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Rating:
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I really like this game but If I think about it is the same thing over and over again, you arrive to the city, find the assassins house, collect the information about the target, kill the target, return to the assassins house, get to the next city and repeat the procedure, even thought is a good game the scenarios, graphics, and game play are solid (with the occasional gliches) if you learned how to play really well with the character you are almost invincible and thats a good felling ;)
Rating:
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Assassin's Creed truly shows off beautiful visuals and is truly a "Next-Gen" graphics showcase. The sound is amazing, especially if you have a 5.1 system or better. Lighting and textures are some of the highest details I've seen.
The tutorials are great and easy to pick up. You'll be fighting in no time and, due to the very cinematic and intuitive battle system, you'll look like a pro. The world is large and you'll feel very free to roam. Everything seems to be very well done and it is...at first.
The more you explore, the more you notice that everything is pretty much exactly the same. The cities are vast labyrinths of bland repetative architecture. The NPCs are numerous and nearly identical. You'll find yourself being accosted by the same woman begging for change in every city on every other block. Guards are apparently all twin brothers (BIG families).
Speaking of the guards. These guards are weak pathetic excuses for henchmen. Once a few abilities are unlocked you'll find that Counter attack is the guard's bane, and really the only ability you need. Wait for a guard to start to attack (they're kind enough to take turns, one at a time) tap the counter button (insta-kill), rinse and repeat. I've easily taken on 20+ guards at a time without sweating it. I'm not saying I'm that good, I'm saying they're that bad.
That brings me to the "stealthiness" of the game. It's not really there. There's no real consequence for being discovered besides killing pathetic guards. So instead of "blending" slowly through levels I just started tackling and running through levels to speed up the monotony. Don't worry the guards don't care as long as you don't hit them or kill anyone. Even then you can just kill them and move on. Even your primary targets don't really invoke much stealth to dispatch. You have the option, but it usually doesn't pan out, so it's just easier to rush the target, kill him and dispatch his guards after listening to him blather on for 10 to 15 minutes.
At first the missions are fun. Climb buildings for breathtaking views, save peasants from unruly guards for info and additions to your health meter, pickpocket, rough targets up, track down contacts and eavesdrop for info. Go to your bureau and then go kill the target. Fun at first until 15 hours in you're still doing the same routine for every mission. It's not like you even have to snoop around for who to pickpocket and whose conversations to listen in on. You climb a building marked by the hawk circling over head. It then displays everything you need to do on the map, including the other buildings you have to climb to get the info. So you just follow the map methodically until you've done everything to get the ok to kill whoever you need to kill. Boooooring.
The story... Unfortunately not redeeming, at all. The major plot twist happens 15 minutes in. As the story progresses you get your plot points told from the men you kill before they die. Unfortunately it's the same stupid thing everytime told in slightly different ways and the dialogue lasts a good 10 minutes. So you do a mission, get told the same thing everytime "the bad guys are doing good, and you're actually the evil one" and then you go back to your leader and he tells you "nope they're the bad ones, go kill this guy now." There is no depth to the main characters and even after 20 hours, you still really don't care either way what happens to any of them.
This game had SO much potential but fails because after the first couple hours there's really never anything new about it. It's painfully repetative. It's like a model: pretty to look at, but not enough depth or entertainment to spend more than a couple hours with. Rent it and save your cash.
Rating:
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One of the best games I have played in a while. It is a must have game if you have a 360.
Rating:
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This is a beautiful game indeed. I didn't mind the premise of genetic time tavel, and you do spend most of your time in the Crusades rather than the lab "back home." The repetition of the missions is inexcusable. Take a lesson from the Splinter Cell series (also Ubisoft) and challenge us with stealth and assassination rather than having us simply wash, rinse, and repeat. Not enough new abilities, fighting techniques, or strategy imparted after each mission.
There is some openness to the environment, but how many times can you rescue the same old lady?
Rating:
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played this game yes it was repetitiive Graphics are the best i have seen on any game (including drakes fortune), but if you think about it a lot of games are repetitive. I think the difference here is that it is blatant about it...go to the beureau get a mission...but they are all the same... "kill a guy in one form or another"...as the game progressed, it grew on me a little more as my abilities advanced....like i said not horrible but not fantastic..."ok" i think sums it up best
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