Video Games : Capcom Vs SNK: Millennium Fight 2000

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Rating: 5 out of 5 stars - Ah, Yeah!
It's been awhile in the making, and it could have been better, but Capcom vs. SNK is still my favorite fighter. 33 fighters in all (Capcom has the extra, of course), and yes, all the dream matches--Ryu and Ken vs. Kyo and Iori, Chun-Li and Guile vs. Mai and Terry Bogard, etc.--are just as fun as you'd think. Being the jaded gamer I am though, I'll whine about the flaws of the game first. My biggest complaint is about the absence of some characters. With the exception of Morrigan, the entire Capcom side is represented by Street Fighter characters. That's not bad, but, did Capcom REALLY think gamers would rather play as Dhalsim, E. Honda, Zangief, and Cammy over Mega Man, Strider, Arthur, and Tron? It's kinda hard to believe so. And as far as SNK goes, well... where's Andy Bogard, Krauser, Haohmaru, and Robert Garcia? These are main characters here people, and Capcom vs. SNK just doesn't have them. To top it off, EVERY SNK character was stripped of moves. What's up with that? Is Capcom jealous or something? Another major complaint is with the Street Fighters themselves. With the exception of Ryu, Ken, and M. Bison, all the Street Fighters look EXACTLY like they did in Street Fighter Alpha 3! .... Granted, graphics don't make a game, but it still annoys as they don't quite fit. They look downright cheap when compared to the SNK characters. And while this is a minor gripe, would it have hurt Capcom to put in some real endings to the game? Now, for the good points to the game. Well, first of all, it's Capcom vs. SNK. Any hard-core gamer already knows that this is a dream come true. To have Iori give his level 3 Maiden Masher to Ryu was something I've been dreaming about for years now. But of course, the game needs more than a license as its crutch, and Capcom, being the unofficial company for gamers that they are, knows this. The graphics are absolutely amazing. All the characters (excluding the pasted-in SFA3 characters) are extremely detailed. The backgrounds are enough to make you drool (they even have stage intros [SNK trademark]). My personal favorite was Akuma's stage. There's also lots of secret stuff to get in the game (more than Marvel vs Capcom 2). It takes forever to get all these secrets, but they are worth it. The music is pretty decent, too. Not being a fan of video game music (why listen to it when I can listen to the real stuff?), I must say really enjoyed a few of the songs (the stage music for M. Bison and Geese Howard was amazing). The control is exactly what you'd expect for a fighting game--nothing special. How good the control is for most fighting games, 2D in particular, depends solely on the controller design. And as most of you know, the Dreamcast controller isn't perfect (give me the Saturn or PSX analog controller any day of the week). The controls for Capcom vs. SNK aren't exactly in Street Fighter or King of Fighters favor--they're somewhere in between. Instead of the normal, six attack buttons that the Street Fighter series has, there's only four. And the SNK characters now play with a slightly more Street Fighter feel to them. Then, there's the much talked about ratio system. Personally, I don't mind it. The player gets four points to their selection of characters. Weak characters are one point, normal characters are two points, bosses are three points, and the hidden characters are four points. All this goes out the window once you get the secrets, but you still use if you play the arcade mode. You also get to pick between which groove you want--Capcom or SNK. Capcom's groove is just like the Street Fighter Alpha one, you have a super combo bar that levels up if you give or take damage so you can unleash you super move. SNK's groove is just like King of Fighters. Your bar levels up when you take damage, or you can can just do it yourself by powering up. There's also a groove point system. You get points by how you hurt your opponent and then get ranked. And as if all that wasn't enough, you get a training mode and a color edit. Another cool little quirk to the game is what characters do before they have a fight. For example, right before Ryu and Sagat fight, Sagat touches the scar on his chest. There's lots of these in the game, and my personal favorite was when Chun-Li fights Yamazaki. In the end, Capcom vs. SNK could have been much better...but as it stands, Capcom vs. SNK is a classic that every gamer should play. PS: SNK is better. Period.



Rating: 4 out of 5 stars - a solid fighter
This game is meant for long time fans of either capcom or snk's 2d fighters. ever since street fighter came out snk has been ripping them off with their own less popular fighting games, though snk fans argue that capcom ripped off snk,which explains the cast of fighting game only characters and no megaman or metal slug guys. this is an interesting game, with new fighting systems and button lay out. there are better vs. games out there though like marvel vs. capcom 2, so i'd reccomend that if you want good tag team fighting, but this is great for big 2d fighting fans.



Rating: 3 out of 5 stars - Average Vs. Fighter - - Wishing for more Vs features
NOTE: You must enjoy the art of 2D fighters before purchasing this game. Please do not buy this game if you think Tekken is the best fighter ever. You will be sadly disappointed. Now on with the review.

Well, I'm a huge Capcom fan. I own just about every game from RE to Marvel Vs. Capcom 2. Heck I own a Saturn just to play the 4meg Vs titles from Japan. I'm also a huge SNK fan. Mostly Metal Slug and Shodown, but I've played a lot of KOF 97/98.

So, imagine my excitement when Capcom announced Capcom Vs. SNK! A Vs title plus Capcom characters and SNK characters! OMG! This would be the end all of 2D fighters.

Sadly it's not. I miss that tag-team mode. Sure, you can select up to 4 fighters (based on fighter "level") but not being able to tag-team is a major disappointment for me. Also, there are no Capcom characters, just Street Fighter. Same goes for SNK characters, just KOF. Would have been nice to have Megaman and Metal Slug :) Or even some characters from SS 2 or 3. Tam Tam anyone? Now the graphics aren't as good as say Street Fighter Alpha 3, the menu system isn't the best for a Vs title and the game just doesn't have the same feeling as other Vs title's for me. The Groove select (select either Capcom or SNK power metering & super combo button selections) and real time metering is very cool however. It's fun watching your score go up or down on each successful hit or block. Plus when you get beat, your score drops down quite a bit! Makes you want to fight even better and more cleanly. Very interesting concept I hope Capcom will adopt for future titles.

In closing, the game should have been titled "Street Fighter meets KOF". That would have been a much more truthful title and I probably would have given it a better review.



Rating: 4 out of 5 stars - What kept ya?
At long last. One of the most anticipated fighting games of all time has finally arrived on our shores for the Dreamcast! The world's two biggest companies on the fighting circuit pit their baddest brawlers against each other in a no-holds-barred slugfest to see just who's the best. A lot of people have been waiting for this one to come out ever since Capcom and SNK announced late last year that they would be developing a game together, and now it's here in all its 2D glory. So, was it worth the wait? Does it live up to all the hype? Well...mostly. Overall, this is one of the most solid fighting games out there. The control is pure Capcom gold; tight and responsive (a little awkward for SNK veterans, but after a couple of games, it fits just fine). Four attack buttons instead of six means it even feels good on the standard DC controller. The gameplay is a little (okay, a lot) different than your average fighting game. You build a team of fighters using a points system. See, each fighter in the game has a rating of 1, 2, or 3, and you get 4 points to play with, meaning you can have anywhere from two to four fighters on your team! (The strongest characters have a rating of 3, the weakest a 1.) Not only that, you have two different fighting styles (Grooves) to choose from; an "SNK" style (which plays mostly like the King of Fighters series) or a "Capcom" style (which plays more like the Street Fighter Alpha series). Needless to say, strategy is this game's most important aspect, which is rare in a fighting game. The music is pretty much what you'd expect (some techno with guitar mixed in); nothing really memorable, but decent enough. There's a whole bunch of secret stuff to find in here too; mostly "EX" (alternate) versions of the original fighters, extra costume colors, and hidden stages, but enough to keep you playing for a good while to unlock them all. And lastly, the graphics. Since this game was developed by Capcom, all of the SNK characters were redesigned. They have a very "Capcom"-ish look to them; some King of Fighters fans may frown upon this, but the new looks fit the game pretty well. The biggest disappointment, though, is the fact that with the exception of Ryu, Ken, and M. Bison, all of the Capcom characters look exactly like they did in the Street Fighter Alpha series. When they stand across from the SNK characters, they look like they were just pasted in. Capcom really cheaped out on that count, especially when you consider how long it took for this game to come out. This flaw doesn't detract from the gameplay at all, though, which is the important thing. Backgrounds are top notch, and they all have a nice little "intro" sequence as well, which is an SNK trademark. Some of the stages will even interact with the ongoing fight, with toppling beams, shadows, and rustling leaves! When you put it all together, you've definitely got one of the standout fighting games of the year; overall great graphics, tight gameplay, a unique battle system, and even a decent replay value. Fight fans rejoice; the wait is over!



Rating: 5 out of 5 stars - One of the best SF titles in awhile.
This is probally one of capcoms best games since Super Street Fighter 2 Turbo. very fun. i strongly suggest buying a copy if you enjoy 2d fighting titles.


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