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Super Mario Land 2: 6 Golden Coins

Released: 1992 Game Code: DMG-MQ-USA Written by: Jesse J. Chmiel ------------------------------------------------------------------------------ Page 2 Thank you for selecting the SUPER MARIO LAND 2(r) 6 GOLDEN COINS(tm) Game Pak for the Nintendo(r) Game Boy(r) unit. Table of Contents STORY.........................................................................3 PLAY CONTROL.................................................................5 HOW TO PLAY..................................................................7 THE MANY FACES OF MARIO.....................................................14 ENEMY CHARACTERS............................................................13 HINTS FROM MARIO............................................................15 MARIO LAND MAP..............................................................17 TM & (r) are trademarks of Nintendo of America Inc. (c) 1992 Nintendo of America Inc. ------------------------------------------------------------------------------ Page 3 STORY DANGER! DANGER! While I was away crusading against the mystery alien Tatanga in Sarasa Land, an evil creep took over my castle and put the people of Mario Land under his control with a magic spell. This intruder goes by the name of Wario. He has been jealous of my popularity ever since we were boys, and has tried to steal my castle many times. It seems he has succeeded this time. Wario has scattered the 6 Golden Coins from my castle all over ------------------------------------------------------------------------------ Page 4 Mario Land. These Golden Coins are guarded by those under Wario's spell. Without these coins, we can't get into the castle to deal with Wario. We must collect the 6 coins, attack Wario in the castle, and save everybody! IT'S TIME TO SET OUT ON OUR MISSION!! The 6 Golden are the coins needed to open the gate of Mario's castle. ------------------------------------------------------------------------------ Page 5 PLAY CONTROL Basic Controls + Control Pad L, R Pressing left and right on the + Control Pad moves Mario left and right v Pressing down on the + Control Pad makes Mario squat and enter certain pipes. ^ Press up on the + Control Pad while you jump to enter upside-down pipes. START Button Game Start Pause To pause in the middle of a game, press the START Button. Press the START Button again to restart the game. ------------------------------------------------------------------------------ Page 6 SELECT Button If you have returned to a stage that you have already completed, pause the game and press the SELECT Button to exit that stage. A Button Jump (Hold down the B Button as you jump to make tremendous leaps.) B Button Running (Hold down the B Button to make Mario move fast.) Pick Up and Carry (Hold the B Button as you touch a koopa shell to pick it up.) Control will be slightly different when Mario is underwater, on the moon, or in outer space. ------------------------------------------------------------------------------ Page 7 HOW TO PLAY Before playing the Game Correctly insert the cartridge into the Game Boy(r) system and turn the power switch of the Game Boy system ON. "Nintendo(r)" will be displayed followed by the title screen. Title Screen Press the START Button while the title screen is displayed to view the game select screen. Select Screen Press left and right on the + Control Pad to select pipe A, B, or C and press the bottom of the + Control Pad to start the game. If you press the SELECT Button while on the Select screen, Mario will become small and the game will go into "EASY MODE". ------------------------------------------------------------------------------ Page 8 Saving The save function automatically saves your game as stages are completed. Three games can be saved at the same time (Pipe A, B, and C). Number of Stages Cleared The number of stages cleared are displayed on the select screen. Deleting Saved Date (1) If you make Mario jump beneath the "CLEAR" sign on the game select screen, he will become Bomb Mario. (2) Place Bomb Mario over the pipe that contains the data you want to delete. Press down on the + Control Pad or press the START Button to delete the saved data for that pipe. ------------------------------------------------------------------------------ Page 9 Game Screen Important information appears at the bottom of the game screen such as the number of coins you have and the number of enemies defeated. [No. of rmaining Marios][No. of coins][No. of defeated enemies][Remaining Time] Try to defeat as many characters as possible! If you flatten 100 enemy characters an item will appear! Find out what the secret item is if you can. ------------------------------------------------------------------------------ Page 10 THE MANY FACES OF MARIO Some of the items that appear in the gam will make Mario more powerful. SUPER MARIO If Mario picks up a mushroom, he will transform into Super Mario. FIRE MARIO If Mario grabs a fire flower, he will turn into Fire Mario. By pressing the B Button, Fire Mario can throw fire balls and destroy enemies. BEWARE! Some enemies cannot be destroyed by fire balls. When Mario is Super Mario or Fire Mario, you can make him spin jump by pressing down on the + Control Pad during a jump. ------------------------------------------------------------------------------ Page 11 BUNNY MARIO If Mario finds a carrot he will become Bunny Mario. Bunny Mario can float through the air by flapping his ears. How to float Bunny Mario Make Bunny Mario jump then hold down the A Button to make Bunny Mario jump continuously. If you jump, then press and hold the A Button while you are in the air, Bunny Mario will float down very slowly. Repeatedly pressing the A Button will make Bunny Mario descend even slower. ------------------------------------------------------------------------------ Page 12 INVINCIBLE MARIO When Mario picks up a star, he will become invincible for 15 seconds. AQUA MARIO How to Control Aqua Mario You can make Mario swim up by repeatedly pressing the A Button. SPACE MARIO How to Control Space Mario On the moon, you can make Mario jump slowly with the A Button. In outer space, holding the A Button will make Mario move up. ------------------------------------------------------------------------------ Page 13 THE ENEMY CHARCTERS These are just a few of the enemies that appear in the Tree Zone. There are many more waiting for you! Battle Beetle This is an Atlas Beetle that stomps around as it comes after Mario. Skeleton Bee This bee has become a skeleton. Even if Mario stomps on this boney bumble bee, it'll come back to life. Grubby This is a slug with a stinger. Don't tread on this grub as it's sting is really painful. Noko Bombette This is a turtle with a bomb on it's back. Beware! This armed reptile explodes when you tread on it. ------------------------------------------------------------------------------ Page 14 Bopping Toady This is a hopping crazy toad. This bounder occasionally lashes out with its long tongue, so be careful! Spikey This weird creature will curl up its spiked body and roll at Mario. OTHER CHARACTERS Heavy Zed This isn't really an enemy, it's a sleeping owl. If Mario climbs onto this owl's head, it'll wake up and give Mario a ride. Heavy Zed has other friends that will give Mario a ride too. ------------------------------------------------------------------------------ Page 15 HINTS FROM MARIO Jump If you make me jump while pressing up on the + Control Pad, I can jump very high. Spin Jump When I spin jump, I can break some blocks or get coins and items. *There are some blocks I cannot break! Ring a Bell Along The Way Just in case we don't get to the end of the stage, make me ring a bell along the way. On our next try, we can start over again from where the bell was. *Ringing bells is not saved into the battery backed memory. If the power is turned off, this information will be lost. ------------------------------------------------------------------------------ Page 16 Soap Bubbles To go to the Space Zone, let me ride in the soap bubbles blown by the Hippo. It's so easy to control those soap bubbles! To control the soap bubbles, just press the A Button to make them rise. *Be careful! The soap bubbles will pop if it touches the water or an enemy. 6 Coins When the game is over, all the coins you recovered from Wario's guards will be returned to them. Try to get them back again! ------------------------------------------------------------------------------ Page 17 MARIO LAND MAP This is Mario Land. Hold down the B Button and press the left, right, top, or bottom of the + Control Pad to scroll the map from a better view of Mario Land. [Map of Mario Land] Hints from Mario If you ring the bell at the end of a stage, you can play a bonus game.


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