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Rating:
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I have begun playing this game this evening, and spent a few hours on it. So far it has been fantastic. The music has been very close to the original, and in most places spot on with the older SNES version. The graphics are just as good as they were on the SNES, and I would even venture as far as to say they are even better in some places. The story is just as good, and if I am not mistaken, I think there might be an extra line or two here and there.
I would definitely recommend this game to any Final Fantasy fan out there. It's a must own. I was a bit nervous that a lot would be lost in the transition from the SNES version to the GameBoy Advance version, but it is identical, if not better. I am very happy with this, and I think any Final Fantasy fan would be too.
Rating:
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Although I've yet to fully finish the game, so far it's everything I had ever expected and more. The translation is much better than any version previously release, making the characters slightly more in depth. (Example, at Thamasa when Relm calls Edgar "Lover Boy" and he finds out that she's only ten, as she walks off to the airship he mumbles, "I hope you're still around in eight years." like the pervert he can be.)
The music remakes are okay, though it's nothing to fan about. The opera scene's lyrics have been redone almost completely (but not terribly -- trust me, it's my favorite part of the game, and I wasn't disappointed).
The graphics are nice, and the additional character portraits (Gestahl, Kefka, Cid, etc.) are bonus eye candy. Plus, there are additional espers to collect later on in the game, and a new dungeon to explore. Who could go wrong with that?
Like I said before, I've yet to fully finish the game (just finishing up the World of Balance now), but my money's already been well spent. I think every hardcore FFVI fan should give it a go!
Rating:
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The best FF game ever (in my opinion) has a GBA port. Unlike the other two GBA ports, this version of the game doesn't really have any enhanced graphical backgrounds. The reason I consider this to be the best one in the series is because the fact is that there really isn't no main character (like Cloud of FF7) that the game mainly focuses on. you get to have 12 or 14 characters as all main characters (2 who are secret characters) and you get to have any of your favorite characters as a group of 4 (like Locke, Sabin, Shadow and Cyan are my favorite group) even though I like all of the characters in this game anyway. There isn't too many graphical changes in this version but just a few. when a main character is talking, they have a picture of that character in the talking box (You even get to see Kefka's face which is creepy) and Non-exeistent load times with battles and Character menus (unlike the PSone version which I also have). If you don't have FF3 for the SNES, or FF anthology (which has FF5 and FF6), then get this game. Seriously, this is the best one ever created and you will not be disappointed.
Rating:
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For a while now, Sqaure has been porting their classic 16-bit Final Fantasy titles to the GBA, which have been pretty faithful and provided all kinds of RPG goodness on Nintendo's never say die handheld. Final Fantasy VI wraps up Square's 2-D RPG series, and in what a way it does. For those of you who don't already know, Final Fantasy VI is actually the Final Fantasy III that was released for the Super Nintendo way back when (not to be confused with the Final Fantasy III released recently for the DS, the numbering of the series differs from shore to shore, which explains the gap from III to VII over here), and for the most part, the game is excellently recreated on the GBA. Anyone who played Final Fantasy III for the Super NES back then most likely has fond memories of the game being one of the best RPG's possibly ever made, and for those fans, this GBA conversion won't disappoint. The first thing you'll notice is that the game has the kind of deep and involving story that the Final Fantasy series is known for, along with colorful characters that you actually end up caring about. The battles are fluidly animated and the game isn't hard to get into one bit either. It also goes without saying that Final Fantasy VI Advance features some of the best music and sound effects you'll hear in a portable RPG. Like the previous GBA conversions in the series, Square threw in some extras for longtime fans to enjoy too. There's a music player that can be accessed once you complete the game, along with new espers, spells, and a new dungeon as well. While a majority of the extras don't really add up to much, the bonus music player alone is fantastic for fans of the series. If there's any real negatives about the game, it's that some of the graphics look pretty dated, and the game can be slow (especially the battles) to get into for newer gamers. All that aside, Final Fantasy VI Advance is still an excellent RPG classic that feels right at home on the GBA, and fans of the series new and old should definitely pick this up.
Rating:
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I'd give this a 5 star rating but there are a few issues with this port that I must address.
First of all, there is a problem with the sound. The GBA seems to play sounds on a higher pitch for the most part and there is a "kssss" sound in a lot of the songs.
However, I found that placing the volume at a medium level (just under halfway on the DS) made the sound just fine.
Secondly, there are occasional lag "spikes", but not much slowdown overall. This is nowhere near as laggy as the PSX version, but there are a few places where you notice it.. but it was so minimal that it barely bothered me.
Square retranslated some parts from the original SNES version, however most of the original script remains intact. The only real edits were fixing the grammar and adding missing pieces here and there.
Square has also fixed some of the bugs that plagued the orignal version, including fixing the infamous evade stat which used to not count for anything. They have also changed up a few skills (Gau's leap skill appears to be more streamlined and the Magitek armor skill "banish" makes the enemies disappear instead of pulling them out in columns).
There isn't much new content but I doubt anyone is playing this for that. This is a classic game that is still highly enjoyable, I even own the SNES and SFC versions and I still had a great time with this.
Overall this is great for people who have never played this game and great for those who played the original version, as long as you are willing to forgive some sound issues and occasional bits of lag.
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