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Rating:
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Time hero preventing alien harvests. Different time lines = different vehicles.
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I find this game was very well thought out. The harvesting wall alone adds very much to the story. (A shield boundary that you can't pass.) As you progress through the game you get newer weapons and vehicles of that time period. Its rewarding when you stumble across a tank and then in turn wreak havoc on all aliens that you come to. Planes,boats,bikes, firetrucks you name it this game has that vehicle.
This game sounds great also. YOu can hear the rifle reverb, all vechicles sound different and it has very interesting mood music.
This game is very interactive which is why I like it so much. As you beat bosses and levels you can wrap back any time you want. A simple touch is that you can turn on or off all candles,lanterns,torches and lights in the buildings. You have to pull switches block windmills and at one point, use a fire truck to put out a fire.
Ripping through the jungle in your jeep.. OHHH sheeet. to fast. You ditch it into a pond. There is one less jeep you can drive.
This game is an orginal game idea that always earns bonus points. And it was done very well.
To sum it up. I like the levels, all the vechiles, the graphics of mutalating a alien with a maching gun on the tank. The puzzles aspect. Its great.
Some people are just a little to tough on this game. It reminds me of starship troopers so much.
A very worthy classic. 4 1/2
Rating:
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I have to admit, as much as I want to praise this game, it is mostly wasted potential. Even though this game came out in the later stage of the N64's run, it has the graphics of a third party release title. (Read: They're not all that great.) Everything about the game reaches towards high concepts, but almost nothing reaches its goal. The idea is that you are a timetraveling hero who has to save the world from various attacks from interstellar insects throughout history. While the story is pure fluff, the gameplay (at least in theory) is not. DMA is well known for the Grand Theft Auto series of games, and Body Harvest follows a similar formula. You shoot things, then you get into various vehicles and shoot more things. The main difference is that in Body Harvest you don't want to run innocent people over.
The controls are innovative and simple, but not very well implimented. Its easy to get the hang of walking and driving the multitudes of cars/boats/planes/tanks, but the controls are too lose for your character to move around with much precision. In addition, the aiming system also fails to live up to its high concept. Basically you press the aim button, which brings up a cool looking recticule, but limits your movements. However, since the enemies are so slow and predictable, and the areas are so spacious, battles boil down to mere shooting galleries. When the enemies get tougher, faster, and more numerous in the later levels, it remains a shooting gallery, just with the bugs doing the shooting. At this point in the game, vehicles become not just the coolest part of the game (and they are cool) but totally necissary, since you are toast without them even on the easy difficulty. Combat in vehicles, even with aiming cababilities, usually devolve into shooting whatever is right in front of you.
Basically, this is a high concept game that didn't quite make the grade and feels very rushed (despite the fact that I waited a long time during its extended development.) Furthermore, with the next generation systems now on the market, the graphics and framerate become simply unacceptable and this game might be better off when viewed as a curiousity piece or a very early beta of Grand Theft Auto 3,
Rating:
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As Adam Drake you go back in time to stop an alien force from totally destroying the human race. You have a colorful array of weapons and about 70 different vehicles at your disposel. But over-all, the story-line is a little predictable, and the objectives are a little frustrating, but it is a pretty cool game.
Rating:
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This game is like, Blast Corps only you can go into all the Houses. Driving around and shooting thing's is Kinda' fun, But it can get boring. The game seem's to be more like an RPG game, And since I like RPG's I enjoyed the game a little bit. But, it's not really a game you'd want, To go back and Play.
Rating:
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Don't judge this game by the pictures, or you'll be one of many to miss this tragically overlooked game. While the grahics are very bland and utilize heavy fogging, that can't detract at all from the quirky, action-packed fun that's to be had in this title. In the simplest terms, you go around and blow up big bugs, but the addition of puzzle-solving and some non-extermination related tasks - like putting out fires - make for a deeper experience. Add to that the ability to commandeer any parked vehicle and drive it to fight the bugs, and you've got one cool game! There is one thing I HATE about this game, though, and it's the save feature. You utilize the standard save point system, but it was poorly implemented in some cases. For instance, after beating the second boss in the first world, you go to the next level by a boat you picked up earlier in the level. However, if you don't beat that next stage, and load up you saved game, you're on the island where you beat the boss - with no boat! You must then go throug the entire secong level, pick up the boat, and cross into the new world. Annoying, eh? But if you can put this aside, there's a great game to enjoy.
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