Video Games : Sherlock Holmes: The Silver Earring

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from: Dreamcatcher Interactive

 : Sherlock Holmes: The Silver Earring

Amazon.com's Price: $9.99
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Amazon Maximum Age: 20 years
Amazon Minimum Age: 144 months
Binding: CD-ROM
Brand: Dreamcatcher
EAN: 0625904590213
ESRB Age Rating: Teen
Format: CD-ROM
Label: Dreamcatcher Interactive
Manufacturer: Dreamcatcher Interactive
Model: DRM59021
Publisher: Dreamcatcher Interactive
Release Date: August 07, 2008
Sales Rank: 2956
Studio: Dreamcatcher Interactive

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Product Description:
Solve another great adventure in Sherlock Holmes: The Silver Earring. At a reception organized in honor of his daughter, Melvyn Bromsby, a rich tycoon, is about to make an important announcement concerning his future business affairs when, all of a sudden, a shot rings out. Sir Bromsby collapses, having suffered a mortal wound to the heart. Use your impressive array of skills to solve this intriguing affair.

Windows XP / Me / 2000 / 98



Customer Reviews
Average Rating:  out of 5 stars

Rating: 4 out of 5 stars - Sherlock Holmes is smarter than you
For ten dollars, what an excellent game! From the same voice-acting as Sherlock Holmes: The Awakened and Sherlock Holmes: Nemesis comes the case of the Silver Earring. Holmes and Watson, as in the two 'later' games are played quite well.

I wouldn't ruin the plot but will say this. Plenty of people die and it is up to Holmes to link Brazil, a pillow, cigarettes, a ball-room function, and a young woman's fortune together. Needless to say when the case is resolved, bravo if you figured out who the real culprits were on your own. I for one needed Holmes to explain it to me, using very small words.

Graphic Wise, the game is decent but the human characters are blocky and move like robots.

Music is limited and the later games were far better at including more period sounds.

Movement is a true pain, rather than by arrow key, you must use your mouse cursor to tell Holmes where to go. Normally I would not complain except several times there are cases where swift movement is key, and the game is dreadful at it. There is a situation involving guard dogs, and later a fire, which seems to be the main complaint from users I've found online, and rightfully so!

At the end of each segment, a quiz is given where you must answer questions and link them to evidence. A neat feature except the game is exacting in which evidence you need to use. A few times, the testimony of another would have sufficed.

For ten dollars the game is interesting and not too challenging. The puzzles sadly revolve around little math games. Who does math for fun? If you do, do investigate the other games!

Like the other games you are more a witness to a movie than a real interacting detective. But that is not so bad. Watching Holmes work makes me feel like Watson. I see everything but observe nothing and am amazed by Holmes' conclusion at the end!



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