Street Fighter 2 Championship Edition

BLAT-AA3R Master code--Must be entered TWPA-AAH0 Start with 3/4 energy MCPA-AAH0 Start with 1/2 energy FWPA-AAH0 Start with 1/4 energy FDTA-BBHT Start with 90 seconds instead of 99 FDTA-BA9T Start with 70 seconds FDTA-BA1T Start with 50 seconds FDTA-BAST Start with 30 seconds FDTA-BAHT Start with 10 seconds FDTA-BXHW First bonus round is 99 seconds instead of 40 FDTA-ABHW First bonus round is 80 seconds FDTA-AA9W First bonus round is 60 seconds FDTA-AASW First bonus round is 20 seconds FDTA-BXHY Second bonus round is 99 seconds FDTA-ABHY Second bonus round is 80 seconds FDTA-AA9Y Second bonus round is 60 seconds FDTA-AASY Second bonus round is 20 seconds RFBT-C6VY Most attacks do no damage--THROWS STILL WORK Next five codes only work on Champion Game Start mode VL6A-EZEG Throws do 3x normal damage MW6A-F2YG Throws do 2x normal damage ER6A-EGNG Throws do 3/4x normal damage C86A-FREG Throws do 1/2x normal damage AC6A-EAEG Throws do no damage 97BT-DE3Y First hit wins battle AC3T-CAGE Allows special moves in mid-air AG1T-DA8C Special moves are sometimes disabled--MAY MAKE IT DIFFICULT TO MOVE BACKWARDS ADBA-F332 Ryu jumps forward farther ADBA-F932 Ryu jumps forward not as far YDBA-EJCA Ryu jumps backward farther EDBA-ECCA Ryu jumps backward not as far ADBA-EJCN + ADBA-EJCY Ryu jumps up much lower ADBA-ELCN + ADBA-ELCY Ryu jumps up lower ADBA-ETCN + ADBA-ETCY Ryu jumps up higher ADBA-EYCN + ADBA-EYCY Ryu jumps up much higher ADBA-EJB6 Ryu jumps forward much lower ADBA-ELB6 Ryu jumps forward lower ADBA-ETB6 Ryu jumps forward higher ADBA-EYB6 Ryu jumps forward much higher ADBA-EJCE Ryu jumps backward much lower ADBA-ELCE Ryu jumps backward lower ADBA-ETCE Ryu jumps backward higher ADBA-EYCE Ryu jumps backward much higher ADBA-F342 Edmond Honda jumps forward farther ADBA-F942 Edmond Honda jumps forward not as far YDBA-EJDA Edmond Honda jumps backward farther EDBA-ECDA Edmond Honda jumps backward not as far ADBA-EJDN + ADBA-EJDY Edmond Honda jumps up much lower ADBA-ELDN + ADBA-ELDY Edmond Honda jumps up lower ADBA-ETDN + ADBA-ETDY Edmond Honda jumps up higher ADBA-EYDN + ADBA-EYDY Edmond Honda jumps up much higher ADBA-EJC6 Edmond Honda jumps forward much lower ADBA-ELC6 Edmond Honda jumps forward lower ADBA-ETC6 Edmond Honda jumps forward higher ADBA-EYC6 Edmond Honda jumps forward much higher ADBA-EJDE Edmond Honda jumps backward much lower ADBA-ELDE Edmond Honda jumps backward lower ADBA-ETDE Edmond Honda jumps backward higher ADBA-EYDE Edmond Honda jumps backward much higher ADBA-F352 Blanka jumps forward farther ADBA-F952 Blanka jumps forward not as far YDBA-EJEA Blanka jumps backward farther EDBA-ECEA Blanka jumps backward not as far ADBA-EJEN + ADBA-EJEY Blanka jumps up much lower ADBA-ENEN + ADBA-ENEY Blanka jumps up lower ADBA-E0EN + ADBA-E0EY Blanka jumps up higher ADBA-E4EN + ADBA-E4EY Blanka jumps up much higher ADBA-EJD6 Blanka jumps forward much lower ADBA-END6 Blanka jumps forward lower ADBA-E0D6 Blanka jumps forward higher ADBA-E4D6 Blanka jumps forward much higher ADBA-EJEE Blanka jumps backward much lower ADBA-ENEE Blanka jumps backward lower ADBA-E0EE Blanka jumps backward higher ADBA-E4EE Blanka jumps backward much higher ADBA-F362 Guile jumps forward farther ADBA-F962 Guile jumps forward not as far YDBA-EJFA Guile jumps backward farther EDBA-ECFA Guile jumps backward not as far ADBA-EJFN + ADBA-EJFY Guile jumps up much lower ADBA-ELFN + ADBA-ELFY Guile jumps up lower ADBA-ETFN + ADBA-ETFY Guile jumps up higher ADBA-EYFN + ADBA-EYFY Guile jumps up much higher ADBA-EJE6 Guile jumps forward much lower ADBA-ELE6 Guile jumps forward lower ADBA-ETE6 Guile jumps forward higher ADBA-EYE6 Guile jumps forward much higher ADBA-EJFE Guile jumps backward much lower ADBA-ELFE Guile jumps backward lower ADBA-ETFE Guile jumps backward higher ADBA-EYFE Guile jumps backward much higher ADBA-F372 Ken jumps forward farther ADBA-F972 Ken jumps forward not as far YDBA-EJGA Ken jumps backward farther EDBA-ECGA Ken jumps backward not as far ADBA-EJGN + ADBA-EJGY Ken jumps up much lower ADBA-ELGN + ADBA-ELGY Ken jumps up lower ADBA-ETGN + ADBA-ETGY Ken jumps up higher ADBA-EYGN + ADBA-EYGY Ken jumps up much higher ADBA-EJF6 Ken jumps forward much lower ADBA-ELF6 Ken jumps forward lower ADBA-ETF6 Ken jumps forward higher ADBA-EYF6 Ken jumps forward much higher ADBA-EJGE Ken jumps backward much lower ADBA-ELGE Ken jumps backward lower ADBA-ETGE Ken jumps backward higher ADBA-EYGE Ken jumps backward much higher ADBA-F382 Chun Li jumps forward farther ADBA-F982 Chun Li jumps forward not as far YDBA-EJHA Chun Li jumps backward farther EDBA-ECHA Chun Li jumps backward not as far ADBA-EJHN + ADBA-EJHY Chun Li jumps up much lower ADBA-ENHN + ADBA-ENHY Chun Li jumps up lower ADBA-EYHN + ADBA-EYHY Chun Li jumps up higher ADBA-E2HN + ADBA-E2HY Chun Li jumps up much higher ADBA-EJG6 Chun Li jumps forward much lower ADBA-ENG6 Chun Li jumps forward lower ADBA-EYG6 Chun Li jumps forward higher ADBA-E2G6 Chun Li jumps forward much higher ADBA-EJHE Chun Li jumps backward much lower ADBA-ENHE Chun Li jumps backward lower ADBA-EYHE Chun Li jumps backward higher ADBA-E2HE Chun Li jumps backward much higher ADBA-F392 Zangief jumps forward farther ADBA-F992 Zangief jumps forward not as far YDBT-EJAA Zangief jumps backward farther EDBT-ECAA Zangief jumps backward not as far ADBT-EJAN + ADBT-EJAY Zangief jumps up much lower ADBT-ELAN + ADBT-ELAY Zangief jumps up lower ADBT-ETAN + ADBT-ETAY Zangief jumps up higher ADBT-EYAN + ADBT-EYAY Zangief jumps up much higher ADBA-EJH6 Zangief jumps forward much lower ADBA-ELH6 Zangief jumps forward lower ADBA-ETH6 Zangief jumps forward higher ADBA-EYH6 Zangief jumps forward much higher ADBT-EJAE Zangief jumps backward much lower ADBT-ELAE Zangief jumps backward lower ADBT-ETAE Zangief jumps backward higher ADBT-EYAE Zangief jumps backward much higher ADBT-F322 Dhalsim jumps forward farther ADBT-F922 Dhalsim jumps forward not as far YDBT-EJBA Dhalsim jumps backward farther EDBT-ECBA Dhalsim jumps backward not as far ADBT-EJBN + ADBT-EJBY Dhalsim jumps up much lower ADBT-ETBN + ADBT-ETBY Dhalsim jumps up higher ADBT-EYBN + ADBT-EYBY Dhalsim jumps up much higher ADBT-EJA6 Dhalsim jumps forward much lower ADBT-ETA6 Dhalsim jumps forward higher ADBT-EYA6 Dhalsim jumps forward much higher ADBT-EJBE Dhalsim jumps backward much lower ADBT-ETBE Dhalsim jumps backward higher ADBT-EYBE Dhalsim jumps backward much higher ADBT-F332 M. Bison jumps forward farther ADBT-F932 M. Bison jumps forward not as far YDBT-EJCA M. Bison jumps backward farther EDBT-ECCA M. Bison jumps backward not as far ADBT-EJCN + ADCT-EJCY M. Bison jumps up much lower ADBT-ENCN + ADCT-ENCY M. Bison jumps up lower ADBT-EYCN + ADCT-EYCY M. Bison jumps up higher ADBT-E2CN + ADCT-E2CY M. Bison jumps up much higher ADBT-EJB6 M. Bison jumps forward much lower ADBT-ENB6 M. Bison jumps forward lower ADBT-EYB6 M. Bison jumps forward higher ADBT-E2B6 M. Bison jumps forward much higher ADBT-EJCE M. Bison jumps backward much lower ADBT-ENCE M. Bison jumps backward lower ADBT-EYCE M. Bison jumps backward higher ADBT-E2CE M. Bison jumps backward much higher ADBT-F342 Sagat jumps forward farther ADBT-F942 Sagat jumps forward not as far YDBT-EJDA Sagat jumps backward farther EDBT-ECDA Sagat jumps backward not as far ADBT-EJDN + ADBT-EJDY Sagat jumps up much lower ADBT-ELDN + ADBT-ELDY Sagat jumps up lower ADBT-ETDN + ADBT-ETDY Sagat jumps up higher ADBT-EYDN + ADBT-EYDY Sagat jumps up much higher ADBT-EJC6 Sagat jumps forward much lower ADBT-ELC6 Sagat jumps forward lower ADBT-ETC6 Sagat jumps forward higher ADBT-EYC6 Sagat jumps forward much higher ADBT-EJDE Sagat jumps backward much lower ADBT-ELDE Sagat jumps backward lower ADBT-ETDE Sagat jumps backward higher ADBT-EYDE Sagat jumps backward much higher ADBT-F352 Balrog jumps forward farther ADBT-F952 Balrog jumps forward not as far YDBT-EJEA Balrog jumps backward farther EDBT-ECEA Balrog jumps backward not as far ADBT-EJEN + ADBT-EJEY Balrog jumps up much lower ADBT-ELEN + ADBT-ELEY Balrog jumps up lower ADBT-ETEN + ADBT-ETEY Balrog jumps up higher ADBT-EYEN + ADBT-EYEY Balrog jumps up much higher ADBT-EJD6 Balrog jumps forward much lower ADBT-ELD6 Balrog jumps forward lower ADBT-ETD6 Balrog jumps forward higher ADBT-EYD6 Balrog jumps forward much higher ADBT-EJEE Balrog jumps backward much lower ADBT-ELEE Balrog jumps backward lower ADBT-ETEE Balrog jumps backward higher ADBT-EYEE Balrog jumps backward much higher ADBT-F362 Vega jumps forward farther ADBT-F962 Vega jumps forward not as far YDBT-EJFA Vega jumps backward farther EDBT-ECFA Vega jumps backward not as far ADBT-ENFN + ADCT-ENFY Vega jumps up much lower ADBT-ETFN + ADCT-ETFY Vega jumps up lower ADBT-E2FN + ADCT-E2FY Vega jumps up higher ADBT-E6FN + ADCT-E6FY Vega jumps up much higher ADBT-ENE6 Vega jumps forward much lower ADBT-ETE6 Vega jumps forward lower ADBT-E2E6 Vega jumps forward higher ADBT-E6E6 Vega jumps forward much higher ADBT-ENFE Vega jumps backward much lower ADBT-ETFE Vega jumps backward lower ADBT-E2FE Vega jumps backward higher ADBT-E6FE Vega jumps backward much higher The next five codes work for Ryu's Fireball, Guile's Sonic Boom, Ken's Fireball, Chun Li's Fireball, and Dhalsim's Yoga Fire and Yoga Flame. LDBA-F13E Light fireballs go faster 4XBA-F73E Light fireballs go slower LDBA-F13G Medium fireballs go faster 4XBA-F73G Medium fireballs go slower LDBA-F13J Hard fireballs go faster 4XBA-F73J Hard fireballs go slower For the rest of the codes "Faster" may also mean "Farther" or "Harder," and "Slower" may also mean "Not as far" or "Softer" CCFT-CWC4 Edmond Honda's light sumo head butts are faster CCFT-CGC4 Edmond Honda's light sumo head butts are slower CCFT-CWC6 Edmond Honda's medium sumo head butts are faster CCFT-CGC6 Edmond Honda's medium sumo head butts are slower CCFT-CWC8 Edmond Honda's hard sumo head butts are faster CCFT-CGC8 Edmond Honda's hard sumo head butts are slower AARA-ETHC M. Bison's light psycho crusher is faster AARA-EEHC M. Bison's light psycho crusher is slower AARA-ETHE M. Bison's medium psycho crusher is faster AARA-EEHE M. Bison's medium psycho crusher is slower AARA-ETHG M. Bison's hard psycho crusher is faster AARA-EEHG M. Bison's hard psycho crusher is slower Bison's Scissor Kick codes may not work in Hyper Mode AASA-ETBY M. Bison's light scissor kick is faster AASA-EGBY M. Bison's light scissor kick is slower AASA-ETB0 M. Bison's medium scissor kick is faster AASA-EGB0 M. Bison's medium scissor kick is slower AASA-ETB2 M. Bison's hard scissor kick is faster AASA-EGB2 M. Bison's hard scissor kick is slower AAXA-EWAW Balrog's dash punch is faster AAXA-EEAW Balrog's dash punch is slower AAXT-E0FC Balrog's quick turn punch is faster AAXT-EGFC Balrog's quick turn punch is slower HTWT-FALJ + AAWT-EYCL All of Balrog's turn punches are the fastest HTWT-FALJ + AEWT-EACL All of Balrog's turn punches are the slowest ACWA-CJAT Chun Li's whirlwind kick goes faster ACWA-CCAT Chun Li's whirlwind kick goes slower ACLA-CTAL Blanka's light rolling attack is faster ACLA-CGAL Blanka's light rolling attack is slower ACLA-CTAN Blanka's medium rolling attack is faster ACLA-CGAN Blanka's medium rolling attack is slower ACLA-CTAR Blanka's hard rolling attack is faster ACLA-CGAR Blanka's hard rolling attack is slower ADBA-FZ3L Sagat's light tiger shot is faster ADBA-F93L Sagat's light tiger shot is slower ADBA-FZ3N Sagat's medium tiger shot is faster ADBA-F93N Sagat's medium tiger shot is slower ADBA-FZ3R Sagat's hard tiger shot is faster ADBA-F93R Sagat's hard tiger shot is slower


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