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Rating:
-
Pretty similar to the regular Grand Theft Auto games. I am the kind of person who likes to drive around and just run people over and steal cars in the game. When I actually do some of the challenges in the game it is really nice that they have something similar to GPS that leads you to where you need to go.
The vehicles are very realistic, but the recovery for turning at high rates of speed is not very good. I think in the earlier games it was a lot easier to operate your vehicle at any rate of speed.
All in all this game is pretty fun.
Rating:
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All, ALL of the older GTA were better. It is a fun game to play, with better graphics than before. It just isn't as fun as Vice City, SA, or any of the old GTAs. The game goes by a lot faster, the story line okay at best, and the best vehicles suck!!! There are also a lot of bugs with the new graphics.
Rating:
-
In Short:
1. You can play online in every way you want to with up to 16 poeple.
2. The controls are the best yet with only the close combat of inside a building being frustrating.
3. The story for this one is the best yet. It's easy to connect with the main character and his struggle.
4. What are you waiting for? I guarantee that you'll spend at least 100 hours on this game. That's between beating it and messing around for fun.
In Long:
I'd have to say, after playing every single incarnation of GTA there is mind you, this is the best yet. This game stand in a stark contrast to Vice City. Where as Vice City was all about getting and having everything, literally, this game is about having and starting from nothing. It's about all in all being a good person at heart, but just having bad luck and meeting the wrong people. That's the story line in a nut shell.
The game play is truly refined. Some people complain about the controls, but quite honestly the controls are the best I've seen for GTA. Walking and Running serve their purposes and get you to your vehicle, but the one place you'll be cursing the controls is in the extremely tight spaces of apartment complexes. In these places you'll be wishing you could juse use FPS controls whenever you wanted to. That's the one thing I wish they could have added.
The driving takes some getting use to as it's utterly changed. It's for the better though as it's gone from being "cartoony" in that it responded nothing like a real vehicle to MUCH more like the real world. Once you get use to it, you'll love it. Vehicles respond pretty much how you would expect them to in every way. Muscle cars have power for the straight aways and aren't that great at turning, the rule of decelerating into a turn and accelerating out of it and the fact that if you speed on a motor cycle your going to die after rolling for a mile or two are all true.
Weapon switching is much better this time around. Where as in a couple of the incarnations you had three tiers of weapons, this game has only two and there is a very clear upper and lower tier. The weapons work beautifully and so does the aiming system. Not only is aiming a breeze, but you can lock on to which ever target you're pointing at by fully pressing down the aim button. You can then adjust the lock by moving the "tethered" reticule. So once you know exactly how far up to push in order to aim directly for the head, you're pretty much golden.
The game can be beaten with thirty hours if you JUST do the storyline. Of course nobody will wanna do that their first time through. It's a really great game with a TON of other stuff to do as optional side missions. This missions have ABSOLUTELY no bearing on the storyline! Then there is the online. That thing that everybody has been craving. You can now go online in Free Mode and just play with up to sixteen people in the huge city. Have fun! :D
Rating:
-
Having just beaten the single-player portion of GTA IV, I am having a hard time sorting out my feelings for the game. On one hand, it's a blast to play, and you can easily lose 30-60 hours of your life to the streets of liberty city. On the other hand, there really isn't anything here that you haven't seen before.
PROS: Terrific graphics, awesome "sandbox" (I'm starting to hate that term) gameplay, the most realistic city ever rendered. Tons of game content, great voice acting and production values, tons of cool music to listen to, and the deepest and most mature GTA game yet.
CONS: Underneath the next-gen looks... it's the same game. The control, which had supposedly been revamped, still stinks. You spend tons of time battling the camera (especially in close-quarters combat and when driving). The new aiming system works pretty well, though it's not foolproof. The biggest problem I had, however, was the canned, cliched and repetitive mission formats. Virtually all of the missions follow one of three structures: 1)Nikko must kill someone. Drive to where they are, shoot them. 2)Nikko must chase someone, THEN kill them. Get in your car, get really frustrated at the unrealistic physics, kill the target. 3)Nikko must recover drugs/guns/etc from bad guy. The chase scenes are particularly annoying, as run-of-the-mill cars will suddenly outrun your high-end sports car. The new car physics model is a case of overcompensation- in trying to make it less arcady, the developers have made it unrealistically floaty.
The interpersonal relationships is another gimmick (much like altering your body type in San Andreas) which gets old really quick. There are no properties to buy, meaning you can expect to do a lot of driving between safehouses the game gives you. There are no checkpoints, meaning that many longer missions will have you throwing the controller at the wall when you fail and have to repeat them from the very beginning (though Roman's taxi service does help a bit).
Conclusion: I still had a lot of fun with this GTA, but it also became readily apparent how the core gameplay has NOT evolved since GTA III. Rockstar adds little tweaks, which is great, but the missions feel like deja vu. Why is it so hard to make a character control scheme that doesn't have the character feel like he's on rails?
Rating:
-
I have to admit that I can only play this game for a little while at a time. There is only so much mayhem to cause before I get bored and go back to some other 360 title. It will probably take me forever to finish it. So far, I have enjoyed the robust story. The gameplay is pretty intuitive also. However, Rockstar, as always, hits a few negative spots with me. First, missions that are way too complicated or simplistic mixed in at the same "level". Second, the opening/loading cutscene...hey Rockstar, I don't want to have to see this stupid hooker sucking on her lollypop every time I play the game...I should be able to skip this. Third, being able to interact with everything is cool...I can steal any car, but can't get into any building or break any window...just odd. On the same note, why is it that the hood can fly off my car, but if I clip an OPEN car door in traffic, it wrecks the WHOLE car? Shouldn't the door just get snapped off? All the same, a worthy addition to the franchise. Problem is, GTA isn't my favorite series. Only 3 stars.
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