Virtua Fighter 2
Reviewed by Dyson Turner
Virtua Fighter 2 for Genesis was an ok game. I mean it was
nothing compared to the arcade version or even the Saturn
version but in my opinion it was a pretty good attempt by
Sega to bring the Virtua Fighter to your Genesis. Even
though a lot of things, major things were lacking from this
to make this a complete game. I mean it wasn't in 3D like I
hoped it to be, so they really used a cheap job instead of
going all out, like they did with Virtua Racing. A lot of
backgrounds were missing and some were used over and over.
There was no character ending, and the sound was just par,
and not nearly as good as standards of the arcade or even
other Genesis fighting game standards. My first impression
on this was is this Virtua Fighter, if I didn't know any
better it looked more like any cheap Street Fighter Clone. I
mean 2D graphics, sound wasn't all that good but the
controls stayed the same, and the speed did as well.
Knocking someone out of the ring was even easier here. Even
though this game just made it to the land of solid, and it's
a good fighter on its own, but it just doesn't live up to
the standards of the typical fighting game especially Virtua Fighter.
Pretty good, but they could have been better. You can still
make out some of the characters like Lau, and Akira but
other than that the graphics were subpar. Nothing absolutely
anything was in 3D, not the backgrounds or the characters.
But they still had that unbelievably high jumps that were
very unrealistic I guess if they made the jumps normal it
would have thrown off your arcade game plan. The backgrounds
were pretty plain and no where near as good as those
beautifully done arcade backgrounds with all their brilliant
colors and designs. They could have at least had all the
backgrounds in the game, but they managed to keep all the
good ones though except for the bridge stage that's missing,
out of all the good and memorable stages in the arcade
version of Virtua Fighter 2. Overall the graphics weren't
that bad and barely up to standards of what was out on the
market in 16-bit.
The music was slightly and real slightly up to the standards
of the arcade. You still had Fight One, Ready?Go! And if you
put the sound up loud enough it sounded a lot like the
arcades did. Even with this the game really wasn't al that
better. But it was a bonus to try and mimic the arcade to
home experience. Even though the sound effects still came
out ok, I mean it really didn't make up for all the other
problems this game had, even though they were as bone
shattering as possible and came off clearly. The sound
department did fair well considering they were working with
a 16-bit system. The music could have been better though, it
didn't come off as expected even though maybe a couple of
the songs sound just good as good as the arcade songs, well
close to it. The game did have voices, and some pretty
reasonable sound bites from the arcade's you got Lau's
trademark laugh, and Jeffery McWild's trademark 'I Win!!'.
The sounds really did help boost the music and make it sound
a lot better than it did. Overall though the game could have
presented better in both then musical and sound graphical
departments together they are both just barely par, and just
Game Play 8.5/10
This game is for one or two players. You have only 8 of the
characters from Virtua Fighter 2, the original 8 fighters
the two new fighters who came in for the 2nd version were
cut. Like I mentioned half the backgrounds are gone, all the
secrets are gone, and this just seems like a rush game, and
they did whatever possible to make the arcade system fit
into this. Some of the combos never made it either which in
my opinion was a huge mistake. Some of them were kind of
mandatory and cool but they were lost in the conversion. The
basic moves though did remain the same so your strategy did
remain the same as normal. Some of the characters seem to be
not as effective, as they were in the arcade and some of
Jeffrey's throws weren't as good as they use to be and much
harder to pull off now. Most of the regular moves on the
other hand remained the same. I'm also sad to report there
are absolutely no ending in this game what so ver you get
that lame congrats screen, and sometimes you don't even get
that. The difficulty was adjustable and there wasn't any
save or password feature.
Replay Value: Medium
The Game Just didn't' have that much replay value and wasn't
worth to get back over and over.
Fun Factor: High
The Fun Factor In the game was pretty high with two player
you had undeniable fun that could last for a long time.
~~~Virtua Fighter on Genesis
~~~Lau's laugh and signature double stomp.
~~~A solid Fighter
~~~Graphics not that good
~~~Some Combos Didn't make it
~~~This one basically should of been left in the arcade.
This wasn't a bad game but it wasn't that good either, I was
expecting more but it just fell short of what I wanted and
expected in Virtua Fighter 2. I was so excited just to play
a Virtua fighter 2 on Genesis and I got my hopes dashed by
this lack luster version of the game. Compared to a lot of
other fighting games it would stand alone as being pretty
good but it just doesn't live up to Virtua Fighter. Overall
it was decent, but I still felt this game should have had
more effort in it.