Video Games : Tom Clancy's Ghost Recon Advanced Warfighter 2

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Rating: 5 out of 5 stars - Graw 2
Overall a good game, havent played the first one but been told has many improvments. The game is very well detailed, looks almost realistic even when played on a regular TV, on a HDTV its unbelivable.
The campaign (single player) is somewhat unexpectedly short but played on hard it is certainly a challenge, the story line is well done and is fun to play.
The multiplayer is where this game is worth it. With several different game types (solo, Team, Campaign, Coop) and then several alterations making each game customizeable and diffrent almost each time. Definatly a good buy.



Rating: 5 out of 5 stars - UBI dont stop
I'm totally addicted to the tom clancy titles, they lead the industry in my opinion. FPS fans should check this out, I do however recommend whenever investing 60 bucks rent first buy later.



Rating: 5 out of 5 stars - Great Gameplay for Those who Love Small Squad Combat
Ghost Recon Advanced Warfighter 2 picks up where AW1 left off - and brings in a higher level of graphics as well as some new changes to the physics engine. This means if you loved AW1 you'll be thrilled - and if you weren't fond of AW1, you probably won't change your mind here.

To start with, the overall graphics are really quite nice here. The level of detail on individual characters is quite impressive, with the guns, radio, ammo, sunglasses etc. that they carry. A HUD video will pop up with news transmissions or personal broadcasts. The mini-map is in three dimensions to help you with urban assault. Pieces of paper blow down the street. Heat waves and dust storms impair your vision. You really get the sense that this world you move through is barren, dusty, hot and ominous.

The sound fits in very well with this real-world atmosphere. When you're roaming the streets of Mexico, the locals are calling out Spanish dialogue. Bullet shots zing past your head, and the voice acting, while not stellar, is not wooden either.

You're not alone on your missions. You have up to three teammates with you. You can choose from a limited selection of individuals and can make some basic choices - medic, rifleman, antitank gunner. It matches your team up with your personal style of gameplay. I also like that they have some female players in here, and that they aren't the traditional "hide in the back nurses" games that some games offer!

Firing seems a bit slow - when you hit the trigger, it seems like there's a delay before the shot is made. So your own personal actions can get a bit frustrating. On the other hand, team control is well done. You can have your team taking cover alongside you, helping you to wipe out the enemy in well coordinated movement.

You can't go Rambo here and expect to survive. Full out running frontal assaults typically spell doom. Instead, you need to survey your surroundings, creep up slowly, peer around the rock and headshot your enemy before he spots you.

We're generally not fans of "make your squad do things" games - we tend to enjoy games like Splinter Cell where you are directly in control of all actions. But we were very pleasantly surprised with how smoothly and easily this game let you work with your team. The levels that involved alternate styles of gameplay - like riding in a chopper and shooting down enemies as you passed by - were a nice variation as well.

There are a few issues that you just have to accept - for example, in the chopper level - surely someone down there had a rocket launcher and could have shot you down pretty quickly! If the situation was reversed, and you were guarding a convoy under assault from a group of helicopters - you would easily have taken them down.

Still, that's how a game works, and in general we really enjoyed this one. It was fun to play - and fun for others to watch, which is a good indication of how well paced, voiced and "drawn" a game is. It was like watching an interesting war movie, and you got swept up in the events as they rolled out.

Recommended!



Rating: 4 out of 5 stars - Ghost Recon 2-Excellent Game, Just A Couple of Complaints
This is an excellent game. I am not very good at tactical shooters, and one thing you learn early, you must be careful, use cover, and choose your shots--you pretty much always out numbered to a great degree and if you try to "run and gun" you WILL be killed. Strategy is more important than marksmanship--it's more of a "hitman" game method (take cover watch for enemies, notice their movement patterns) than a "quake" or "Doom" type shooter (try to kill everything that moves). The levels have several components to each mission, marked off by "checkpoints'" you must make it through several areas to get to the next "day." Many times you will go into the final (most difficult) area at about 50% health and low on ammo; it is essential to use your squad (if you have them; many times you're dropped in somewhere alone to start with) to do the later fighting, ALWAYS make proper use of cover, pick up enemy weapons when your rifle ammo is low, etc. Otherwise you will die again and again. Well, you die again and again, anyway. lol.

Anyway, this game picks up, from what I understand, where the first one left off (I have it but haven't finished it; I got frustrated when a got stuck at an early point). You have another highly critical mission down in Mexico, something to do with missing nukes, and you must undertake several different types of missions, clearing ares of enemies, destroying their heavy equipment, extracting VIPs, etc. What I like is, you are free, to an extent to figure out the best way to do things. I don't want to give too much away, but, there is one spot, after I tried to get through many many times (those of you playing the game might know that spot when i tell you what i did), finally got exasperated, and just ran like hell to the ojbective point, taking a few hits along the way, lol. The game is very addictive, at least to me, I will keep trying and trying until I get whatever the problem is correct. I do think that the game is an improvement on GRAW1.

Now, to my complaints--the "checkpoint" autosave thing always bugs me. I much prefer a "save anywhere" type system. The problem with "checkpoints" is they are usually spaced quite aways apart; its tough if you only have a limited time per day to spend gaming, and you have to take an hour to go from the LZ to ALMOST the next stage, get killed, and have to start all over again! (and hear the same stuff over and over and over-"Dammit! I need a SITREP!" argggghhhh).

The other thing I didn't like about the game (and GRAW1) is, you are in this huge city, and except for a few enemies, it's empty? I think it would be more of a challenge if there was traffic, innoncent bystanders to watch out for (or kill, if you're in a bad mood, muhahahahaha) and things like that, not just a ghost town. They way they have it, it seems a lot like the whole thing is a training exercise, with the Ghosts as the trainess and the terrorists as the OPFORS, that's how it strikes me, anywyay.

But those little things don't change the fact this is an excellent game. I recomment it highly.



Rating: 4 out of 5 stars - was ok for me
really like the online gamein but this was an ok game for me enjoyable....


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