BLAT-AA3R Master code--Must be entered
TWPA-AAH0 Start with 3/4 energy
MCPA-AAH0 Start with 1/2 energy
FWPA-AAH0 Start with 1/4 energy
FDTA-BBHT Start with 90 seconds instead of 99
FDTA-BA9T Start with 70 seconds
FDTA-BA1T Start with 50 seconds
FDTA-BAST Start with 30 seconds
FDTA-BAHT Start with 10 seconds
FDTA-BXHW First bonus round is 99 seconds instead of 40
FDTA-ABHW First bonus round is 80 seconds
FDTA-AA9W First bonus round is 60 seconds
FDTA-AASW First bonus round is 20 seconds
FDTA-BXHY Second bonus round is 99 seconds
FDTA-ABHY Second bonus round is 80 seconds
FDTA-AA9Y Second bonus round is 60 seconds
FDTA-AASY Second bonus round is 20 seconds
RFBT-C6VY Most attacks do no damage--THROWS STILL WORK
Next five codes only work on Champion Game Start mode
VL6A-EZEG Throws do 3x normal damage
MW6A-F2YG Throws do 2x normal damage
ER6A-EGNG Throws do 3/4x normal damage
C86A-FREG Throws do 1/2x normal damage
AC6A-EAEG Throws do no damage
97BT-DE3Y First hit wins battle
AC3T-CAGE Allows special moves in mid-air
AG1T-DA8C Special moves are sometimes disabled--MAY MAKE IT
DIFFICULT TO MOVE BACKWARDS
ADBA-F332 Ryu jumps forward farther
ADBA-F932 Ryu jumps forward not as far
YDBA-EJCA Ryu jumps backward farther
EDBA-ECCA Ryu jumps backward not as far
ADBA-EJCN + ADBA-EJCY Ryu jumps up much lower
ADBA-ELCN + ADBA-ELCY Ryu jumps up lower
ADBA-ETCN + ADBA-ETCY Ryu jumps up higher
ADBA-EYCN + ADBA-EYCY Ryu jumps up much higher
ADBA-EJB6 Ryu jumps forward much lower
ADBA-ELB6 Ryu jumps forward lower
ADBA-ETB6 Ryu jumps forward higher
ADBA-EYB6 Ryu jumps forward much higher
ADBA-EJCE Ryu jumps backward much lower
ADBA-ELCE Ryu jumps backward lower
ADBA-ETCE Ryu jumps backward higher
ADBA-EYCE Ryu jumps backward much higher
ADBA-F342 Edmond Honda jumps forward farther
ADBA-F942 Edmond Honda jumps forward not as far
YDBA-EJDA Edmond Honda jumps backward farther
EDBA-ECDA Edmond Honda jumps backward not as far
ADBA-EJDN + ADBA-EJDY Edmond Honda jumps up much lower
ADBA-ELDN + ADBA-ELDY Edmond Honda jumps up lower
ADBA-ETDN + ADBA-ETDY Edmond Honda jumps up higher
ADBA-EYDN + ADBA-EYDY Edmond Honda jumps up much higher
ADBA-EJC6 Edmond Honda jumps forward much lower
ADBA-ELC6 Edmond Honda jumps forward lower
ADBA-ETC6 Edmond Honda jumps forward higher
ADBA-EYC6 Edmond Honda jumps forward much higher
ADBA-EJDE Edmond Honda jumps backward much lower
ADBA-ELDE Edmond Honda jumps backward lower
ADBA-ETDE Edmond Honda jumps backward higher
ADBA-EYDE Edmond Honda jumps backward much higher
ADBA-F352 Blanka jumps forward farther
ADBA-F952 Blanka jumps forward not as far
YDBA-EJEA Blanka jumps backward farther
EDBA-ECEA Blanka jumps backward not as far
ADBA-EJEN + ADBA-EJEY Blanka jumps up much lower
ADBA-ENEN + ADBA-ENEY Blanka jumps up lower
ADBA-E0EN + ADBA-E0EY Blanka jumps up higher
ADBA-E4EN + ADBA-E4EY Blanka jumps up much higher
ADBA-EJD6 Blanka jumps forward much lower
ADBA-END6 Blanka jumps forward lower
ADBA-E0D6 Blanka jumps forward higher
ADBA-E4D6 Blanka jumps forward much higher
ADBA-EJEE Blanka jumps backward much lower
ADBA-ENEE Blanka jumps backward lower
ADBA-E0EE Blanka jumps backward higher
ADBA-E4EE Blanka jumps backward much higher
ADBA-F362 Guile jumps forward farther
ADBA-F962 Guile jumps forward not as far
YDBA-EJFA Guile jumps backward farther
EDBA-ECFA Guile jumps backward not as far
ADBA-EJFN + ADBA-EJFY Guile jumps up much lower
ADBA-ELFN + ADBA-ELFY Guile jumps up lower
ADBA-ETFN + ADBA-ETFY Guile jumps up higher
ADBA-EYFN + ADBA-EYFY Guile jumps up much higher
ADBA-EJE6 Guile jumps forward much lower
ADBA-ELE6 Guile jumps forward lower
ADBA-ETE6 Guile jumps forward higher
ADBA-EYE6 Guile jumps forward much higher
ADBA-EJFE Guile jumps backward much lower
ADBA-ELFE Guile jumps backward lower
ADBA-ETFE Guile jumps backward higher
ADBA-EYFE Guile jumps backward much higher
ADBA-F372 Ken jumps forward farther
ADBA-F972 Ken jumps forward not as far
YDBA-EJGA Ken jumps backward farther
EDBA-ECGA Ken jumps backward not as far
ADBA-EJGN + ADBA-EJGY Ken jumps up much lower
ADBA-ELGN + ADBA-ELGY Ken jumps up lower
ADBA-ETGN + ADBA-ETGY Ken jumps up higher
ADBA-EYGN + ADBA-EYGY Ken jumps up much higher
ADBA-EJF6 Ken jumps forward much lower
ADBA-ELF6 Ken jumps forward lower
ADBA-ETF6 Ken jumps forward higher
ADBA-EYF6 Ken jumps forward much higher
ADBA-EJGE Ken jumps backward much lower
ADBA-ELGE Ken jumps backward lower
ADBA-ETGE Ken jumps backward higher
ADBA-EYGE Ken jumps backward much higher
ADBA-F382 Chun Li jumps forward farther
ADBA-F982 Chun Li jumps forward not as far
YDBA-EJHA Chun Li jumps backward farther
EDBA-ECHA Chun Li jumps backward not as far
ADBA-EJHN + ADBA-EJHY Chun Li jumps up much lower
ADBA-ENHN + ADBA-ENHY Chun Li jumps up lower
ADBA-EYHN + ADBA-EYHY Chun Li jumps up higher
ADBA-E2HN + ADBA-E2HY Chun Li jumps up much higher
ADBA-EJG6 Chun Li jumps forward much lower
ADBA-ENG6 Chun Li jumps forward lower
ADBA-EYG6 Chun Li jumps forward higher
ADBA-E2G6 Chun Li jumps forward much higher
ADBA-EJHE Chun Li jumps backward much lower
ADBA-ENHE Chun Li jumps backward lower
ADBA-EYHE Chun Li jumps backward higher
ADBA-E2HE Chun Li jumps backward much higher
ADBA-F392 Zangief jumps forward farther
ADBA-F992 Zangief jumps forward not as far
YDBT-EJAA Zangief jumps backward farther
EDBT-ECAA Zangief jumps backward not as far
ADBT-EJAN + ADBT-EJAY Zangief jumps up much lower
ADBT-ELAN + ADBT-ELAY Zangief jumps up lower
ADBT-ETAN + ADBT-ETAY Zangief jumps up higher
ADBT-EYAN + ADBT-EYAY Zangief jumps up much higher
ADBA-EJH6 Zangief jumps forward much lower
ADBA-ELH6 Zangief jumps forward lower
ADBA-ETH6 Zangief jumps forward higher
ADBA-EYH6 Zangief jumps forward much higher
ADBT-EJAE Zangief jumps backward much lower
ADBT-ELAE Zangief jumps backward lower
ADBT-ETAE Zangief jumps backward higher
ADBT-EYAE Zangief jumps backward much higher
ADBT-F322 Dhalsim jumps forward farther
ADBT-F922 Dhalsim jumps forward not as far
YDBT-EJBA Dhalsim jumps backward farther
EDBT-ECBA Dhalsim jumps backward not as far
ADBT-EJBN + ADBT-EJBY Dhalsim jumps up much lower
ADBT-ETBN + ADBT-ETBY Dhalsim jumps up higher
ADBT-EYBN + ADBT-EYBY Dhalsim jumps up much higher
ADBT-EJA6 Dhalsim jumps forward much lower
ADBT-ETA6 Dhalsim jumps forward higher
ADBT-EYA6 Dhalsim jumps forward much higher
ADBT-EJBE Dhalsim jumps backward much lower
ADBT-ETBE Dhalsim jumps backward higher
ADBT-EYBE Dhalsim jumps backward much higher
ADBT-F332 M. Bison jumps forward farther
ADBT-F932 M. Bison jumps forward not as far
YDBT-EJCA M. Bison jumps backward farther
EDBT-ECCA M. Bison jumps backward not as far
ADBT-EJCN + ADCT-EJCY M. Bison jumps up much lower
ADBT-ENCN + ADCT-ENCY M. Bison jumps up lower
ADBT-EYCN + ADCT-EYCY M. Bison jumps up higher
ADBT-E2CN + ADCT-E2CY M. Bison jumps up much higher
ADBT-EJB6 M. Bison jumps forward much lower
ADBT-ENB6 M. Bison jumps forward lower
ADBT-EYB6 M. Bison jumps forward higher
ADBT-E2B6 M. Bison jumps forward much higher
ADBT-EJCE M. Bison jumps backward much lower
ADBT-ENCE M. Bison jumps backward lower
ADBT-EYCE M. Bison jumps backward higher
ADBT-E2CE M. Bison jumps backward much higher
ADBT-F342 Sagat jumps forward farther
ADBT-F942 Sagat jumps forward not as far
YDBT-EJDA Sagat jumps backward farther
EDBT-ECDA Sagat jumps backward not as far
ADBT-EJDN + ADBT-EJDY Sagat jumps up much lower
ADBT-ELDN + ADBT-ELDY Sagat jumps up lower
ADBT-ETDN + ADBT-ETDY Sagat jumps up higher
ADBT-EYDN + ADBT-EYDY Sagat jumps up much higher
ADBT-EJC6 Sagat jumps forward much lower
ADBT-ELC6 Sagat jumps forward lower
ADBT-ETC6 Sagat jumps forward higher
ADBT-EYC6 Sagat jumps forward much higher
ADBT-EJDE Sagat jumps backward much lower
ADBT-ELDE Sagat jumps backward lower
ADBT-ETDE Sagat jumps backward higher
ADBT-EYDE Sagat jumps backward much higher
ADBT-F352 Balrog jumps forward farther
ADBT-F952 Balrog jumps forward not as far
YDBT-EJEA Balrog jumps backward farther
EDBT-ECEA Balrog jumps backward not as far
ADBT-EJEN + ADBT-EJEY Balrog jumps up much lower
ADBT-ELEN + ADBT-ELEY Balrog jumps up lower
ADBT-ETEN + ADBT-ETEY Balrog jumps up higher
ADBT-EYEN + ADBT-EYEY Balrog jumps up much higher
ADBT-EJD6 Balrog jumps forward much lower
ADBT-ELD6 Balrog jumps forward lower
ADBT-ETD6 Balrog jumps forward higher
ADBT-EYD6 Balrog jumps forward much higher
ADBT-EJEE Balrog jumps backward much lower
ADBT-ELEE Balrog jumps backward lower
ADBT-ETEE Balrog jumps backward higher
ADBT-EYEE Balrog jumps backward much higher
ADBT-F362 Vega jumps forward farther
ADBT-F962 Vega jumps forward not as far
YDBT-EJFA Vega jumps backward farther
EDBT-ECFA Vega jumps backward not as far
ADBT-ENFN + ADCT-ENFY Vega jumps up much lower
ADBT-ETFN + ADCT-ETFY Vega jumps up lower
ADBT-E2FN + ADCT-E2FY Vega jumps up higher
ADBT-E6FN + ADCT-E6FY Vega jumps up much higher
ADBT-ENE6 Vega jumps forward much lower
ADBT-ETE6 Vega jumps forward lower
ADBT-E2E6 Vega jumps forward higher
ADBT-E6E6 Vega jumps forward much higher
ADBT-ENFE Vega jumps backward much lower
ADBT-ETFE Vega jumps backward lower
ADBT-E2FE Vega jumps backward higher
ADBT-E6FE Vega jumps backward much higher
The next five codes work for Ryu's Fireball, Guile's Sonic
Boom, Ken's Fireball, Chun Li's Fireball, and Dhalsim's Yoga
Fire and Yoga Flame.
LDBA-F13E Light fireballs go faster
4XBA-F73E Light fireballs go slower
LDBA-F13G Medium fireballs go faster
4XBA-F73G Medium fireballs go slower
LDBA-F13J Hard fireballs go faster
4XBA-F73J Hard fireballs go slower
For the rest of the codes "Faster" may also mean "Farther" or
"Harder," and "Slower" may also mean "Not as far" or "Softer"
CCFT-CWC4 Edmond Honda's light sumo head butts are faster
CCFT-CGC4 Edmond Honda's light sumo head butts are slower
CCFT-CWC6 Edmond Honda's medium sumo head butts are faster
CCFT-CGC6 Edmond Honda's medium sumo head butts are slower
CCFT-CWC8 Edmond Honda's hard sumo head butts are faster
CCFT-CGC8 Edmond Honda's hard sumo head butts are slower
AARA-ETHC M. Bison's light psycho crusher is faster
AARA-EEHC M. Bison's light psycho crusher is slower
AARA-ETHE M. Bison's medium psycho crusher is faster
AARA-EEHE M. Bison's medium psycho crusher is slower
AARA-ETHG M. Bison's hard psycho crusher is faster
AARA-EEHG M. Bison's hard psycho crusher is slower
Bison's Scissor Kick codes may not work in Hyper Mode
AASA-ETBY M. Bison's light scissor kick is faster
AASA-EGBY M. Bison's light scissor kick is slower
AASA-ETB0 M. Bison's medium scissor kick is faster
AASA-EGB0 M. Bison's medium scissor kick is slower
AASA-ETB2 M. Bison's hard scissor kick is faster
AASA-EGB2 M. Bison's hard scissor kick is slower
AAXA-EWAW Balrog's dash punch is faster
AAXA-EEAW Balrog's dash punch is slower
AAXT-E0FC Balrog's quick turn punch is faster
AAXT-EGFC Balrog's quick turn punch is slower
HTWT-FALJ + AAWT-EYCL All of Balrog's turn punches are the fastest
HTWT-FALJ + AEWT-EACL All of Balrog's turn punches are the slowest
ACWA-CJAT Chun Li's whirlwind kick goes faster
ACWA-CCAT Chun Li's whirlwind kick goes slower
ACLA-CTAL Blanka's light rolling attack is faster
ACLA-CGAL Blanka's light rolling attack is slower
ACLA-CTAN Blanka's medium rolling attack is faster
ACLA-CGAN Blanka's medium rolling attack is slower
ACLA-CTAR Blanka's hard rolling attack is faster
ACLA-CGAR Blanka's hard rolling attack is slower
ADBA-FZ3L Sagat's light tiger shot is faster
ADBA-F93L Sagat's light tiger shot is slower
ADBA-FZ3N Sagat's medium tiger shot is faster
ADBA-F93N Sagat's medium tiger shot is slower
ADBA-FZ3R Sagat's hard tiger shot is faster
ADBA-F93R Sagat's hard tiger shot is slower