Video Games : Sonic the Hedgehog - SONIC CD - for Sega CD

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 : Sonic the Hedgehog - SONIC CD - for Sega CD

Price: $65.00
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Binding: Video Game
Brand: Sega
EAN: 0010086044072
ESRB Age Rating: Everyone
Format: CD
Label: Sega CD
Manufacturer: Sega CD
Model: 4407
Publisher: Sega CD
Sales Rank: 13197
Studio: Sega CD

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Editorial Review:

Product Description:
1993 for Sega CD



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - One of the Best Sonic Games to date
Let's cross time and space to retrieve the fabled Time Stones from Eggman on the Little Planet and rescue Amy Rose from Metal Sonic!
Without further ado, Review time:
Graphics: Great Graphics on par with Sonic 1 & Sonic 2, the Special Stages' graphics and the moments where the Sega CD's scaling capabilities are shown are the best along with an awesome anime-like sequences for the opening and ending!
Control: Standard Sonic controls, but great nonetheless despite a bit of a watered-down Spin-Dash
Sound & Music: The Sound is awesome, the music is not too shabby (and Sonic Boom is awesome) but I found the Japanese and European versions' music is better than the US version in some ways after listening to them on [...]
Plot: Dr. Ivo "Eggman" Robotnik has learned of the secrets of the Seven Time Stones of the Little Planet over Never Lake and plans to use them for Dominance, while using Metal Sonic to kidnap a female pink hedgehog named Amy Rose and now it's up to Sonic to save the day!
Fun-Factor: Collecting all seven Time Stones, traveling back and forward in time, awesome gameplay and soundtrack is without a single-itty-bitty doubt one of the best Sonic Games!
And so: Buy it! It will make this a great addition to your Sega/Sonic/Sonic Team/Sega CD Collection!

-J. Garten




Rating: 5 out of 5 stars - It's a Super Sonic Flight!Sega CD's finest game.
(This is the Sonic Gems Version)After Sonic 2 this is my favorite Sonic game.And out of the whole series,it is probably the most unique.The story takes place between Sonic 1 and 2(which explains why Sonic looks identical to himself in Sonic 1).Sonic and his self proclaimed girlfriend Amy Rose travel to a planet that appears over a lake every month.They find that Dr.Robotnik has taken over the planet.Amy gets kidnapped(By Metal Sonic) and it's up to Sonic to find her.Turns out the planet holds 7 gems that control time.As typical of the Sonic series Robotnik has every one.So Sonic also has to get the Time Stones back or something horrible will happen.(I'm not sure what,so don't ask)As far as gameplay Sonic CD really is just Sonic 1 redone.BUT....it has one cool feature.If you past certain posts scattered through the 6 zones you can visit the same zone in a different time period like the past,and 2 different futures.Also,there is a machine hidden in the past and if you destroy it you change the far future and destroy all enemies.As far as I know no other game has this feature.The bosses are really interesting,some aren't even the typical Robotnik duel.In fact,two bosses don't even involve hitting Robotnik.The music.Oh my,where to begin......IT'S FREAKIN INSANELY AWESOME!!!!All the zones have 4 incredible themes each for the Past,Present,Bad Future and Good Future.And of course there is the legendary title theme Sonic Boom.The zones are quite as fun as the music although Wacky Workbench is quite challenging.My favorite zone is Stardust Speedway.Now a fair warning before I conclude.The Sega CD that Sonic CD was released on is incredibly rare and quite expensive.I play this game on Sonic Gems collection on Gamecube so I would buy that if you don't own a Sega CD.Either way,this is one Sonic game no one should miss.Buy it and love it.



Rating: 5 out of 5 stars - a dark sonic game
This sonic game was exelent and what made It better then preveos
sonic tites is that it was more darker then befor to find out how dark it is you buy it



Rating: 5 out of 5 stars - Sonic's Shining Star
This was Sonic's greatest moment of all. Sonic CD allowed our little blue hero to enter the, then uncharted, world of laser disk games. The theme song, Sonic Boom, had vocals this time, the stage music was the best out of the series so far, (I'm pretty fond of the music for the Palm Tree Panic zone myself), and it featured the first appearances of Sonic's would-be girlfriend Princess Sally (known as Amy Rose in North America and the U.K.), and his evil silver plated twin Metal Sonic. The story: Amy gets abducted by Metal Sonic which tips Sonic off to who the bad guy is. Dr. Eggman, what a surprise. Seems the hard boiled one has discovered the exsistance of the Floating Planet, a small planetiod that orbits Mobius, and has decided that it would make a perfect egg fortress. Using a new group of crystals called the Time Stones the dasterdly doctor can go back into the Floating Planet's past and rearange it's history thus changing it's future into his own twisted image. Whew! That's a long plan. He has kidnapped Amy to use her as bait to lure Sonic into the trap that is Metal Sonic. Can Sonic save both Amy and the Floating Planet and stop Eggman from screwing up history? Well for once he can take it slowly, after all, he has all the time in the world...so to speak.



Rating: 5 out of 5 stars - An essential, most overlooked Sonic game and also my favorite
Sonic The Hedgehog CD(1993). Sonic's third adventure, and the only Sonic game released on the Sega CD system.

By 1993, Sonic 2 had already been out for a year, and the series had become one of the biggest things in gaming around that time. But before Sonic 2 had even come out, Sega had begun the workings of what would eventually become Sonic CD (hence the reason for the similar graphics like Sonic's animations and the shield and lamposts from Sonic 1). It was also around 1993 that Sega had begun to promote their Sega CD add on, so they also thought it would be a good idea to jump the gun and throw their mascot on that system as well. Thus, Sonic CD came into existence.

Now unlike some Sega CD games which were just Genesis ports with added CD-quality music and the "CD" thrown on the end of the title, Sonic CD is actually its own game, and boy does it sure do a lot to stand out from the others. This adventure sports 2 awesome soundtracks (one for Japan, and another one for everywhere else), TONS of levels, some new tricks, and most evidently the main feature of the game: the ability to time travel. That's right. You can literally CHANGE TIME PERIODS WITHIN EACH ACT FROM THE PAST, PRESENT, AND FUTURE! How cool is that? Sadly, to this day, no other Sonic game (and even most games out there) has ever tried to mimmick this awesome feature. Now some Sonic fanatics out there will tell you that Sonic CD isn't an official Sonic game, and they'll put it down relentlessly in favor of the Genesis titles. While I agree that the Genesis Sonic games are all classics, don't listen to these fools who diss on this masterpiece. It's a very underrated game in the context of the rest of the series sadly due to its only platform being the Sega CD, which few were willing to shell out cash for a whole system just to play one game (let's face it, aside from Sonic CD, the Lunars, Terminator, Snatcher and a handfull of others, the rest of the games on the Sega CD were nothing but FMV crap). But there are many who have, and most will tell you it is indeed a great game and fits right alongside greats in the series like Sonic 2, Sonic 3 & Knuckles, and Sonic Advance 3. Now let's look at all the neat stuff this game has to offer:

PROS
-COOL SOUNDTRACK! Yes, it's dated and veeery early 90s sounding, but a lot of the level tunes fit their environments really well, and some songs even flat out rock! The "Sonic Boom" theme song will be stuck in your head for days. There's a bit of hip-hop thrown in there with some corny tacked on "do-wap" style vocals, but overall the soundtrack works. Sonic 2 still holds the top spot for best music though.
-FAST PACED, INTRICATE LEVELS TO EXPLORE. Unlike the loosely fixed paths of Sonic 1's stages and the polished warp speed environments of other games, Sonic CD's stages are very layered and have huge areas to explore at any place in the stage. Plus, they also have a slight "roughness" to them and don't seem solely based on perfect speed through formulas that the other Sonic game's stages were designed for.
-SOME OF THE MOST INNOVATIVE BOSSES IN ANY SONIC GAME. Just look at some of them: A pinball machine level-boss, a boss surrounded in breathable bubbles to break through, and a race with Sonic's metallic twin, Metal Sonic. 'Nuff said.
-I've mentioned the time warping already, but I must address the feature that lets you CHANGE THE FUTURE OUTCOME OF EACH STAGE. That's right, each level has both a good and bad future, in addition to the past and present. The past has a very organic, pastel look to it, where as the present is more bright. The good future also appears bright, though with machinery and wildlife existing in harmony, whereas the bad future is depressing and depicted much like a graveyard of the present or good future of a particular zone. To get the good future, you must travel to the past and destroy a robot generator thing. This actually gives the player a reason to explore the levels besides simply cruising through them.
-AWESOME SUPER PEEL OUT MOVE! Why this wasn't put into any other Sonic game is beyond me, but this move is basically a super speed dash without the spin, and Sonic's feet look like a figure 8. Really cool.
-VERY AWESOME STORY AS WELL. Technically, since it takes place between Sonic's 1 & 2, Tails is nowhere to be found, but in his place is the introduction of Amy Rose (who you'll see a lot more of in the Sonic Adventure games and the GBA titles). Metal Sonic is much better than the Robo-Sonic thing from Sonic 2 as well.

CONS
-THERE ARE 3 ACTS PER ZONE, BUT THE THIRD IS JUST A PIT STOP. You'll only fight a boss in this act, so there might as well just be two acts.
-And speaking of bosses, while they are very innovative in creation, some can be brought down in just a couple of hits! Why waste them like this?
-The super speed dash move is flawed in this game. You have to let it fully charge before you can take off, which might put off some newcomers.
-Some of the zones are merely repeats of ones found in Sonic 1. There's enough variation, but you can still see the similarities.

There you have it. The underdog of the Sonic series. If you're a new fan, don't start with this one, but do find it any way you can. Until Sonic Gems collection came out recently, Sonic CD was VEERRRY hard to find on console. It's also available on PC as well, so go play it!

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