Video Games : Marvel vs. Capcom 2

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Rating: 5 out of 5 stars - The Greatest Fighting game for DreamCast
I love fighting games and when I first played Marvel vs Capcom 2 I was shocked. I couldn't believe my eyes, 56 characters ranging from Jill from Resident Evil to Iron Man, this was just one of the things that made me give this game 5 stars. You get everything that a great fighting game needs, great controls, great graphics, great levels and a great final boss!!! I have the first Marvel vs Capcom and that is nothing compared to this. Some problems with the first one were the controls were hard to control and there weren't enough chracters. But then #2 comes out and fixs all of those problems and then some.

If you like fighting games and you have a DreamCast, go get this, NOW!!!!!!!!!!



Rating: 5 out of 5 stars - One of my favorites!
I bought this after playing it several times at the arcade and finding out that it was coming to Dreamcast. 56 Characters! That was so many I thought. All with their own unique moves. No matter what though, no matter how hard you play at your home, if you don't play at the arcade you will soon find out you are nothing. I played this game for so long thinking I was really awesome at it and then went to play it again at the arcades and was getting [stuff] kicked outta me. Human opponents are FAR more challenging than even the highest difficulty AI opponents on this game. That would probably be my only complaint about this game is the AI difficulty. Everything else is awesome!



Rating: 5 out of 5 stars - The Dream Crossover That Takes Fantasy to the Next Level!
Marvel vs. Capcom 2 is the most incredible, red-blooded and fast-paced fantasy fighter ever conceived in the gaming world, even beyond the 3-D fighters like Tekken or Soul Caliber. And that's quite a startling feat considering MvC2 is laid out in 2-D graphics sporting zip realism. The controls are the game's strongest point. Instead of the typical 3-Kick and 3-Punch system as in previous fighers, MvC2 contains a 2-Kick, 2-Punch system in which the remaining two buttons can call forth the resting two fighters as assists. What a convenience! Plus,a memorable rock/jazz score, brilliant originality, a 5-Level Hyper Combo gauge and Triple Team Maneuvers all are included in the package that shows us why Capcom is simply Marvelous!

Favorite characters used:

1. Cable- The coolest new Marvel hero in the Capcom arena, Cable is the long range fighter of the 50+ characters playable. He uses guns, lightning spears, electrical punches and freeze grenades in his arsenal. His finisher, "Hyper Viper Beam", lags on the ground. But on air, it's the deadliest hyper combo made. Connect your opponent with a few combos or wait until the opponent's assists arrive, and then use the finisher! Cable's Psimitar, among the most complex looking of uppercuts, can send a foe into the air for a long time, so it's a good distance maker. The Regular Viper Beams come in two forms; fast and weak, or slow and strong. The first beam is recommended against opponents with great speed; other speeds, you know what to do. Easily, Cable can ward away the worst of foes without leaving himself wide open, so he may be the easiest character to control.

2. Tron Bonne- Mega Man's scientist friend looks goofy riding on her weapon-packed android, but she can get the combos done! Tron Bonne can trap opponents with a slow gun (the least useful attack), shoot out Servbots (her waiter creations) or zoom her robot full speed to drill the foe. The zoom does great damage and scores several hits, so connect a foe with a simple combo beforehand. Tron Bonne, like Cable, has a good range.

3. Hayato- This sword-wielding kid from "Star Gladiator" is armed with the sleekest plasma sword in the business. His dashes score great damage and can confuse foes. Hayato's greatest weakness lies in the lag time of his attacks, as well as his lagging defense. Hayato's Siden, however, is a great assist maneuver.

4. Captain Commando- Captain Commando (based from Capcom. Get it? CAP-tain COM-mando?) has range and moves that can come close to rivalling Cable. Commando has a flamethrower on one hand and an electrical glove on the other, releasing his two most dangerous attacks, Captain Fire and especially Captain Corridor, the most unpredictable anti-air explosion in the series. Commando has a better advantage here than in his first experience, because now that the areana is higher, he can utilize captain Corridor to send the opponent up, and then thrust the bizarre Captain Sword to send the opponent down! Another great finisher of his, the Captain Storm, is among the best-looking finishers of them all. Here, he uppercuts the foe several times into the air, and then his running buddies dash onto the foe, before Captain Commando slams a powerful Captain Corridor to finish the opponent off!

5. Gambit- Marvel's favorite Cajun may have several moves that are difficult to pull off, but the easy moves can do the job just as well. Gambit can thrust Kinetic Cards (or, when in diagonal directions, Trick Cards) that stab onto the foe before exploding. The best asset of these cards is that there's little clue how to jump over them; the cards move too fast! Gambit has two extremely good finishers. One is the Cajun Explosion, a move where he leaps into the air and throws cards that can explode across the screen, making this move exceedingly difficult to avoid. Cajun Explosion is best recommended when your opponent is having lag time on the ground. The other, better finisher is the Royal Flush. Here, Gambit thrusts his staff into the air and lobs thousands of cards to stab the opponent. Royal Flush does great damage and is also very fast. If you want a Triple Team Hyper Combo that scores lots, Gambit's Royal Flush can do the trick.

6. Ken- Mr. Masters, he of the legendary Street Fighter series, has become highly improved for this version. The wider arena means that Ken has better chances at linking his combos with furious fiery punches. Ken's best move is the Fiery Shoryuken, which scores multiple hits and is useful for keeping away troubling foes. Another great move is the Flying Hurricane Kick, in which Ken flies diagonally upward with feet flying fast and furious. Trap your opponent in a combo before doing this. Ken also has 3 finishers, the Shoryu Reppa (dashing chain of Shoryukens), the incredible Shinryuken (a vertical fireball uppercut) and the stylish Hyper Hurricane Kick (starts like a kicking version of Shoryu Reppa, ends like a Fiery Flying Hurricane Kick). Use all of Ken's moves when you get the chance; all are versatile.

MvC2 rules..Nuff said.



Rating: 3 out of 5 stars - Marvel VS. Capcom 2
I actualy liked it.I think its a great game . the selection af carikters is great and so are the special atacks.If I to make any adition it would be beter graphics.



Rating: 5 out of 5 stars - A masterpiece in fighting game history!
This is a great fighting game, it will take some while to adapt to it but it's worth it. To unlock secret characters you must play either, Arcade Mode, Score Attack Mode or Training Mode, although training does not give you much points. If you are a beginner in this game the first characters you buy will cost 800 points or less, then the price starts to go up and up, In the Secret Factor mode where you buy the characters, colors or stages there are three sections to buy from, first section is colors to buy, which also includes levels at some point in the future, the next section in cheap characters, the third section contains expensive characters to buy. I am great at this game, I have not gotten all the characters but this is the thing, once you become good at it, it gets boring trying to collect money because it takes very long to win one match in this game and there are 7 levels including the last boss Abyss who has three forms, total of 8 levels. After all that you just don't feel like doing it all again, sometimes you have to beat the game once, and then beat at least 2 levels to have enough to buy a character that cost 2000 or more points. Here are some pointers in the game, # 1 Abyss' hardest form is his first one, yes you might not think so but it's true, the second form is the easiest when your using Iron Man, just keep away from him because he only stays inone place, and keep on doing Unibeam and when you have special do Proton Cannon, it's not smart to combine 3 specials because you should save it for his last form.
The best combination of characters to use to beat Abyss' last form is B.B.Hood, because her special is strong and takes up alot of the screen, Iron Man for his Proton Cannon, third could either be Mega Man or Blackheart. One of the strongest if not the strongest triple team special in the game is Iron Man, B.B.Hood and War Machine, don't believe me check for yourself. The strongest specials in the game are owned by Shuma Gorath, Blackheart(If done correctly and standing in the right place), and last but not least a tie between B.B.Hood and Iron Man, I could be wrong but as far as I know it's correct. For those who odn't know how to do a triple team special you must have 3 on your special meter, then tap and hold the top trigger butons and the last thing you have to make sure is to get you opponent in it! I really reccomend this game to people who love fighting games and fighting games with extremely high combos,if im no mistakened you start off with 24 characters and make your way up to buy the others. This is a really great game


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