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Rating:
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This is a fun game but don't be fooled. In this game the only ninja you get is my favorite Sub Zero. Scorpion and Reptile are'nt even in this game. Neither is Johnny Cage,Kitana,or Baraka. This game has brought some new replacement's for them though. Like Kabal,Stryker,Sector,and Cyrax. Overall I wouldn't buy this MK game but would rent it.If you would like to know if I have any other reviews look for my logo which is SMK at the bottom or top of my review.OUT!
(LOGO) SMK
Rating:
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Wow, this was a rather large disappointment. The graphics, music and sound effects have all fallen short of MKII on this console, which is very odd. The controls are the same, but the additions to the gameplay have made things a bit easier, once you get accustomed to them.
There are a total of 14 playable characters (not counting the hidden ones), but there is still no save feature. You might want to play Ultimate MK3 instead of this, as it adds much more replay value, unless you are a Mortal Kombat collector.
Rating:
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THIS VERSION OF MORTAL KOMBAT 3 SUCKS. THE CHARACTERS ARE BORING HERE, THE GRAPHICS ARE BAD, THE MUSIC IS BAD, AND THE FATALITIES AREN'T AS GOOD IN THIS VERSION. THIS IS NOT REALLY A GOOD VERSION OF MK 3 TO BUY. BUT, MK 3 WASN'T REALLY THAT GOOD OF A GAME TO BEGIN WITH. IF YOU WANT THIS GAME, I SUGGEST YOU LOOK FOR THE PLAYSTATION VERSION AND LEAVE ALL THE OTHER VERSIONS OF THIS GAME ALONE. THIS WAS ONE OF THE LAST 2 MK GAMES THAT CAME OUT ON THE SUPER NINTENDO BEFORE IT WAS DISCONTINUED FOR THE NINTENDO 64.
Rating:
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this is truly the one of the greatest fighting games ever made. most of the character from MKII return such as jax, liu kang, sub-zero (unmasked) shang-tsung, kung lao etc. there are also new characters like sindel, sheeva, kabal, sector, cyrax, nightwolf, stryker, and smoke. the graphics are wonderful, the sound is great and the fatalities are really fatal. there is also friendship, babality, and animality. the combos are fairly easy to do and are fun to do over again. playing against computer is easy on very easy and very difficult on very hard. there are only 5 credits when u play, but there various cheats to help u in the game. kool stuff, kooler stuff, scott stuff an music test will realy help out in the game. cheats like 1 button fatality, enabling motaro and shao khan, extended fatality time really make the more fun than it already is. this is truly the best MK made and one of the greatest if not the greatest fighting game ever made for any system.
Rating:
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After failing to conquer the earth realm through tournament battle, Shao Kahn decides to get straight down to business and send "Outworld Extermination Squads" to North America. That's the short version of the main background story for MK3. Naturally a new crowd of fighters (along with some of the old line-up) gather to either put a stop to it or encourage it. There are fourteen fighters to choose from. Old favourites like Shang Tsung, Liu Kang, Kano, Sonya, Jax, Sub-Zero and Kung Lao return. The new fighters include Sindel (Shao Kahn's "queen" herself), Sheeva (the first player-controllable four-armed character), Kabal (a weird warrior with a mask), Cyrax & Sektor (two "automated" ninjas from Sub-Zero's clan), Stryker (a baton-weilding cop) and Nightwolf (your typical culture-preserving Red Indian). The gameplay itself has changed from MKII. Now there's a "run" button and new "auto combos." The fighting has been speeded up quite a bit and the fatality time is very reduced. MK3 reduces the strategic approach of the previous games and is more geared towards button mashing. The basis of auto combos is choosing the right button at the right time.
Since MK3 takes place mainly in North America, there are no more shaolin temples. The character and background graphics are quite good in the SNES conversion. The graphic resolution has also improved a notch from previous MK games. In a couple of stages, performing an uppercut on your opponent sends him through the roof of that stage and the fight will be transferred to the stage directly above! That's a tad innovative as fighting game ideas go. Aside from fatalities, babalities and friendships, MK3 introduces the "animality" (which requires "showing mercy" towards your defeated opponent before it can be performed). As for the fatalities they are fun to watch, like Liu Kang's "MK1 drop" and Kabal's "ugly face" and gory at the same time (though not as much as MKII). For the first time in the series, the player had the choice of three paths to take, either novice, warrior or master. Music and sound-wise it's okay as far as MK games go. Fluid controls too, though they should've made some of the finishing moves a bit easier to perform. The computer AI (artificial intelligence) is quite aggressive even in the "easy" mode.
If you have the previous MK games, don't hesitate on this one. Though not as original as MKII, if you got tired of its slow pace, and want more diversity in the finishing moves, Mortal Kombat 3 is for you. To get the most out of it however, you should play with the cheat codes on. MK3 also marks the period when Williams Entertainment, instead of Acclaim, started developing and distributing the MK games.
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