Video Game RPG

Ultimate Fighting Championship

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Reviewed by Jeremy Peeples Ultimate Fighting Championship (UFC) was released on the Sega Dreamcast in August of 2000, it was developed by Anchor (team members have worked on huge hits like Tekken and Soul Blade) and was distributed by Crave Entertainment. It is based on the pit-fighting Pay-Per-Views of the same name, the object is to beat your opponent until he is knocked out or submits to a submission hold in a steel cage called the Octagon. This is the first game to have a UFC license. It also features over 20 real-life UFC fighters. Graphics-10/10- The graphics are brilliant; the soft-skinned characters in this game are the best I've ever seen. The animation is also superb, every move looks just like the real thing. Another notable graphical feature is the character intros, each one of them is great, the terrific use of lighting effects adds a lot to the atmosphere, as does the little touches (like the Octagon being closed, the cameramen following you to the Octagon, or the fans carrying personalized signs.) Pros- The best graphics ever for a fighting game. Cons- Some very minor collision detection problems. Sound-9/10- The sound in this game is amazing, the pre-match nitrous by Bruce Buffer (Michael Buffer's brother) are clear and even feature lip-synching. The sound effects are great as well, you can practically feel each punch and every bone break. Pros- Very realistic sound effects, crystal clear voices. Cons- The menu music is kinda corny. Gameplay-10/10- You can pick from many modes; here's a brief description of each: Career Mode; you make and train a fighter to win the gold. UFC mode is a single elimination tournament for the silver belt. Champion Road mode is you defending your silver belt against 12 opponents. Exhibition mode is you against an opponent, nothing is on the line. Training mode allows you to train your fighter by learning the basics of the game, then moving on to more advanced techniques. Pros- Great game engine, lots of features. Cons- Career mode is limiting. Control-10/10- The control scheme is just like Tekken, X controls your left arm, Y controls your right, A controls your left leg, B controls your right, takedowns are done by pressing X + Y, the same goes for basic counters. This layout works well for UFC fights, it allows the fight to swing back and forth, the game has very balanced fights because of this. Pros- Super responsive controls, balanced fighting engine. Cons- None Replay Value-8/10- This is a game that you'll never tire of, it's an easy game to pick up and play (you can learn the basics after a day of play), but it takes a lifetime to master the little touches (like countering counters.) Pros- Tons to do, there are lots of secrets. Cons- May get boring after a long play session. Presentation-10/10- Everything looks and feels like a real UFC fight, from the tale of the tape in the intros, to the Octagon, everything is perfect. Pros- Everything looks like it should, it help capture the UFC feel. Cons- Menus are a bit plain, most notably the in-game move list. Overall-10/10- This is one of the best game yet on the Dreamcast, it combines superb graphics, great sound, and perfect control to make a game that any UFC fan (or any kind of fighting game fan for that matter) will enjoy.

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