a lamp will light up after the two electabuzzes. Look at the shadow, it's a pinsir. Snap a picture! Volcano: Throw a pester ball into the first fire pit, and take a picture of the smoke. It'll form into a koffing. River: When the vileplume starts dancing, take a picture of the "tree" behind it-- it's shaped like a cubone. Cave: If you look to the right of the weepinbell (or victreebel if you evolved it) , you'll see some strange glowing objects. Take a picture, when it develops, you'll see a Mewtwo. Valley: Very hard to miss. First thing you see are some mountains shaped like Dugtrio. Easy picture.

Location of Pokemon

Sent in by Code Hunter Bulbasaur - In addition to the two Bulbasaurs in the craters in the River level, there is another hidden in a nearby log. Throw an apple near the log's opening and it will appear. Chansey - Throw a Pester Ball at the ball that Eevee is chasing in the Beach level and Chansey will appear. Charizard - Go to the Valcano and go to the Charmelon at the end. Throw an apple at it so it will fall into the lava pit. He will turn into a Charizard. Charmander - Get stuck behind Moltres' egg in the Volcano level and look left to see two Charmanders. Then, throw an apple at both of them and they will roar to call more Charmanders to join them. You can get almost ten Charmanders in the same photograph for extra points. Charmeleon - Throw an apple between the Charmander and the Magmar in the Volcano level. Then the Magmar will run up and blow fire at the Charmander, causing it to evolve into Charmeleon. Diglett - Diglett appears on the left side of the Tunnel level, next to a Pikachu. Ditto - The three Bulbasaurs at the beginning of the Cave level are really Dittos. Throw some Pester Balls at them to change them back into their true form. Dragonite - Go to the Valley and go to the whirlpool. Throw three Pester Balls into it and a Dragonite will come out. Dugtrio - Go to the tunnel by the Pekachu and Diglet. Take a picture of Diget popping up and then Pekachu will move somewhere else and Diglet will follow. Keep doing this until three Diglets come together to make a Dugtrio! Graveler - Play the PokeFlute at the location in the Valley level that has three Gravelers. They will wake up and dance for a photograph that is worth more points. Growlithe and Arcinine - Go to the Valcano and go to the end where the three craters on your right are. Throw Pester Balls into the craters and Growlithes and Arcinine will come out. Haunter - Take a photograph of the purplish mist in the first part of the Tunnel level. Then a Haunter will appear when the photograph is developed. Magmar - Get a photograph of the two Magar blowing fire in the Volcano level for more points. Magneton - At the end of the tunnel there are several magnemites. Throw apples at all of them and they should gather up and turn into a Magneton! Mankey - Mankeys are found out in the open in the Valley level. Magnemite - Throw an apple right in front of the Magnemite in the Tunnel level. It will then stop its sonic wave and become photographable. Meowth - Play the PokeFlute in front of Meowth in the Beach level to make it dance for a better photograph. Metapod - Throw Pester Balls at the Metapods in the Cave level and they will drop down for a close-up. Muk - Go to the Cave and take a picture of the first two grimers on your left. A third one will appear on the opposite side three Dittos (look like Bulbasaurs). Throw about three Pester Balls at it and it will evolve into a Muk. Pikachu - Play the Poke Flute in front of Pikachu in the Beach level to have it use a Thundershock attack for a better photograph. Throw a Pester Ball at the Zubat that is carrying Pikachu in the Cave level. Pikachu will come down attached to balloons. Next, it will run over to where Articuno is found. Release Articuno with the Poke Flute. Then when approaching the end of the level, look behind to see Pikachu riding on Articuno. Throw apples towards the Surf Board in the Beach level immediately after seeing Pikachu to have it pose on the board, including backflips. After flushing Scyther out in the Beach level, two Pikachu will dash out and jump up on stumps. Play the Poke Flute and they will start zapping. The photo of Pikachu on a stump with a Thundershock is worth a lot of extra points. Porygon - Go past Vileplume's location in River level. Pass the Metapods, then look right when you see Psyduck near a lot of logs. Hit the wood-appearing objects that are flying around with a Pester Ball and Porygon will appear. Hit it with another Pester Ball and it will change into its original colors. Rapidash - After the first Rapidash runs by on the Volcano level, two more will appear on the right. Throw an apple at them and they will start reigning. You can get more points for your photograph while they are on their hind legs, because of their size, and since there are two of them. Sandslash - In the Valley level, hit the first Geodude on the left with a Pester Ball so he will fall down. While the first Geodude is down, hit the Geodude right next to it. If done correctly, the Graveler on the very top will fall. A Sandslash will pop out of the ground. Take a picture of him because he won't stay there for long. Sandshrew - Hit a Geodude down with a Pester Ball in the Valley level and Sandshrew will appear from the ground. Scyther - Go to the Beach. Go to the grass were it's begin cut. Throw a Pester Ball were the leaves are coming from. If done correctly Scyther will come out. Shellder - A group of four Shellders can be photographed near the Slowpoke area in the River level. Slowbro - Go to the River. Get the Slowpoke to get on the stump near the sigh of a shelder and it will stick his tall in and become a Slowbro. Slowpoke - Throw apples near the wooden Shellder sign in the River level to attract a group of Slowpokes. Snorlax - Play the PokeFlute in front of Snorlax in the Beach level to wake it up for a better photograph. Squirtle - The little bumps in the water at the start of the Valley level are Squirtle shells. Throw Pester Balls at them and they will shoot onto land. Then you can take close-up photographs, without them fleeing like the other Squirtles. Starmie - Take a photograph of Staryu in the center of the Valley level. Then its gem will turn blue and it will begin to circle you until the whirlpool appears. Staryu will enter the whirlpool and come out as Starmie. Staryu - Staryu appears above the water in the Valley level. Sycther - Throw Pester Balls in the tall grass in the Beach level. Victreebel - In the Cave level, hit the Weepinbell into the pond with a Pester Ball. It will evolve into a Victreebel. Vileplume - Go to where a lot of green smoke is coming out of a flower top in the River level. Play the Poke Flute and Vileplume will come out and dance. Press C-Down again to see a different dance. This may be done again until all four dances are seen. Weapinbell - This Pokemon can be found in the Cave level. Zubat - Every time a steel door opens in the Tunnel level, a Zubat will appear.
Sent in by Jason Gyarados - In the Valley level, it the Magikarp (jumping up and down in the water) with a Pester Ball or Apple onto the land where the first Mankey is. Mankey will kick it far over the mountain. When you reach where the three Gravelers are, the Magikarp should land there. Hit it with a Pester Ball and it will go back into the water. Gyarados will pop is head out of the waterfall. How to get Articuno: At the cave level go to the egg with two Jynx. Play the poke-flute and Jynx will dance and the egg will crack and Articuno will pop out.
Sent in by Jeremy Crockett Toss a Pester ball at a moving thing near a switch to get a Porygon to come out and step on the switch. (River)
Sent in by Jan How to get Zapdos and one of the signs: At the tunnel level you'll see a egg and a Pikachu by it. Throw an apple to Pikachu and lead him to the egg. Then play the poke-flute. Then Zapdos will pop out. There will be a sign ahead.

Dash engine slows you down

Sent in by Jeremy Crockett You know the dash engine can speed up your vehicle (The Zero-One,) But how do you slow it down? Try turning around!

Stop the Poke Flute's song once it's started

Sent in by Jeremy Crockett How do you stop the Poke Flute's song once it's started? Toss Pokemon food or a Pester ball!

Photo and score tip

Sent in by Jeremy Crockett If you know a photo you took won't get a higher score than your last picture, but you want to keep it, just put it in your album.

Pokemon dance

Sent in by Jeremy Crockett Play the Poke Flute to most beach residents and they will dance. This Ddoes not work on all Pokemon in the beach!

Electrode self-destructs

Sent in by Jeremy Crockett Hit an Electrode with a Pester ball or some pokemon food and it will self-destruct.

New phase

Sent in by Jeremy Crockett At the end of the Valley, hit a Squirtle with a Pester ball at the right angle and it will hit the Mankey, causing the Mankey to go near a switch. Hit the Mankey with a pester ball (At the right angle,) to open up a new phase in the game.

Get better shots of Mew

Sent in by Jeremy Crockett Use the dash engine to get better shots of Mew, like 9940!

Specials tip

Sent in by Jeremy Crockett Get as many specials during challenges for a higher score!

Surfing Pikachu

Sent in by Jan On the beach level throw a apple to Pikachu and lead him to the surfing board. Prof. Oak will say "WOW! Isn't this a Surfing PIKACHU!?!"

Pikachu on a ball

Sent in by Jan At the tunnel level take a picture of Pikachu two times. Then Pikachu will ride on Electrode. Prof. Oak will say "WOW! Isn't this a PIKACHU on a ball!?!"

Gravelers Group Dance

Sent in by Andrew Richards On the river level, use the Pokeflute while going down the first fall, you'll see Gravelers Group Dance and get a lot of bonus points for a picture of it.

Photograph Ditto

Sent in by MrJoe5523@aol.com To photograph Ditto throw Pester Balls at the Bulbasaurs in level 5 (Cave) to turn back into their true, Ditto form

Photograph Victreebell

Sent in by MrJoe5523@aol.com To photograph Victreebell knock the Weepinbell on the Cave level into the pool of water he's running around and he will emerge as Victreebell!

Photograph six Charmanders

Sent in by MrJoe5523@aol.com To photograph six Charmanders at once go to Volcano and ride until you get to the egg. Don't knock it off though, let it stop you. Now turn to your left and you'll see two Charmanders. Throw some apples around them so each Charmander goes over to an apple. Once it reaches the apple it will call two buddies. Now lure them towards the cart and play the flute to keep them still and take a lot of pictures!

Photograph Growlithe and Arcanaine

Sent in by MrJoe5523@aol.com To photograph Growlithe and Arcanaine go to the Volcano level and work your way to the end with the Charmeleon. Turn to your right to see three craters. Throw a Paster Ball in the center of any crater to make an Arcanine or a Growlithe jump out. Take pictures of them shaking off the lava for extra points!

Singing Jigglypuffs

Sent in by MrJoe5523@aol.com On the Cave level work your way to the point where there are Koffings chasing Jigglypuffs. Take out the Koffings with food or Pester Balls. Try to take out all three but get at least two. When you get to the point where the exit is visible turn to the right to see a Jigglypuff singing with however many others you saved bouncing around him! All three Jigglypuffs there has gotten me 6370 points!!

Ghost trio

Sent in by Code Hunter In the first tunnel, take pictures of the purple myst that floats around. When they develop, It will be one of the ghost trio (Gastly, Haunter, Gengar).

A group of Charmander

Sent in by Code Hunter To find a group of Charmander, go to the place where you can find the Moltres egg. The pelt the egg with pokemon food, and if you've receive pester balls, throw those. Then you'll see a Charmander call his buddies. From then on, it's a waiting game. After the Charmander come, take a picture and you'll receive bonus points from Professor Oak.


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