Video Games : The 11th Hour

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Rating: 5 out of 5 stars - I FINISHED IT! I WON, I WON!
Oh Stauf, you rascal. I came to rescue a dicey damsel and you threw your worst at me. Granted, I'm no Eistein. Yet, I won. I beat you through mazes and puzzles and mockery and sarcasm. Come back. I'll be waiting! Terrific 3D-game with many progressive challenges to taunt you, goad you, and lure you into finding a way out of the Stauf Mansion. You don't have to blow your thumb trying to shoot someone, no where to do that. This game is scary and contagious. Enjoy! We did and still do. The challenging puzzles are capable of being revisited after you finish with the demonic toymaker Stauf. This game is not for young children.



Rating: 4 out of 5 stars - A creepy--and tough!--return to Stauf Mansion!
Lots of cool FMV (with mostly good acting, even!) makes the story really unfold as you progress. The two levels of problems to solve (solving the riddles, and solving the puzzles) keep the player from getting fed up with one or the other--most times, if you're tired of riddles, there's a puzzle you can work on, or vice-versa. Plus, this time around, you get the feeling that Stauf is really out to get you--his taunts seem to have just a little more barb to them that makes you nervous....



Rating: 2 out of 5 stars - A poor sequel to a not-so-great game.
While The 7th Guest was hardly a fantastic game, The 11th Hour is not even up to its standard. The 11th Hour is mostly boring, and doesn't have the same sense of energy or personality that helped set The 7th Guest apart from other CD-ROM showcase games of the early 1990s. Even if you were a fan of The 7th Guest, The 11th Hour is boring and better skipped by. CD-ROM games these days generally need to be at least a little more than graphics showcases; the inheritance of The 11th Hour is no longer enough in this day and age.


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