Samurai Shodown
Reviewed by Jeremy Peeples
Samurai Showdown was released for the Sega Genesis in mid-
late 1994, many compared it to the arcade version and the
SNES port, not surprisingly, it wasn't as good as the arcade
version, mainly due to the lack of the arcade's scaling, but
it blew the SNES version away, the SNES version used the far
away perspective, while the Genesis version used the closer
perspective, this allowed for more detail to be placed on
the fighters and made for a better fighting game.
Graphics-10/10- The graphics are simply amazing, the game
has huge fighters, great animate and no slowdown. Thankfully
the Genesis' trademark lack of color doesn't rear it's ugly
head in this game, it is very colorful, the backgrounds are
among the most vibrant in any fighting game. Overall, they
are as close to perfect as humanly possible for the Genesis.
Sound-8/10- The music and sound effects are great, as are
the voice effects. The sound effects are clear and fit the
moves and actions perfectly. The music is excellent, most of
it is memorable and every song fits the stage. The voices
are good, they are minorly garbled, but It's not too bad,
among the best voices ever for a Genesis game.
Control-10/10- The controls are flawless, the Genesis
6-Button Pad works wonders for this game, almost every move
can be done easily, the controls are tight and never lag.
It's some of the best contrl ever for a Genesis fighting
game.
Gameplay-7/10- You get the obligatory Vs. Mode and 1 Player,
Story-esque Mode, they are well executed, this game engine
is a dream to play on, but a little more variety in modes
would have been nice. There is a decent amount of characters
in the game, bad news for Earthquake fans; he's gone, but
there is a secret character to liven up things. Overall,
good, all things considered.
Presentation-10/10- Everything fits the Samurai theme
perfectly, from the title screen to the ?Fight? prompt, even
the endings. Overall, great presentation.
Replay Value-8/10- Like most fighting games, it is somewhat
lacking in replay value, once you beat it, there is,
essentially, not much to do. The best thing to do would be
to try and master a character or two, it?ll extent the life
dramatically, this game is deeper than you might think.
Overall-9/10- The great graphics, sound, and control combine
to make a classic fighting game worthy of anyone's library.
If you are an SNK fan, buy this game, even if you are a
casual fighting game fan, I seriously doubt anyone will
regret buying it.
For Nomad Owners- This game is great, the blurring is kept
to a minimum, text is easy to read and the controls and
sounds are spot-on. Overall, a great game for Nomad owners.
OR
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