Video Games : The Legend of Zelda: A Link to the Past (Includes Four Swords)

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Rating: 5 out of 5 stars - A classic coming back with extra stuff
Most gamers refer to that period between 1990-1997 as "the good old days", some even earlier. You had Super Metroid, Chrono Trigger, Mortal Kombat, Street Fighter, Final Fantasy VI(III on SNES, don't ask it's complicated), and the Sonic and Mario games. Another one that came out was Link to the Past, the 16 bit sequel to the 2 NES and some Gameboy installments. Probably the first to develop the light/dark world theme seen in the recent Metroid Prime sequel, it's been widely considered as a classic and try it out for ourselves.

Story: Basically, there's not a lot to the story but boy is it interesting. Princesses are being kidnapped by a wizard named Aghanim(or was it Ganondorf? Anyway). Zelda telepathically speaks to Link who's sleeping to come rescue her. He does so and she tells him he must stop Aghanim from obtaining the Triforce, a mystical item with the ability to grant the wish of anyone who touches it.

The real only story developments come from the instruction manual, Zelda after rescuing her and when you complete a dungeon. It's not full of twists but it's so interesting to read.

Sound/Music: All the classics are here: the Overworld theme, the Kakariko Village theme, even that fluttery piano thing that plays during the opening which was last heard in Wind Waker. One complaint: using soundbytes from the Nintendo 64 installments, Link yells at EACH sword thrust, which means if you're someone who likes to go nuts with the sword, he yells each time which got really annoying.

Gameplay: A huge assortment of items to use. You got your 3 Medallions, a Book, 2 Magic Rods, a Cape, Mirror, and of course the classic Bow and Arrows and Boomerang. Your one complaint would definately be having to go into the menu and selecting it each time you want to switch. So unlike Ocarina/Majora/Wind Waker, you have only one slot, which means you have to keep going into menu. It's not as bad as the Oracle series where your sword had to be selected, here it's your default B button.

One thing that made this game such a huge play was like Metroid, the huge amount of things that were thrown into the game deliberately. See that area with the huge stone? Once you get power gloves, you'll be able to lift it but there's always an area in Hyrule(the world of course) taunting you, making you figure out, just what item you need to get over there and where to find it. Not to mention magic meter upgrades and heart pieces; collect 4 and your health goes up by one(like Metroid's energy tanks).

You should definately check this out but bit of a warning. Enemies earlier on can very easily kill you as one hit can take off one heart just like that. Aside from that, definately pick this up, and if you have friends with the game, check out the multiplayer Four Swords as well.



Rating: 5 out of 5 stars - A Great Remake and Multiplayer Fun Fest
Back in the SNES days I had always watched my friends play The Legend of Zelda: A Link to the Past. I never really play games then since I was more of an observer in singleplayer games. I still remember many secrets from then and I've used them to my advantage. This game is a faithful port of the original SNES version. The controls take some time getting used to put it doesn't prevent any fun or make it difficult. Four Swords Adventure is fun since cooperation is only a suggestion sometimes. You'll need to get over you friendly rival and cooperate when you're not trying to toss your friends into pits. The only flaw is cosmetic and that some of the songs and effects didn't translate well onto the GBA but only someone who has heard the original can tell.

Get this game if you never played The Legend of Zelda: A Link to the Past years ago or if you want a solid action title with lots of exploration. Keep your eyes open since the smallest clue can help.



Rating: 5 out of 5 stars - JawzzChao brings...
For those of you old enough to play this (okay, not that old) on the SNES may know that this game is a port. To others, let's just say the rest is history...even as a port it is still an awesome game at heart...and unlike MOST PORTS, this one actually r0xx0rs =P

The changes/add-ons in this game that differs it from the SNES version to the GC version is FOUR SWORDS! Bring a link cable with 3 other buddies (if you can't go find some friends) and you can play this multiplayer game! The first multiplayer Zelda game marking as well. I haven't exactly played it, but by the looks of the screenshots and most reviews this game would satisfy any Zelda fan. There are special features you can unlock by playing each game (ALTTP, Four Swords) to unlock secret bonuses in each game. Not that big but still, it IS worth it as it delivers more fun.

A Link to the Past is uber fun! You get to travel from the Light World which is the basic overworld to the evil and courrpeted Dark World, which is the alternate evil version of the Light World. The dungeons are complex and are made intellegently. They won't go to the extreme where you rip your head off, but it also dosn't take it too lightly to make you yawn. The graphics shouldn't be too hard to see, and with the exception of Link's Pink Hair *which dosnt make this game any more different* the graphics are top notch! Once you get through the game far enough you'll see the first few appearenes of the Dark World, as I mentioned above the alternate evil world of the peacful Hyrule.

And the two worlds are almost exact, kind of like a time travel. The Dark World as the Bad Future and the Light World as the Present. Although it isnt TECHNIQULY, whatever you do in the worlds effect the other and so on. As you go through the game you'll figure out that the enmies are more health consuming and it gets harder overall; not to worry. Go on a few sidequests of the many to get level ups for your sword, shield and other accesories. The story is pretty complex too and dosn't go far far off in the storyline. Also, one thing you may notice is that many concepts used in OoT are from ALTTP, such as some items and such.

If I were you I'd get this game, but if you aren't into games that are fun, last a long time, and is great overall then don't get it =/ Be dat way, but any Zelda fan would love this game, either Port or Not this is a must have!



Rating: 5 out of 5 stars - Great title!
The Legend of Zelda: A Link to the Past plays a lot like the original Legend of Zelda (bad guys included) only with a different plot and main character. You have to save the last of a royal bloodline in order to restore peace to Hyrule and strengthen the protective seal that keeps Gannon at bay. In the meantime you can gamble, fight needlessly, get mugged and dabble in sorcery to kill time. You not only fight monsters and forage for weapons, trinkets and gems but you compete with each other for status and medals. If you have friends with a GBA SP you can play `Four Swords', a multiplayer add-on which, if I had more than one friend, would have been awesome. I would totally recommend this game for Four Swords alone, although A Link to the Past is definitely a bonus.



Rating: 5 out of 5 stars - Zelda is spectacular!
This game is a very good game. My experience with it was emotional, for I played this game on SNES and it broke on me. But, this game has no flaws, perfect gameplay, spectacular graphics, and better effects. It compares with Sword of Mana for it's XP points, Final Fantasy Tactics for its graphical design, and Golden Sun for it's art and creation. The game is good because it doesn't cross the line at difficulty and it helps the player with common sense. It puts the player in Link's shoes. There is no flaws, it is all fabulous.


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