Rating:
- As close to real as you'd want to get...
If realistic spec ops is what you're after, this is your game. A "shoot 'em up" arcade game this is not -- though, when on your mission, it does demand the fast reaction times as required in Quake.
This game is a balanced blend of pre-mission planning and 1st person action. If you don't like misson planning, you can select a default plan, then "lock 'n load"; go hunting for the bad guys. There are lots of "shoot/don't shoot" situations that make this more demanding than the "shoot everything that moves" type games.
Knowledge of close quarters combat tactics is very useful, otherwise you'll learn the hard way about room clearing and angles of fire.
Some may find mission planning details tedious, but they allow a wealth of subtle choices that can impact mission success to varying degrees. Learning the many control functions is challenging at first, but I was up to speed - and having fun - with the most common fire and movement commands in 15 minutes.
An engrossing simulation if you're an armchair spec ops enthusiast. I found myself ducking to the side when under fire!
- Zzzzz....
- not worth the wait!
- stupid
- Rainbow six
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