Typed out by VmprHntrD
This is the manual to the NES game.....
Faxanadu (from Nintendo/Hudson)
1. Game Story .............................................................3
2. Before Starting the Game ...............................................7
3. Bringing the Hero Back to Life .........................................7
4. Displays and How to Play the Game ......................................9
5. The Hero's Weapons ....................................................13
6. Shops .................................................................17
7. Magic Items ...........................................................20
8. Title .................................................................25
9. Strategy Advice .......................................................26
[1. Game Story]______________________________________________________
The Elf town, Eolis, was once a town boasting peace and prosperity. Yet, now
it is on the verge of destruction. Meteorites are raining down upon the World
Tree and crazed monsters have taken the opportunity to run amuck. Wells are
drying up and people are in the grips of fear.
To restore peace again, someone has to penetrate the giant World Tree and
overthrow the Evil One that lives in the Evil Place. Now it is your mission
to set out on a journey bearing the hopes of the people of Eolis.
From the World Tree to the \/ [World Tree] \/ /________ _______ /
Evil Place - Now begins a \ | | / [Branch Town * (Daybreak)]
mystery-packed journey of \| |/ /-----_______-------/
adventure. | [Branch Town * (Conflate)] ___________________
\___________ | / \
\ | |/ [The Town of the Evil Place *
[Elf Town * (Eolis)]\________| [Mist Town * (Victim)] | (Dartmoor)]
The starting point. A | | |
journey of fierce battles | | [Fortress * (Zenis)]
starts here | [Mist Town * (Mascon)] The fortress where
/^\|-|/^\ | | /\/\ /\ /the Evil One lives.
|-|| ||-| /| |\ / \ / \/ To find your way
/^\ |-----/^\ / | [Mist Town * (Forepaw)] here, you have to
|-| | |-| ____/ \___ solve a number of
| |-------| | / \_____mysteries.
__|-----------| / [Trunk Town * (Apolune)] \
| |/ /\ \______
/ / \ \
[2. Before Starting the Game]_________________________________________________
Faxanadu is a mystery-packed game.
Faxanadu is a game packed full of mystery, action and adventure.
Read this instruction booklet throughly and master the ruls and how to play it
before actually playing the game.
[3. Bringing the Hero Back to Life]___________________________________________
The Hero will come back to life again if you have listened to the Guru's
Mantra. A Mantra is a Password which will allow you to continue play. If the
Herp has lost his life you can continue by pressing the "A" Button. You will
start from the last Guru's House you visited. If you wish to continue a
previous game, choose the continue mode when you start the game and input the
last Mantra you received.
Listen to the Mantra at the Guru's House.
You ca n listen to a Mantra at a Guru's House. You will find Guru's at
various places and stages of the game. Be sure to take note of their location
and write the Mantra down on a piece of paper, you might forget later on!
How Strong is the Hero After Coming Back to Life?
The strength of the Hero after he has come back to life is related to the
Hero's rank at the time he heard the Mantra. His experience will be the
lowest point for that rank and the amount of money he has when he recovers
will also be determined by his rank. The Hero - you - will be able to keep
all of the items you have acquired from the previous game.
[4. Displays and How to Plat the Game]________________________________________
The meaning of the displays in the NORMAL screen are as follows. Remember
them so that you do not make any mistakes.
[Displays] --------- Experience: Shows how much
| experience the hero has.
Magic meter ----------------- | ------- Money: Shows how much money he
Shows how much magic he has | | | has.
left. | | |
| | |
| | |
M: [ ] E: |1856 T: 00 [/-|-\]--
Power meter ------P: [ ] G: 0002033 [ | ] |
Shows mhow much -- Shows which items
power he has left. can be used.
Press to climb ladders and enter doors.
You can also make a magic attack using
the B button and the top of the control pad. Press to call up the item screen.
| / Pause button.
| / /
| / /
DD | DDDDDDD/DDDDD|DDDD DD
DD DD|DD DDDDDD/DDDDDD|DDDD Nintendo DD
DD D U D D SELECT START D DD
DD DDDDD DDDDD DDDDDDDDDDDDDDDDDD DDDDDDD DDDDDDD DD
DD D L 0 R D DDDDDDDDDDDDDDDDDD DDDDDDD DDDDD--------Press to jump.
DD DDDDD DDDDD D ****** ****** D DDD|DDD DDDDDDD DD
DD D D D DDDDDDDDDDDDDDDDDD | B A DD
DD DD|DD DDDDDDDDDDDDDDDDDD | DD
Press to climb down the ladder. Attack button. When you press the
Activate the item by using it at the button, you will thrust with the sword
same time as the B button. you are holding.
When you press the Select Button, a Sub-Screen, such as shown below will
appear. Align the arow with the item you wish to investigate. When you
press the "A" Button, a more detailed Sub-Screen will appear.
| WEAPON |
| ARMOR |
| SHIELD |
| MAGIC |
| ITEM |
| PLAYER |
You can check or select your possessions from the weapons or items list and
you can also find out your rank and number of points it will take to advance
up to the next level.
You can also find out your rank and the number of points up to the next level.
How to Talk to Characters
When you get close enough to a person and press up on the Control Pad, you can
cayy on a conversation with that person.
That conversation progresses by using the "A" Button and can be cancelled by
pressing the "B" Button.
[5. The Hero's Weapons]_________________________________________
You won't be able to do much if you are unarmed, so you need to either buy or
find a weapon. Once you have a weapon, you will not be able to use it until
you equip the Hero with that weapon. You do this by calling up the Sub-Screen
choosing the weapon secrren and then making you selection by pressing the "A"
Has the least power of all the Hero's weapons.
Has twice the power of the hand dagger.
A three-pronged sword has 50% more power than the long sword.
The most powerful weapon. The last enemy you come up against cannot be
defeated without it.
As with weapons, you won't be able to get far without armor. To use armor you
need to follow the same steps as you did to equip the Hero with the weapon.
You have this from the beginning of the game.
Reduces damage inflicted by enemies by 5%.
Full Suit of Armor
Armor covering the whole body. Reduces damage inflicted by the enemy by 10%.
Designed for fighting, it is the strongest armor avaliable and will greatly
reduce the damage inflicted by enemies.
III. Shields, etc.
These protect you from the enemy's magic attacks.
Resists 50% of the enemy's magic.
Resists 75% of the enemy's magic.
Resists 90% of the enemy's magic.
Intercepts almost all of the magic.
There are five types of magic. Use them by calling up the Sub-Screen as you
did with the weapons and armor.
Magic with the least power. It is sold at some Hardware shops.
This magic has 1.5 times the power of Deluge.
Has four times the power of Deluge. It will propel your enemies away from you
Deadly magic. It has six times the power of fire.
The magic of curses. It is superios to all other forms of magic.
Shops are scattered in the town
Then types of shops are scattered all over the town. The table below lists
their various characteristics.
Palace (A Castle, duh) :P Guru's House (A large church, usually)
The castle where the king lives. A place that grants rank to the Hero or
The Hero gets gold here, and sets offers a Mantra.
out on his journey.
Saloon (Wine pouring sign) Hospital (Medic's cross sign)
You can get a lot of valuable The doctor will offer a treatment that
information here. A treasure house will completely restore the Hero's magic
of hints. and energy, if you pay him some money.
Houses (Cabin sign) Hardware Store (Shield/Swords sign)
Similar to the Saloon. A good Buys and sells weapons, magic, items,
place to get information. armor, shields, etc.
Food Shop (Bread/Meat sign) Key Shop (Key sign)
When you eat meat bought here, your Buys and sells unbelievable keys that
magic and power are partially have secret powers.
Gym  (Tall door/no sign) Gym  (Tall door/no sign)
A martial arts gymnasium. It will A magic gymnasium. It will teach the
teach the Hero about to set out on Hero about to set out on his journey how
his journey how to use weapons. to use magic.
[7. Magic Items]___________________________________________________
Items and valuable tools that can help the Hero. Study the list below to
learn how to use the items and how they can work for you.
I. Items that are effective merely through owning them
Sapphire Ring (Elf)
An identification ring. You get it from a Guru.
Ring of Ruby
You will be able to move rocks.
Sapphire Ring (Dwarf)
You can enter the Evil Place if you have this.
You need this to enter the fortress. A Guru has it for you in the Castle of
Medicine that will restore your magic and power.
It will increase the power of your magic.
It will increase your sword attacking power.
It will reduce the damage inflicted upon you when attacked.
II. Things the Hero Can be Armed with and Use
These are called up on the Sub-Screen for your selection. Once selected they
are activated by pressing "B" Button and the bottom of the Control Pad.
It can destroy certain special walls.
You will be able to fly through the air.
It can stop the movement of the enemy for a fixed period of time.
It will completely restore the hero's power.
Keys (5 types)
You need these to open doors. There are five types.
III. Things That Can be Used as Soon as They are Picked up
These are effective as soon as they are picked up.
For a fixed period of time the hero's attacking power will increase.
For a fixed period of time the Hero will be protected from any enemy attack.
The hero's power will decrease by a fixed amount. It is poison.
You can change your title depending on your Experience score!!
If you beat the monter and get a | 1 | NOVICE | 2 | ASPIRANT |
sufficiently high Experience | 3 | BATTLER | 4 | FIGHTER |
score, you should enter Guru's | 5 | ADEPT | 6 | CHEVALIER |
House to change your title. | 7 | VETERAN | 8 | WARRIOR |
You can get 16 kinds of titles | 9 | SWORDMAN | 10 | HERO |
depending on your Experience | 11 | SOLDIER | 12 | MYRMIDON |
points. | 13 | CHAMPION | 14 | SUPERHERO |
| 15 | PALADIN | 16 | LORD |
[9. Strategy Advice]_______________________________________________
Let's learn a little basic strategy to overthrow the Evil One. Always
remember this advice and have a good fight. Go get 'em.
I. Be sure to visit the Guru's House.
Be sure to visit the Guru's HOuse whenever you go. If you don't listen to the
Mantra you will be in big trouble if the Hero loses his life.
II. Whenever you meet another character in the game, be sure to listen to what
they have to say.
Conversations are valuable hints for solving mysteries. You should write down
what ou hear in these conversations so as not to forget them later on.
III. Build up your power by buying weapons.
Buy more powerful weapons and armor (items, etc.) with the money you've saved
up. Battled will go much easier for you.
IV. Know the characteristics of the enemies.
Some enemies have food and some money. Food will partially restore the hero's