Video Games : World of Warcraft

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Rating: 5 out of 5 stars - Addictive as all get out...
I agree 100% with all the previous reviews claiming the game is addictive as can be. I mean this in the best possible way, I just can't get enough of it... its just *that* fun to play. I have been away from gaming for several years, and I can safely say that I have not had this much enjoyment playing a game since the Diablo and Diablo II games (also from Blizzard ... hmm, coincidence?). You will find yourself staying up into the wee hours of the night just saying "one more level" or "if I could only get that one new spell it would make all the difference." Just so much fun and the online aspect just plain works. I can't recommend this one highly enough... just be prepared to be spending many a sleepless night on this one. Great stuff, thank you Blizzard!



Rating: 4 out of 5 stars - World of Warcraft has Enough stuff to do to ensure almost constant entertainment
World of Warcraft (WoW for short) is an excellent game that is well thought out, and well driven for the market. It allows for both solo and team play in a world that is filled with monsters quests dungeons, and team events. Some of the quests are puzzles, others are calls to action against a horde of monsters troubling a village. Perhaps they are a quest to find a buried treasure in a cave full of half snake fiends.

Throughout all of this is a world held together beautifully. Just wandering the beautiful Landscape, you will find interesting battle scenes perhaps a sunken ship with bodies lying around it that is never mentioned in a quest. It is just the chance to add realism to the world. Objects that don't have any significance to the players have significance to the world itself. and this kind of thought is throughout all of WoW.

With 10 Playable Races and 10 Playable classes it is a wonderful game for anyone who likes a fantasy adventure game.



Rating: 1 out of 5 stars - It is a nice game at first but extremely boring after a while
When I bought the game last January I was very optimistic, being a great role playing and fantasy fan, I thought the game was a lot of fun at first. The quests I had accepted was trivial and most of the fun was from looking at the Warcraft world while moving in it. But I was confident that the quests would improve and be more interesting. I am now level 26 (I know that is a low level compared to all the people who are level 60 and 70) but I feel that the game has to be fun even at this moderate level. It is not. The quests have not become more interesting. They are always collect X many of this and that, or kill X number of this and that monster. I never feel like I'm accomplishing anything while doing the quests. But what I am really SICK AND TIRED of is the running/walking. The extreme distances that I have to run is ridiculous, and I have to wait until level 40 to be able to buy a horse and that is extremely expensive, from what I have read on the net. What is the logic that a person has to walk/run from one city to the other? There is a minor transport system and it helps a little (only a little), but why people cannot get a horse to be able to get between two places is beyond me. One of my friends has a character that is level 70 and he says to me what I haven't even seen the game yet. All I keep think then is how long and how high level do I have to be to be categorized as having seen the game? I think you should have the feeling that you have seen the game from day one and not after you have spent hundreds of hours and dollars on subscription fees.

The bad game play is one thing, but another is the antiquated graphics. This game looks like the 5 year old game it is poor copy of (Warcraft 3). The graphics have not improved one bit over the years after many many gigabytes of updates. I feel that the money I have paid one month after the other is totally wasted because there is no visible update at all. I feel like I'm being charged for leasing a webhotel or something and there are webhotels with sql servers that charge one fourth of the total cost that Blizzard charge.

If Blizzard cannot improve the graphics and the extremely boring game play I won't be playing the game anymore, and I will advise people who is considering buying this game that it is extremely old looking and no speech at all in the game. I would think that all those gigabytes being downloaded would include some speech in the game, but no.



Rating: 5 out of 5 stars - Best GAME!!
This game is very addictive. A little slow understanding a new game but once you get going, GREAT GREAT game. I have the Burning Crusade as well, which is the expansion for it.



Rating: 3 out of 5 stars - Fun... for awhile...
World of Warcraft is a fun game for a first-time MMORPG (Massively Multiplayer Online Role-Playing Game) player and for certain kinds of gamers. We'll refer to World of Warcraft in the abbreviated form "WoW" from here on out.

Before examining the Pros and Cons of WoW, there are a few things to keep in mind. First of all, know that WoW is not accurate when it comes to Warcraft history and background. This probably doesn't matter to the casual player or to younger gamers but to fans of the Warcraft RTS (Real-Time Strategy) series it can be very irritating. Second of all, keep in mind that WoW is very much a beginner's game in the sense that it's the first MMORPG that most people play. As such, the game includes a lot of children, teenagers, casual gamers and a higher percentage of trolls (griefers who like nothing better than to bother other people) than other games do. In short, the percentage of serious gamers is a bit lower than in other games in the genre. That having been said, we can take a look at the Pros and Cons. They are divided into 6 categories: Playability, Graphics, Sound, Game Development, Player-versus-Player and Community.

Playability- PRO

WoW is very easy to pickup and play. Indeed, most WoW players will tell you they were hooked within hours of installing the game and downloading the necessary patches. The UI (User-Interface) is very easy to figure out. In short, you start out with a few skills. As you level higher you get more skills which you have to organize in a bar of buttons. You quickly figure out that arranging spells and attacks in order of use saves you time, saves your life and wins the fight. This very friendly learning curve definitely contributes to WoW's large fan base and its status as the Beginner's MMORPG.

Graphics- PRO

WoW features pretty but very catoonish graphics that look decent but manage to do so without stressing your video card out. While the graphics are beginning to look dated compared to other games out there, they are still a Pro for the game because that means most players will have no trouble loading the game up on their computer.

Sound- CON

WoW used to feature hardware accelerated sound. The sound was quite literally breathtaking and was so dependable and detailed that some classes even based their attack chains on game sounds. This has unfortunately gone the way of the dodo bird however. In a recent patch, Blizzard (the maker of WoW) removed hardware sound in favor of a software sound system. This change has angered many players particularly serious gamers but Blizzard has made it clear they don't intend to add hardware sound back. Many players now say they experience latency because their CPU (computer chip) has to process sound. Others report distorted sounds and missing sounds. This development forces sound to be firmly in the CON category.

Game Development- CON

While WoW does feature an astounding array of options for how to spend your play time, it all boils down to one thing: grinding. This grind isn't as noticeable to a new player but as one reaches higher levels and begins to think about end-game, it becomes quickly apparent that WoW is all about getting better gear. This gear then comes in two forms of rewards: PvE (Player-versus-Environment) and PvP (Player-versus-Player). In order to get this gear, players have to grind... and grind... and grind... and grind and grind and grind.

Most really good PvE items require running instances over and over until the desired item drops or they require reputation which in turn requires running the same dungeons and killing the same monsters repeatedly for days and weeks. Other items require special tokens as well that only drop in certain dungeons that require reputation with the right faction. This reputation comes from... you guessed it... grinding monsters and dungeons.

Even PvP isn't immune to grind. PvP rewards in WoW come not from killing enemies or amazing feats of daring-do but rather from running battlegrounds and arena over and over until you earn enough honor and medals for a reward.

Basically, having good gear in WoW is a sign of status because it means someone spent A LOT of time playing the WoW grind game. Quite frankly, this required grind puts a lot of WoW content out of reach for most casual and even many serious players. This reality places Game Development firmly in the CON category.

PvP- CON

WoW is famous for it's in-famous Player-versus-Player. A game based on a war to the death between mortal enemies would naturally include inherent, detailed and in-depth PvP situations... you would think. The reality in WoW is that most PvP was largely added well after the release date. At first, WoW PvP consisted entirely of griefing other players while they levelled. Later on, Blizzard added battlegrounds and PvP Arenas to try and appease serious gamers and PvP fanatics. However, these capture the flag, capture the spawn-point battleground situations are hardly the life and death struggle you might expect. The Arenas, while requiring a bit more skill, are little more than a mini-battleground with no flags or spawn points to fight over. Again, PvP in WoW seems very watered down for a game based on a life and death struggle between enemies. That makes it a definite CON.

Community- CON

WoW features nothing if not a vibrant community. However, the game's grind nature means that success in WoW depends on teaming up with other players and dedicating a massive amount of time to the game. This has created on many WoW servers a network of very elitist guilds that not only do not like to help non-guild members but who also genuinely look down on players who can't or won't agree to put WoW first in their priority list.

The elitist situation in WoW has a major effect on players. They have to choose: 1) Join an elitist guild and choose WoW over real life stuff or 2) Be part of a small casual player guild and accept that a lot of the content that Blizzard makes for you is out of reach. For a game that charges $15 a month to play, making customers choose the game over real life is never, ever a way to make them happy however they may feel about the other features of the game. This fact places Community in the Con category.

There are nice players in WoW but the nature of the game itself often makes them hard to find because they are scattered amongst the servers in thousands of small to medium guilds. Casual players don't always have time or the desire to surf all those options to find a home for themselves.

The Final Cut: 2 PROs, 4 CONs = 3 Stars

In the end, WoW isn't a bad game. Rather, it's a game that had/has a lot of potential which has been/is being wasted. For serious and casual players alike, it's easy to pickup and get addicted to. The game is very fun especially the first time through but it becomes tedious once you reach end level and once you roll more characters and realise you have to do all the same stuff again to level them.

Basically, WoW's biggest flaw is that it is little more than a grind fest. On the other hand, that may be the very reason it has 10 million players. After all, in a game where everything takes a long time an addicted fan will keep paying and playing until he gets what he wants. And he will get what he wants just in time for the next expansion/content patch. He will then have something else to want/grind for. Maybe they have it down to an art... who knows? 3 Stars for WoW from this reviewer.


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