AYNT-AAFA Start game at Act 2
BYNT-AAFA Start game at Act 3
SAFA-AADT Game clock runs slower
EAFA-AADT Game clock runs faster
CJFA-AA58 Freeze clock (no time limit)
AAGA-AAHY Start with 1 life instead of 3
AEGA-AAHY Start with 2 lives
AJGA-AAHY Start with 3 lives
ATGA-AAHY Start with 5 lives
A2GA-AAHY Start with 7 lives
A2ET-AA8G Infinite lives
BCMA-AA2R HP (life) gauge never loses energy
AK2A-AA52 MP (magic) gauge never loses energy
JCCA-BAYW Small heart increases HP gauge by 8 instead of 4
A4CA-AA6W Small heart restores HP gauge to full
CLCA-AA6R Small heart worth same as large heart
RCCA-AA6R Small heart worth same as 1-up
AWCA-AAFJ Large heart increases HP gauge by 4 instead of 16
BLCA-AAFJ Large heart increases HP gauge by 10
DCCA-AAFJ Large heart restores HP gauge to full
MWCA-AA7C Large heart worth same as 1-up
JCCA-BTOT B-magic increases MP gauge by 4 instead of 8
A4CA-AA8T B-magic restores MP gauge to full
JCCA-B2Z6 S-magic increases MP gauge by 6 instead of 2
A4CA-AA76 S-magic restores MP gauge to full
CLCA-AA72 S-magic worth same as B-magic
JCCT-BJTE 1-up worth 2 lives instead of 1
JCCT-BTTE 1-up worth 4 lives
JCCT-B2TE 1-up worth 6 lives
RGCT-A6TE 1-up worth nothing
YANA-BK38 + NTGT-AAC6 Game clock starts at 100--all scenes
YANA-BK38 + 3AGT-AAC6 Game clock starts at 200--all scenes
YANA-BK38 + FTGT-ACC6 Game clock starts at 300--all scenes
YANA-BK38 + 8TGT-ACC6 Game clock starts at 500--all scenes
YANA-BK38 + 66GT-AGC6 Game clock starts at 999--all scenes
BWCA-BA72 + SCCA-BBZ4 + S-magic increases MP gauge by 12
KLCA-BK76
BWCA-BA6R + SCCA-BBYT + Small heart increases HP gauge by 12
J4CA-BK6W
CCCA-BA8N + SCCA-BB0R + T-B-magic increases MP gauge by 16
KLCA-BK8