Mortal Kombat 2
Reviewed by Shinnokxz
Mortal Kombat II was released in 1993 for the Arcade. It was
published by Acclaim and produced by Probe Software. The
same year, they came out with numerous console version of
MK2, one being the Game Boy. It's surprising, this game is
pretty good. Read on to find out why...
Good Points About The Game...
The control in MKII is surprisingly well thought out, and it
is very resonsive, unlike the GB version of MK1. You can
actualy DO fatalities in this one! Let alone the moves are
much easier to excicute. The graphics in this game is pretty
good to. The gameplay in this game is probably the reason
why this game has a score over 5. It's nice, quick-paced,
and the music also fits in with it. Even when it is from a
Gameboy game, the music is pretty cool, thanks Dan Forden
for the cool soundtrack (Otherwise known as the ''TOASTY''
guy that pops out on the corner of the screen) Yeah, thats
Bad Point About The Game...
With all of that stuff I said above in the game, there has
to be a dis-advantage in this port somewhere. Well let me
start out with the crummy background selection you get, only
3. But that isn't too bad, knowing MK4 for the GBC had only
2. There is also something that bothers me in this game. The
fatlities. Even though they are easy to excecute, they are
incredibly cheesy. I know, I know, it's a Gameboy processor.
But C'mon, this is MK, we have to have descent looking
fatalities! Scorpions looks pethetic, and his is the best
looking in the game. These major drawbacks minus some of the
replayibility in this game. But it's always good for a few
Nice Probe. Even though it has some little jagged areas, you
can still easily tell what ninja is which. Or tell the
difference in-between Kitana and Mileena.
But the rest of the characters look pretty good to. There
sharp looks and various animations help the games gameplay
and speed. And thats pretty dang good for the little old
Gameboy. But lets face it. 90% of a Gamegear game is focused
Another good role in the game's great ganeplay. The fast
paced tracks from the one and only MK Music man Dan
''TOASTY'' Forden is here, and soun excellent for a Game Boy
game. The fast and quickness the songs atmospheric feel
gives the game really good replayibility. Somewhat re-mixes
from the Genesis and SNES versions, there not really the
same, but there pretty good anyways. The sound effects
aren't the best though. There are no punching sounds or guys
screamiing there brains out. But I guess that would be a
good thing. It would probably sloe the game down, bringing
the replayibilty to a crashing ZIP .
Outstanding! For a Gamegear game that is. The gameplays
really nice, it's quick and you never seem to get bored of
it. Unlike MK1 for the Gameboy, the controls are more
resonsive, and the game moves at a way fatser pace.
Challenge is also pretty good. It's not too cheap when you
have it on hard or anything like that. The only real sheap
thing about it is that Shao Khan will keep ramming you
untill you die. You will not even have a chance to jump kick
him in this situation. Also, to reduce size of the game,
Kintaro was tookin out. But you get that '?' battle before
Shang Tsung (The one battle where you fight Jade). Each
character has 2 moves and 1 fatality, and one stage
fatality. The game also has a number of secrent hidden
within it. You can fight Jade, and Noob-Saibot, but Smoke
was tookin out. Lets say you start out on the options the
game gives you (You only get 2, the difficulty, and the
number of continues you get), there are about 3 characters
that don't mke an appearance in this version, Baraka,
Raiden, and Kung Lao. So you have about 8 remaining
characters. You start out on a bttle plan that looks similar
to the Genesis, Arcade, and SNES one. Shao Khan is at the
top, and the characters you have to fight will come first.
You'll start out on the ''Pit II'' stage. As you can see
already they made huge modifications to the stages. You'll
notice that the controls are more responsive, and the game
is at a quicker pace. The only bad thing about the game
though is the crummy AL they give you on ''easy'' mode. You
can easily beat the characters, but when you get up to Shao
Khan, the game takes a dramatic turn for the worse. But if
you really know your way around the GB version of MKII,
you'll fare well.
This is an awesome gameboy game. At a must-have for an MK
lover. It's small screen and B&W graphics hide a huge game,
with all all around great gameplay.
Overall: 7 / 10