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Rating:
-
Like most horror games the dialogue is as cheesy as it gets. For the Wii version, the graphics are a little better than the PS2 version. The camera/ game controls are horrible, especially in co-op mode. If you can get past the controls, the game can be fun, and scary at times. If you really want this game I recommend the PS2 version.
Overall Rating
Storyline: 3 (As generic as you can get for a Horror game.)
Graphics: 5 (Outdated, even by PS2 standards.)
Game controls: 2 (Worst I've ever seen.)
Fun factor: 6 (Get past the generic graphics and clunky controls, this game isn't half bad.)
Rating:
-
First, I'm going to warn you... this game is not Resident Evil 4. Or RE 3 or 2. It sits somewhere between Resident Evil 1 and Silent Hill, in a weird teen movie purgatory where stereotypes are elevated to some kind of saintly status.
It's also really fun.
Basically, think of teen slasher films, toss in a bunch of dialogue and text with witty and humorous college/music/sex/drug/movie references and you've got a good idea of the game's mentality. A bunch of kids that survived a previous mad scientist experiments are brought together for round two. The college they are attending is besieged with a black flower that causes epic hallucinations and then turns its victims into monsters. The characters move throughout the story solving environmental puzzles, a la Resident Evil Zero. Typical survival horror, but with teens.
Pros:
==> Two-player co-op gameplay. A second player can drop into the game at any time. I spend most of my time on this game playing multi-player and find it very enjoyable.
==> Good graphics with a moody art style that communicates the feel of the game very appropriately. There are better looking games on the Wii, but there are far more games that look a lot worse than Obscure: The Aftermath.
==> Six playable characters, each with their own unique skills important to solving puzzles. One character can climb around, another is strong, another is a hacker, one picks locks, etc.
==> Enjoyable and accessible puzzles. Some are challenging, some are obscure, but you usually won't get stuck for very long.
==> Linear gameplay and story. I think this is a good thing, because the action keeps chugging along and you rarely spend much time wandering aimlessly trying to figure out what to do.
==> Motion controls: There are some really well thought out motion controls in this game. Lock picking is especially cool and is a refreshing break in the action. It's a small detail but you can tell someone really cared about the lock picking. Other game developers are going to steal this idea from Obscure and I can't blame them.
==> Lots of voice acting and cinematic cut scenes
==> Did I mention that the lock picking mini-game puzzles were pretty decent?
==> Some truly funny dialog and hidden comments throughout the game. My friend Shiropan and I have had many laugh-out-loud moments and we're about half way through.
==> 8 hours length, give or take. The game isn't drawn out unnecessarily long with repetitive tasks and grinding.
==> Price: $30.00 at launch... not bad at all.
Cons:
==> 8 hours length, give or take. It gets right to the point.
==> No online co-op gameplay. That could have helped with the camera sharing issues.
==> I have minor complaints about the menu system. It isn't bad, but it isn't great either and many things could have been done easier.
==> Wii-waggle. Get ready to waggle that wii-mote like it ain't no thang. Some motion controls just don't make much sense and basically consist of shaking the controller a lot.
==> Wonky camera. The game designers couldn't decide if they wanted to use fixed camera angles or free-look camera controls, so the game switches back and forth regularly. It's not a problem in single player, but can be an issue in multi-player at times.
==> Script and voice acting is sometimes very forced.
Early in the game, ammo and firearms are low in supply. Fewer guns, more melee emphasis. It's not bad, but I prefer the safety of shooting zombi... err... mutated monsters from a safe distance. Maybe I'm crazy that way. A fun strategy is to use the Taser on a creature while the other player goes to town with a baseball bat or golf club. It's all good fun.
Overall, I recommend this title to mature audiences if you don't mind a game that gets a little campy and doesn't take itself too seriously. The short length of the game may make it more appropriate as a rental for some players. Single player is ok, but like campy, cheesy, dorky teen horror/slasher flicks, this game is best enjoyed with company. Oh, and if you haven't guessed, this title is for mature audiences. Seriously, don't buy this game for younger kids and young teenagers as some family-fun entertainment. If you do play survival horror games with your kids as a family bonding activity, I recommend taking the $30 and using it to buy 15 minutes of therapy for your family instead. There are way too many adult references and there is a lot of sexual innuendo in this game in addition to the violent imagery.
Rating:
-
I didn't expect much from Obscure: The Aftermath, mainly because I wasn't too thrilled with the first Obscure game (released what seems like ages ago) and the fact that the game carries a budget price tag. Well, you definitely get your money's worth with Obscure: The Aftermath, which for those who are unfamiliar with the first game, is a co-op survival horror excursion. The story picks up where the first game left off, finding familiar characters now in college, and once again haunted by horiffic forces at work. The Wii version of the game doesn't look bad one bit, considering this is a pretty budget priced release. The character models and lighting effects are well done, and the environments are well detailed. The game's music score is haunting as well, but the real meat and potatoes of the game is the co-op gameplay that really enhances what would otherwise have been a generic survival horror trip. The few flaws that hurt Obscure: The Aftermath mostly lie within the game's combat system, which doesn't always work out well. Not to mention that the game's story isn't much to look at, and the voice acting is beyond atrocious. Also, the game is quite short (you can finish the game in one sitting if you so desired), and your AI controlled partner isn't always the brightest brain in the bunch either. For the Wii version of Obscure, there are some Wii-specific features, but nothing really substancial. Flaws aside though, Obscure: The Aftermath is a surprisingly good survival horror yarn that delivers the goods, and the budget price tag warrants a look at the very least.
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