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Mach Rider

Typed out by thsman95@student.umu.se MACH RIDER(TM) INSTRUCTION BOOKLET PROGRAMMABLE SERIES --- Thank you for selecting the Nintendo(R) Entertainment System Mach Rider(TM) Pak. OBJECT OF THE GAME/GAME DESCRIPTION It's the year 2112. The earth has been invaded by the forces of evil. Battle with the invading forces as you race from sector to sector searching for survivors. You are the earth's only hope. You are Mach Rider! Please read this instruction booklet to ensure proper handling of your new game, and then save the booklet for future reference. 1. PRECAUTIONS 1) This is a high precision game. It should not be stored in places that are very hot or cold. Never hit it or drop it. Do not take it apart. 2) Avoid touching the connectors, do not get them dirty or wet. Doing so may damage the game. 3) Do not clean with benzene, paint thinner, alcohol or other such solvents. --- 2. NAMES OF CONTROLLER PARTS AND OPERATING INSTRUCTIONS Controller 1 - Used for all games Controller 2 - Not used Controller 1 Control pad Up - Shifts to high gear. Right - Turns to the Right. Down - Shifts to low gear. Left - Turns to the Left. A Button This is the accelerator button. Press it, and the bike accelerates. Let go, and the engine slows the bike. B Button This is the machine gun firing button. --- SELECT Button Press this button during the demonstration sequence to recall the game menu. Press this button again to move the helmet to the game you wish to select: FIGHTING COURSE ENDURANCE COURSE SOLO COURSE DESIGN ( See "DESIGN MODE" page) The Select button will not work once the game has begun. START Button Press this button to begin. Pause: If you wish to interrupt play in the middle of a game, press the START Button. The pause tone will sound and the game will stop. Press the START Button again when you wish to continue playing. The game will continue where you left off. * The Top scores will reset to 0 if the reset button (on the control deck) is pressed or the power is turned off. * Use Controller 1 only. --- 3. HOW TO PLAY FIGHTING COURSE * When the course is selected by pressing button A or B, the game will start. * On the first course, race through the course as fast as you can while your energy lasts. * If you run slow or crash you lose more energy. The number of Mach Riders you get on the 2nd course depends on how much energy you have left. * One Mach Rider is added for every 3 courses you clear. The screen during play looks like following: Score Energy To Go Shots (No. of shots left) Rearview Mirror Mach Rider --- ENDURANCE COURSE Try to race through the course provided within the specified time. The screen during play looks like following: Score Distance Time (Time left over) Shots (No. of shots left) Rearview Mirror Mach Rider SOLO COURSE This is the same as ENDURANCE COURSE but the enemies will not appear. TECHNIQUE * There are obstacles on the track as shown below. Will cause Mach Rider to slip Water Oil Tacks Will destroy Mach Rider Rock Oil Drum Bomber Ball * Oil Drum and Bomber Ball can be destroyed with the machine gun. --- There are 6 different types of enemies, ranging from a pink enemy that can be destroyed with one shot to a black enemy requiring 6 shots to destroy. Pink Green Red Blue Purple Black Weak -----------------------------------Strong * If you skid on water, oil or tacks, you can bring your bike back to an upright position by counter-steering. (Use the Control Pad to turn in the opposite direction.) * When the course changes to ice (white), it becomes slippery, and counter-steering will not be effective. * The machine gun can fire a total of 80 shots by pressing the B button. (At each press of the button, 2 shots are fired, so 40 discharges are possible.) * When the enemy is destroyed by being "BLOCKED" into a Hazard, bullets will be replenished. (not to exceed 254 bullets.) * If Mach Rider collides with the enemy at low speed, he will crash. --- DRIVING TECHNIQUE * There is no brake for Mach Rider, so skillfully downshift and use the engine to slow your speed. * When accelerating, shift into high speed quickly by carefully matching the timing of the shifts from 1st through 4th gear (press the Control Pad once for each shift while pressing the A button continuously). This will enable you to quickly go to high speed. * If the speed decreases to the point of stopping, you cannot accelerate quickly to high speed if you remain in 4th gear. Downshift to a lower gear and accelerate up again. * If you drive onto the course shoulder, your speed will decrease. * If you hit one of the oil drums along the shoulder of the course at high speed, you will crash. * If you crash, the new Mach Rider will automatically start out in 1st gear. POINTS * Points will be counted after each course lap. --- * ENEMY Pink Green Red Blue Purple Black BLOCKED 400 1,000 2,000 4,000 9,000 20,000 DESTROYED 200 500 1,000 2,000 3,000 5,000 * Bomber Ball 1,000 PTS. Oil Drum on the course 300 PTS. * Shots 10 PTS. 4. DESIGN MODE Design your own original course in the DESIGN mode by setting up different twists, turns, and straightaways. 1. Press the reset switch to recall the game menu. 2. Using the SELECT button or the Control Pad, move the helmet mark to DESIGN and press the START button. --- 3. The DESIGN mode will appear. Move the helmet mark to DESIGN again and press the START button. A screen to design the course will appear. Note: Save and load menu selections are not operable in this game; they have been pre-programmed in for potential product developments. * HOW TO DESIGN AND PLAY YOUR OWN ORIGINAL COURSE 1. There are 37 different course parts you can select from. 2. By manipulating the course cursor with the Control Pad within the design area, you can move the parts to the desired position. 3. By pressing the B button and manipulating the Control Pad, the parts cursor in the character palette will move, enabling you to pick the course parts you would like to use. --- 4. When the A button is pressed, the course parts picked in (3) will be set into place in the desired position you have chosen in paragraph (2). 5. If you wish to remove a part that was placed in position you do not like, move the cursor blank mark an d push button A and the former part will disappear. 6. Once the screen has been completed, return to the DESIGN mode screen by pressing the SELECT button. Select the desired course and press the START button to start the game. 7. If you wish to clear (erase) the entire course design, press the A, B, and START buttons all at the same time. 8. When you have finished designing your own course, press the reset button. 9. To return to the game menu screen while in the design mode menu screen, do so by lining up the helmet mark with the RESET and pressing the START button. NOTE 1. The course should always start from the left side frame of the design area and end at the right side frame. Otherwise, the game cannot be started. Ending the course at the top or bottom of the frame would be an incomplete course. 2. Even if the course may seem to have been completed on the design area, there may be times it will not transfer to the DESIGN mode menu with the SELECT button. In this case, the cursor in the design area will move to the part that needs correction. Change or modify this portion. 3. Course parts that cannot be set are blanked out with "square" mark. --- (c) 1985 Nintendo Co., Ltd.


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