Video Games : Lost Odyssey

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Rating: 4 out of 5 stars - Getting Lost in an Odyssey
One prominent feature of JRPGs is the emo male protagonist. Only a handful of games break this mold. One such game would be Lunar: Silver Star Story and Eternal Blue. While Lunar held to the same themes as most JRPGs by discussing the importance of friendship, the battle of Good versus Evil, it maintained a general sense of joviality. Even when things inevitably went dark, the characters kept their happy-go-lucky attitude.

Lost Odyssey is the antithesis of Lunar.

Kaim is your typical tortured soul protagonist, except that, unlike most others who write bad poetry while metaphorically slitting their wrists and bemoaning their wretched life, he actually has a reason to be. He's an immortal, apparently cursed to live forever and has already lived 1,000 years. So, when the game begins with a climactic battle involving a meteor, he's had many lifetimes of sorrow, guilt, death and tragedy that would obviously make anyone's existence incredibly dour. If you're a sucker for sad stories, Kaim's tale will undoubtably tug at your heart strings.

Basically, two stories are going on at once in Lost Odyssey. There's the current story that I'll get to in a bit. There's also the back story that comes flitting through in written form every once in awhile. You see, Kaim suffers from another JRPG staple: the amnesiac hero. He, and other immortals like him, don't remember much about their past for some reason. And so, as Kaim continues his quest, events will trigger memories and you have the option of reading them. These little vignettes are written by Kiyoshi Shigematsu, an award-winning Japanese novelist, and it shows.

These 34 stories, in fact, often overshadow the main story line. The main quest involves discovering why Kaim and the other immortals are amnesiac and they quickly become embroiled in a political landscape more polarizing than the current times we live in. A few different countries eye each other ominously and one of the main points of contention comes down to technology and magic. Add in some political backstabbing and enough emotional baggage to sink the Titanic and you basically have the very interesting and mature story in a nutshell.

The combat is typical JRPG; turn-based and random. Eschewing their previous game's encounter system (Blue Dragon), Lost Odyssey has plenty of random encounters. Fortunately, with the exception of a few areas, the encounters aren't as frequent as they have been in some games. A couple additions to the combat and leveling system add to the thrill. For instance, taking a cue from Shadow Hearts, you can equip various "Rings" on characters which will add various abilities to their attacks. The twist is that you have to trigger these additions by holding the right trigger and releasing it as a big circle perfectly shrinks to match a smaller circle. This little homage to Shadow Hearts should be expected since Feel Plus, a studio working with Mistwalker on this title, is comprised of some ex-Sacnoth employees who had created the Shadow Hearts series.

The leveling system is also pretty interesting as you have Immortals who don't learn skills when they level and Mortals who do. Consequently, you can "skill link" an Immortal to a specific Mortal Skill and learn it eventually. This creates an interesting dynamic where you want to have Mortals and Immortals in your party to gain their knowledge and also to have them level up. The one complaint I have is that members not in your party don't automatically gain experience. And due to the fact that you'll want your mortals to level so you can learn more skills, you'll constantly be flipping your formation around (you can have five members in your party at a time).

From a sound perspective, Lost Odyssey surprised me. The score from Final Fantasy mainstay Nobuo Uematsu is familiar and different, bringing to mind some of his excellent compositions from Final Fantasy. Meanwhile, this is one of the few JRPGs to offer a Japanese vocal track if you'd like to listen to that...and it's one of the only games where I don't want it. The English vocal staff is excellent for the most part. I really, really like it and the dialogue is (mostly) written well.

So there's obviously a big elephant in the room. Lost Odyssey is very reminiscient of Final Fantasy which is to be expected since you have Hironobu Sakaguchi, the father of the entire Final Fantasy series, and his cohort in musical crime onboard. Then you add in the fact that Feel Plus is made of ex-Sacnoth employees who were, in turn, former Square employees...and you have the recipe for a game that's pretty close to Square's long-winded series.

Along with the aforementioned party-swapping to level, a few other complaints bring the score down. For one, there's a lot of load times. And load times during cut scenes which is a huge no-no in my book. The frame rate does take a few dips every so often and while it's not a deal-breaker, it is noticeable. And the beautiful graphics are often marred with aliasing issues, resulting in what's called "jaggies." Combat also takes awhile to load into, as the game shows you various images, then the main characters are introduced before finally showing the enemies and the battle starts. All of this is to hide the load times, I'm sure, but it slows combat down a lot.

Ultimately, though, the complaints are minor nuisances in what is a great addition to the JRPG line. It's fun, mature, dark and sad, sometimes all at once. Unfortunately, Lost Odyssey seems to be taking a beating in the mainstream gaming press who have said it's "soooo old fashioned," a claim that probably wouldn't be made if you switch the words "Lost" and "Odyssey" with "Final" and "Fantasy" with some roman numeral...maybe with a dash and a number.



Rating: 5 out of 5 stars - Best Next Generation RPG to Date
It's been a while since we got a true RPG on the next generation era something old days gamers who grew on Square Soft RPGS on the NES, Snes and PS1 days not action games with RPG elements. Something that Square Enix got out of tangent with its new games, FFXII was good game but not as good as FFVII-FFX, all greatest RPGs through the History of games were turn-based style rather than real time action type.

Graphics: 9
For graphics I'll give it 9, it's a beauty for an RPG, moving from cut scene to battle scenario in real time is impressive.

Sound: 9

Excellent med evil music and keep the Japanese voice it top don't switch to the English you will ruin the game, they should have dubbed it in British Accent rather than American cow boy style it just don't fit in the game theme.

Gamepaly : 9.5

What can I say finally turn-based :)

Story: 8.5

Not Bad but if they put more darkness on it, it will be better.

Conclusion:
Excellent game all over, the negative thing is the loading and the 4 Disc thing, this suite more the PS3, I'm not a Fan Boy but Microsoft went wrong with Normal DVD and not HD/Blueray format, I own all next generation and PS3 is the Best in terms of Quality built and future proof of all consoles.




Rating: 4 out of 5 stars - Fantastic Game
Pros:

+Astonishing graphics
+Even better music score
+Well performed voice actors
+A well told story that spans four discs

Cons:

-Load times are long and frequent
-There's some slowdown to deal with

Hironobu Sakaguchi, the creator and producer of the Final Fantasy series, left Square-Enix and formed Mistwalker along with several of the staff members who made the Final Fantasy series. Their first effort, Blue Dragon, was, for the most part, a decent RPG but not what you'd expect from the man who brought you Final Fantasy. Lost Odyssey is a much better effort than Blue Dragon. From the creators of Final Fantasy comes another sprawling epic that's far better than Blue Dragon could ever hope to be.

If there's one thing Mistwalker has solidified themselves in doing, it's the ability to make a beautiful game with some decent production values. The story of Lost Odyssey centers on Kaim. An immortal who has lost his memory. As the game progresses, you learn more about Kaim and who he was. In spite of having several overly done moments, Lost Odyssey doesn't feature a bad storyline at all. Much of it is well written, the dialog well spoken and acted by their voice cast. Even better is that there are a lot of emotional moments going on that make the game a thrill to play. While there isn't anything too stark about the story itself, the characters are likeable enough to keep you going. And they should be. This game spans four discs.

Lost Odyssey doesn't do a whole lot to separate itself from a lot of JRPGs. It has a few good elements to it, but in truth, this is really just your average turned based battle system. There are a few tidbits to separate it from other JRPGs, however. Such as placing your characters in the front or back row. While Final Fantasy has already done this, Lost Odyssey puts much more emphasis on this. There's a guard gauge you must keep an eye on, and once it runs out you'll take much more damage from attacks. Learning skills is also somewhat different. Kaim, like other characters who will join you, is immortal. Immortals can, however, learn abilities from their mortal allies by battling with them in combat.

There are also attack rings. When a character attacks you can hold the right trigger and then release at the right time to do extra damage. While it doesn't really add much of anything to the combat, it keeps you focused. Combat isn't too hard to learn. Neither is the rest of the game. In fact, Lost Odyssey plays pretty much like a standard RPG.

Lost Odyssey looks absolutely beautiful, though. Helped along, of course, by a well told story. The characters and environments are absolutely beautiful. To compliment all this, the music score is astonishing. Done by former Final Fantasy composer Nobuo Uematsu The voice acting is also pretty good. If there was anything that might keep the game's production values down, it might be that it just doesn't run all that smoothly. Blue Dragon suffered similar problems. While the slowdown people may not mind, the frequent and somewhat long loading times might be problematic.

In short, Lost Odyssey is so far the best JRPG you can get on the XBOX360 at the moment. It's deep emotional story and focus on its characters make it a more memorable RPG. While it suffers briefly in the technical department, it's certainly not a bad game by any means. JRPG fans should definitely pick up.



Rating: 4 out of 5 stars - Great game...great story
Ok...I am 10 hrs in and so far it's pretty ok.

You may as well call it the other, other Final Fantasy but...no Cid and no Chochobos, it's a great, tight storyline with no convolutions nor confusions. The dream sequences are good reads also.

Well I won't bore you to death suffice to say that if you ever played Final Fantasy in any incarnation, you know what to expect...wouldn't be surprised if I found out that this was an idea and the creators changed the title.

Pretty graphics and soem really intense battles.

That actually is one of the game's strong points...the enemies are no pushovers...however my biggest complaint so far was that one of teh early bossfights against bogimoray, as tough as it was, gave you no EXP at all...you would figure after 3 or 4 tries some cussing and a nearly thrown controller you would get something.

Another complaints is that the shops really offer nothing in the way of good gear so far. but the plus is, when yo add some of the peices on, you do get to see some of the changes.

Also, in a similar vein to Mass Effect, the gane has a lot of cutscenes but mercifully you can pause and skip as needed.

And...they really add to the story...in fact, you will see perhaps one of the saddest ones ever seen in gaming this year...

So, pick it up and enjoy...it gets a 4 out of 5 stars from me.



Rating: 4 out of 5 stars - A Worthy Title
I initially posted a review critical of this game as i found the first few hour of game play lacking; however, i was completely unjustified in doing so. Though this game can at time be a little Cliché, the story does grow rapidly into an appreciable and thoroughly enjoyable epic.I especially enjoyed The skill system, as well as the challenging battles in the temple of enlightenment and the backyard. A Meticulous player could easily log 100+ hours playing this game. I also love the New Game+ setup because characters are introduced at level 50 and less time is wasted leveling the second time around. Overall, I'd say this title is definitely on par with great JRPGs like Final Fantasy, Skies of Arcadia, and Grandia. Long Live Turn-Based!


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