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Rating:
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first i'd like to say that i still gave it FOUR stars so please don't take my negatives with too much weight: I hate to bash a game that we-rgp-fans so highly anticipated, but here are my major flaws with the game, I'll admit I've only partially played so far:
1. Very much like Blue Dragon as far as game play (ooo, they added the ring system and made the battles a little more interactive (which also personally i don't really care for). Everthing else from ring accessorizing, to gaining SP, to how you learn spells/buy spells, to checking every nook and cranny for hidden items (thank god no more 'nothings', to level up are the same as BD.
2. Loading times are ridiculous, each and every battle you will experience a wait for loading, plus of course any cut scenes or location changes and anywhere else i've forgotten to mention
3. Random battles are back! argh!
4. Maybe its my older TV, but the camera angles/view are horrible.
5. BIGGEST CON: If you've play it or read about it, you know its about a man, Kaim, who is an immortal who has lost his memories and he slowly starts to recover them in the form of DREAMS! I love cut scenes and cgi effects, however, these so-called-dreams, aren't wonderful cut scenes, but PAGES AND PAGES of paragraphs and paragraphs of words. It really takes my patience to the limit. I don't understand why they would have these 'dreams' not as video but as soooooo manyyyyy words!
6. They've put a limit on how many times you can level up in an area. Meaning: if you like to level up extra in some places anywhere, they've put a cap on it so that if you've fought their limit of say 15 battles in that area, on the 16th battle you won't earn any experience anymore. I can see where they are trying to keep the game hard and challenging, but leave that to the player, don't put in limits and capping - are we TEN years old?!
PROS:
1. Let me think... its beautiful and interesting and fun to play (which very frustrating at times) and suck-you-in plot.
2. The cons listed above aren't enough for me to stop playing, but i have considered it... lol!
3. The game does have a level of challengingness that I can appreciate, especailly after how super easy BD was.
Rating:
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Great gameplay and graphics but when you(the main character) dream you have to read at least 10 pages of text. And their is quite a few dream per imortal character. I've seen at least 15 dreams and I just started disk 2.
Rating:
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hi all if you like final fantasey you will love this game its great from every thing even the music i love music battle, and the story is goood i love the grandfather Kiam , first time grandfather is the (Hero). do not read the reviews from sites read my review try it and you will not forget it. best RPG game in xbox360
graphic 8 sound 8 story 8 long 10 very long game i finished the CD1 in 10 hour and there is 3CD left.
Rating:
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When I first picked Lost Odyssey up, I expected to be swept up in an epic storyline involving heavy emotional and political intrigue--I was sorely disappointed. What you have instead is a watered down version of an otherwise good plot; the story itself is fine, but the presentation ruined it.
Take for instance the main bad guy: Gongora. Not only is he probably the least terrifying villain in the history of RPGs (complete with cliched evil laugh) but the overall difficulty of the game makes you want to laugh at him. Lost Odyssey is absurdly easy, I'm on the fourth disc and have only ramped up 21 hours of game time: compare that to something like Final Fantasy IX (at least 40 hours) and you have one short, easy yawn fest.
The rest of the cast isn't too memorable either. There is, most likely, only one line spoken that stood out--the rest faded into the background as melodramatic "imma gonna get chu!" or "imma gonna save u!" dribble. The line is spoken by Seth towards the beginning (you'll know it when you hear it). Characters are also often introduced too hastily or without reason, I can probably pick out at least 3 characters that, if removed from the cast, would not have any real impact on the story.
For instance, when Kaim meets his daughter for the first time in years, the whole thing suddenly breaks down into a tear fest for the next 2 hours of gameplay or so. The whole event comes way too fast--just as players are getting used to Kaim--and so we kind of just look on and say "well, okay, what the blazes does this have to do with anything?"
Humor is injected into the script at the wrong times, and often the constant jests become simply annoying and false sounding.
All this culminates into the fact that when the game FINALLY gets challenging enough you'll go from aggravation to mild disinterest in a short span of time.
It's not terrible, but, it just does so many things wrong.
Rating:
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I bought this because it reminded me of Final Fantasy X, which was the last JRPG I really enjoyed. There are a lot of similarities in the style and atmosphere of the two games. Lost Odyssey adds a few unique twists to the standard JRPG formula - mortal and immortal characters, the ring crafting system, the 1000 years of dreams. The graphics, story, voice acting and gameplay are pretty good but not spectacular. I'm on disc 3 and the game has not hooked me the way FFX did, because the characters and plot haven't really grabbed my attention. Still, it's definitely a solid overall experience. I'd recommend it to fans of the genre, but not people looking for something new or never done before. The new elements are more the icing on a standard cake of JRPG gameplay.
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