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Rating:
-
I rented this game because A) It boasts Wi-Fi play and B)It looked really cool. As it turns out, neither was true. This game is TERRIBLE. I mean, it is what it is... its a hoverboard game... so that is kinda cool. However, me and 3 friends played, and it was awful. The gameplay way too complex. I swear... I COULD NOT complete the tutorial (at least not before getting disgusted after 30 minutes wasted). You get almost NO instructions. The first level of story mode was way too hard. But at least you can play online, right? WRONG! You can download other users' "GHOST" from all over the world, and race against their best time. Wasn't that a feature of the SNES Mario Kart? Racing vs ghosts? Totally LAME! Save your money... or buy NitroBike or Mario Kart! After buying Mario and Sonic @ The Olympics, which was awesome, I was really suprised at how poor this game is. Too bad. HTH!
Rating:
-
A couple of years ago, Sonic The Hedgehog returned with its own need for hedgehog speed. With the surprise success of Sonic Riders for the Gamecube, Sonic really showed that he could finally shred his way to victory and stay with the competition of racing classics like Mario Kart. That was then, this is now. With the Nintendo Wii being one of the most popular video game systems on the market right now, Sonic tried his luck with Sonic & The Secret Rings, but unfortunately he fizzled into thin air. That also happened with Sonic & The Hedgehog for the Xbox 360 and Playstation 3, but that also worked. But with the Wii, Sonic has a lot to make up for this time, but does he deliver in Zero G again, or just a fall from grace?
Sonic Riders: Zero Gravity for the Nintendo Wii brings the surprising success of Sonic Riders from the Nintendo Gamecube in 2006, and tries to surf his way into victory. The gameplay doesn't seperate itself completely from the original. The game features 16 different courses, and faster gameplay, as you compete against others for the first time online with the Wi-Fi gameplay. The graphics look great and bring in a great appeal for fans, as well as the music. There are also a few control options that unfortunately lack in the gameplay. You can manuver Sonic, Tails and others with the Wii Remote which sadly makes the game a bit tougher to handle, as well as the control with the nunchuck controller too. Thankfully, there is another way. You can also use the Nintendo Gamecube controller as the third option, which works much better in the gameplay. There are several racers to unlock like Dr. Robotnik, Amy, and Kncukles, which you could through the Grand Prix and Story modes, but the story mode feels a little bit cocky as you play along with the game.
All in all, Sonic Riders: Zero Gravity isn't a bad game, but the mechanics of the Wii controller could've been easier to manuver. It is a good game for those who loved the original Sonic Riders, but it isn't a actual must buy for the Wii. If you're looking for a fast racer, I suggest you await for the upcoming Mario Kart Wii instead.
Graphics: B
Sound: B
Wii control: C
Gamecube control: B
Fun & Enjoyment: C 1/2+ for solo play; B- for multiplayer
Overall: C+
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