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Rating:
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This is my favorite old MK game. It has good fatalities, good graphics, and good characters. It has many good characters like my favorite sub zero and my 2nd favorite Reptile. Like I include in almost all of my reviews there is one thing I and maybe you will dislike. It is how hard it is. I mean once you get to Shao Kahn (IF YOU CAN) it's like a mouse against the hulk but out of all it is a very good game. If you would like to know if i have any more reviews look for my logo which is SMK at the bottom of the review. It might also be at the top by the title. OUT!
(LOGO) SMK
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Very little differs between the arcade version of MK2 and the Super NES version. You really can't ask for something better out of a game converted from a cabinet to a 16 bit system.
MK2 is probably the strongest game out of the whole MK series. It has plenty of fatalities, friendships, etc, but not so many that there's an endless list of button presses to memorize. It has great graphics and great characters, my favorites being Baraka and Kung Lao. It's just as fun to watch as it is to play. Like all MK games though, it's challenging as all heck. Don't waste too much of your life on this game, but play it on the easiest difficulty and be sure to look up fatalities online. Try to buy it cheap somewhere. It's a good game.
Rating:
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mortal kombat II is one of the undisputed classics in the pantheon of fighting games. even better than the original, MKII for the super nes was one of the best ports of any arcade game ever, especially for a 16-bit system. the sounds, graphics, and frame rate are excellent translations from the arcade version. nintendo had the common sense to bite the bullet and include all of the blood and gore that made the genesis version of mortal kombat outsell the super nes version by a long shot. this change combined the with the super nes's superior processing power and graphical/color capabilities but the nintendo port of this game heads and shoulders above the awful genesis version. the gore in this game is excellent: when someone explodes you can actually pick out the individual body parts. the fatalities in this game are undoubtedly the best and most creative of the series while the friendships and babalities are an interesting addition that truly marked the peak of the franchise before williams took over and the mediocre MK 3 came out.
mortal kombat II also marks a watershed moment in console gaming history, as the release of this game coincided with the first true surge in research over whether violent games fueled violent behavior in youths. the eventual console release was much lauded in all the gaming magazines and was promotional efforts were literally all over the place. i had loved the arcade version and this development made me await the home release even more impatiently, as i could tell my $10/week addiction was about to be made available 24/7. being about 9 when this game first hit consoles, my parents of course deemed it too violent for me to have access to all the time and i was relegated to renting it once a week. that became a problem eventually, as all of the rental stores in my area would frequently have their entire inventories of the game rented out the minute they became available and many copies were never returned! in those ancient pre-internet days, i remember scouring every game magazine i could get my hands on in order to access the various fatalities and special moves to be found in the game. i'd recommend buying not only this game but midway arcade classics volume 2 as well. it contains a perfect arcade rendering of MKII and MK3 and it finally renders the super nes version obsolete after its 10 year reign.
Rating:
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A very enjoyable fighter for the Super NES. For 1994, this game looks sharp, with detailed character models and cool backrounds. The music and the sound effects are just okay; a bit on the repetitive side for me.
Mortal Kombat II's gameplay is much like Street Fighter's. A 2D fighter, you move with directional pad and push the triggers to block, while the action buttons make an attack. The special moves, while a bit hard to pull off, are very rewarding, and the fatalities are, well, delicious.
With only 12 playable characters (with a couple of hidden ones!) and the lack of a decent save/password feature, this title lacks some decent replay value, but this is still a fine entry in the MK series, and is well worth your money.
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THIS SEQUEL WAS GREAT, EVEN BETTER THAN THE ORIGINAL! UNLIKE THE HOME VERSION FOR THE FIRST GAME, THIS HOME VERSION FOR THE SEQUEL HAS THE GORE AND THE FATALITIES THAT MK FANS LOVE! THIS TIME, SOME NEW CHARACTERS LIKE KITANA, MILENA, BARAKA, REPTILE, AND MORE. AND MY FAVORITES FROM THE LAST GAME ARE BACK, LIKE SUB ZERO, SCORPION, JOHNNY CAGE, AND RAIDEN. THE GRAPHICS ARE OUTSTANDING, THE FIGHTS ARE VERY FUN, AND THE CHARACTERS ARE EVEN BETTER HERE THAN THEY WERE IN THE FIRST GAME! THIS IS A MUST-HAVE FOR ALL MK FANS.
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