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Rating:
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I literally hit myself over the head in thinking "why i did'nt get this game when I was younger" because finally playing it is super fun! I heard many good things about Mega Man 2 on Nintendo Power magazines and a few of my peers, but I just did'nt take the time to play it. Unlike many 70's and 80's babies, I did'nt own a huge library of Nintendo titles because they were very expensive and my dad encouraged us to rent them before we decide if we want to own them, but I should have given this a shot back in the day. Mega Man 2 was rented out most of the time, but I should've snagged it that one moment it was staring at my face. I finally bought a used copy off Amazon that still plays great.
Mega Man must face Dr Wily, again so he must go through 8 of his new creations and absorb each and every one of their powers to use against robots that varies in weaknesses. The most useful weapons to use are the Metal weapon and the Quick weapon of which may be used on almost all occasions without quickly depleting your power bar. I haven't yet completed the game, of which I intend to do, but it is a hard game and requires quick strategy, serious thinking, and moderate memorization to get through the first few of Dr. Wily's stages. Just because a game is hard does'nt always mean that its bad. It is one of the top 10 NES games and the gameplay/graphics/greatness more than proves it. It was well advanced for 1988 and it still a great game to play in 2008, so its better being 20 years late than never having to play it at all. I will plan to get Mega Man 1 and 3 in the future, but I will ignore the last 3 in the NES series. The reason why I did'nt get the PS2 Anniversary collection is because I heard that the last 3 Mega Man games were not that great and I did'nt want to risk it with my money. Another reason is that I like the joy of building up my NES library with good games that I did'nt get to do in the late 1980's and early 1990's. Many popular used, but decent quality NES games are dirt cheap and are worth the investment and the thrill if you still have your NES today.
Rating:
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The first Mega Man game was one of the first games of its tipe. But now with more weapons and robot masters,more Wily stages,a soundtrack increased 2,000 fold-we have the perfect Mega Man game! No other Mega Man game has yet to match its greatness besides Mega Man 3! This game will make you want to foil Dr. Wily's plans over and over again! If you have an NES...this is a great classic to add to your collection! Or you can at least find it on Wii's Virtual Console eventually,or you can get the Mega Man Aniverssary Collection which has Mega Man 1,2,3,4,5,6,7,and 8. If you liked other games of the series or ofits tipe,you should get this game!
Rating:
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I've been a fan of this franchise for 18 years now, which is the first time I decided to rent MM2 from the local video store already having been out for at least a year at that point. Little did I know, I was about to play a game in a series that would keep me engrossed for years to come.
In case you are not familiar, the premise of MM is to defeat enemy "Robot Masters" and gain their powers to defeat yet other robot masters (RM), since every RM has a vulnerability to another RM's weapon: an ingenious concept. This is the first title in the series to feature 8 RM's (MM1 has only 6). Also, if you are looking for a game in which you can set or beat high scores, this is not the game for you since there isn't a score keeper (MM1 does have a score tally though).
This game almost didn't happen because Capcom actually did not feel that MM1 was successful enough to warrant a sequel: it was Keiji Inafune, the series producer, that persuaded management to allow him to pursue the development of this game and only on his time. The rest of the gaming universe is thankful for that! The MM series is notable for it's extremely memorable and outstanding music and gameplay as well as great graphics (during that time of course). Many credit the immense success of the series to this particular title and rightfully so. If you haven't played it and you own one of the 5th generation consoles, do yourself a favor and pick up MM Anniversary Collection (that is, if you don't have an NES). If you have an NES, the good news is that this title is in abundance. Pick it up.
Rating:
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4.5/5 stars.
The Men were all pretty cool. Some were even original.
There's Heat Man, Bubble Man, Metal Man, Wood Man, Air Man, Crash Man, Flash Man and Quick Man.
Difficulties are as follows:
Heat Man - 6
Bubble Man - 3
Metal Man - 2.5
Wood Man - 5
Air Man - 7
Crash Man -7.5
Flash Man - 3
Quick Man - 8.5
Then you go to Wily's Castle, which is of medium difficulty and interesting to say the least.
You get a chance to beat the pants off of some Dragon thing, that's annoying to say the least, but easy.
You fight Dr. Wily twice, in a contraption he has concocted and out of it. He is mildly difficult the first time, and hardest the second time around.
Graphics - 3.5/5
Sound/Music - 4.25/5
Controls - 6/5
Game Play - 4/5
Overall Difficulty - 3.5/5
Overall Grade - 4.5/5
Rating:
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Mega Man II is perhaps the best of the original series on the NES. It may not have a fantastic plot, but those of us who remember the NES days weren't too concerned with plot anyway (remember, you were Mario going to rescue the Princess from the clutches of King Koopa). Mega Man II introduced a few things to the series that the first one lacked. The biggest new assest was perhaps the Energy Tank. While you could only carry four, it was nice that for once I didn't have to go back and forth killing enemies for energy pellets.
The gameplay was a step up for this. Mega Man II also has more balanced difficulty. It isn't just the energy tanks, it's that you're more likely to survive in cases where you can't. There are eight robot masters as opposed to six, and the weapons are a little better. The element of Robot Masters being weak to other Robot Master weapons is still there, and it works out even better here than it did in the first one. It's a bit more unpredictable.
The difficulty may be balanced, but it isn't by any means the hardest of the Mega Man series (the first one is). It's actually one of the easier ones in the series. The bulk of the difficulty may come from Quick Man's stage, and even that can be taken care of quite easily. Taking on the robot masters a second time is also pretty easy when you've got all their weapons to use against them, and they always drop an energy pellet that restores probably more damage than they'll do to you. In other words, the game is not a challenge. There are still moments where it's difficult, but for the most part, unlike the first game, it seems more managable than the first game.
The music is also a lot better, and so are the graphics. There are fewer graphical glitches, and the music gets stuck in your head for a long time. Mega Man II is a huge step above the original Mega Man in all respects. It plays better, it's not nearly as difficult (even on the difficult setting) and has fantastic music to boot. This is the Mega Man game that serves as the staple for the series.
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