ACST-AAFT Infinite stock for player 1
ACYT-AAE0 Infinite stock for player 2
ACTA-AACJ Infinite credits for player 1
ACZA-AABR Infinite credits for player 2
AJGT-AACJ Start on phase 2--player 1
ANGT-AACJ Start on phase 3--player 1
ATGT-AACJ Start on phase 4--player 1
AYGT-AACJ Start on phase 5--player 1
A2GT-AACJ Start on phase 6--player 1
AJGT-AAHW Start on phase 2--player 2
ANGT-AAHW Start on phase 3--player 2
ATGT-AAHW Start on phase 4--player 2
AYGT-AAHW Start on phase 5--player 2
A2GT-AAHW Start on phase 6--player 2
AJHA-AAFR Start on phase 2--twin setup
ANHA-AAFR Start on phase 3--twin setup
ATHA-AAFR Start on phase 4--twin setup
AYHA-AAFR Start on phase 5--twin setup
A2HA-AAFR Start on phase 6--twin setup
HHVT-B2Y4 Each normal shot power-up (P) worth half max power--player 1
HHVT-BAY4 Each normal shot power-up (P) worth almost max power--player 1
HHVT-B2ZT Each normal shot power-up (P) worth half max power--player 2
HHVT-BAZT Each normal shot power--up (P) worth almost max power--player 2
ALKT-AA66 + R0SA-A6Y6 Don't lose shot power when shot down--player 1
ALVA-AA5C + R0SA-A6Y6 Don't lose shot power when shot down--player 2
A4KT-AA7A + R0SA-A6Y6 Don't lose battle gear when shot down--player 1
A4VA-AA5G + R0SA-A6Y6 Don't lose battle gear when shot down--player 2
BLKT-AA66 + R0SA-A6Y6 Don't lose battle gear or shot power when shot down--player 1
BLVA-AA5C + R0SA-A6Y6 Don't lose battle gear or shot power when shot down--player 2