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Gargoyle's Quest

Manual re-write by: VmprHntrD This is the manual to the GameBoy game..... Gargoyle's Quest (from: Capcom) [TABLE OF CONTENTS]__________________________________________ Controlling Firebrand ...................................................... 7 Gargoyle's Quest Story .................................................... 10 Game Play and Hints ....................................................... 11 Enemy Characters .......................................................... 12 (NOTE: I didn't type pages 2-4 and 6 because its just advertisements, a thank you, and insttructions on how to turn on a Game Boy.) [Page 5] [CONTROLLING FIREBRAND]_____________________________________________ The controls for Firebrand and simple, bute true mastery will take both practice and skill. When in the above-view area of the game, UP, DOWN, LEFT, and RIGHT moves Firebrand in those directions. In most areas, pressing the A button brings a small menu on the screen. The menu has four catagories. TALK - Converse with other on screen characters by using this selection. To continue the dialogue, press A button. USE - Operate a Magic item by using this selection. LVL - (Level) See the current status of your character and the items he possesses by using this selection. CHK - (Check) Examine/obtain items found by using this selection. To cancel any screen, press the B button. This will return you to the scrolling above-view mode. START and SELECT do nothing in this mode. [Page 7] [CONTROLLING FIREBRAND (cont.)]____________________________________ In the close-up side view areas of the game, (combat areas), the controls are slightly different. Pressing the B btuuon makes Firebrand use his weapon. He starts the game with a fire-breathing projectile. Some enemies require more than one fireball to be destroyed. Pressing the A button begins the flight process. Pressing it once will cause him to jump/fly for a short period of time. Pressing the A button a second time, (while he's in midair), will extend his flight for its full duration. If you wish to cut his flight short, press the A button a third time. Note, it is not always wise to use the full flying time. [Page 8] [CONTROLLING FIREBRAND (cont.)]_____________________________________ Pressing LET and RIGHT moves Firebrand in those directions. UP and DOWN do not work in this area. Pressing START brings up a screen that shows the characters current statistics The stats shown are: L - Life force. Each character has two life forecs. W - Wing power. This gauge shows how much time Firebrand can fly. J - Jumping power. VIALS - How many vials have been collected. Use these to purchase items. ICON - How many characters are available to the player. As you pass through the above-view ares, you many encounter several hidden combat zones. You must defeat the enemies in these areas to get back to the above-view area. You will also encounter several creatures in the above-view mode. Talk with them to find out secret information and discover if they are friend or foe. [Page 9] [THE GARGOYLE'S QUEST STORY]_______________________________________ Ages ago the friendly Ghoul Realm was invaded by an alien force known only as the Destroyers. The Destroyers almost succeeded in capturing the Ghoul Realm when an incredible fire came out of the sky and eliminated them. The secret of that powerful fire was lost through the ages, and the Destroyers are back for a rematch. The only clue to the survival of the Ghoul Realm lies in the hint that the sole heir to the "Red Gargoyle" can bring back the magic flame. As Firebrand, guardian Gargoyle of the Realm, you must discover this heir to the magic flame and bring peace to the kingdom once again. [Page 10] [GAME PLAY AND HINTS]______________________________________________ Firebrand can use his powerful claws to cling to walls and other surfaces on a vehicle plane. When he is connected to a wall in this manner, he will be able to fire his breath weapon in the opposite direction. The character can move rapidlyy up a flat wall by pressing A and UP on the control pad. Whenever Firebrand is clinging to a wall (or other vertical surface), he will jump upwards a little bit when the A button is pressed. Remember this! You will want to gauge how far up a wall you want to place the character to avoid the numerous hazards. [Page 11] [ENEMY CHARACTERS]_________________________________________________ GORILLAR (A Gorilla with a doglike head and another head on its chest.) DREADWING (A giant bee with big eyes and wings, and big claws. MALGOR (A skeleton of a dead gargoyle.) MAN-EATING PLANT (A big 4 petaled toothy plant on a long stem.) [Page 12] [ENEMY CHARACTERS]______________________________________________ GLOOM EYE (A giant eye with a thorny cover.) BONE SNAPPER (A dead fishes skeleton with big teeth.) BELLZEMOS (A flying demon with two big claws and giant wings.) TWIN MARR (A tall creature with a dragon skeleton like head, and another on its chest.) [Page 13]

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