Video Games : Unlimited Saga

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from: Square Enix

 : Unlimited Saga

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Amazon Maximum Age: 20 years
Amazon Minimum Age: 144 months
Binding: Video Game
Brand: Square Enix
EAN: 0662248903033
ESRB Age Rating: Teen
Label: Square Enix
Manufacturer: Square Enix
Model: P2SQE 662248903033
Platform: PlayStation2
Publisher: Square Enix
Release Date: June 18, 2003
Sales Rank: 8587
Studio: Square Enix

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Editorial Review:

Product Description:
UNLIMITED:SaGa, the first in the legendary series for the PS2, pushes the genre with eclectic art styles and a sophisticated gameplay structure. Director and producer, Akitoshi Kawazu has found uncharacteristic ways to apply the new technologies, creating a game that is not only revolutionary but also unique in presentation. While UNLIMITED:SaGa has utilized



Customer Reviews
Average Rating:  out of 5 stars

Rating: 4 out of 5 stars - Frustrating, but very interesting.
Definately not for most gamers. I like this game because it took a complete departure from ALL standard RPG elements. In this game, you don't level up, instead you replace skills (the level of the skill is based on the mission), so if you do missions that are 'below' you, you'll actually make your characters worse (you are forced to replace a skill). You have to harmonize the skills you get to make your character more powerful. Combat combos and spells are based on wheels that you must time the stopping of, and the better you harmonize the stops, the better the attack. Your equipment can and will break. You get magic tablets to learn spells, but you don't get to know what spells you'll learn. There are several characters to choose from, and each has their own unique story to follow. Even though there is a story, you have almost limitless freedom to explore the world and side quests. I found the game to be somewhat addicting after finally understanding that everything I've gotten use to in other RPGs was thrown out the window. I'd be surprised if there was ever another game like this (I haven't tried any of the other Saga games though...), but I'm glad that they took the risk of trying something completely different.



Rating: 1 out of 5 stars - This game sucks!
The developer of this game must wake up on the wrong side of his bed. I had no fun playing this game but frustration. It is uninspired and not motivating at all. Once I start playing this game, I turn off the system after about five minutes. I just cannot stand it!



Rating: 1 out of 5 stars - Sucks in almost every way
Unlimited Saga is a terrible RPG in almost every way. The graphics are horrid, both in the cutscenes and in the game. The music is subpar and cliche'. The game system is completely unintuitive, both on the world map and in combat scenes. The voice acting is disgustingly bad. The city menu is limited and almost useless. If you are a fan of RPGs you may get a few scraps of fleeting amusement out of this game, otherwise you are in trouble. Avoid this game at all costs.



Rating: 3 out of 5 stars - Keep an open mind on this one.
Gladly, I bought this game on clearance for about 6 bucks, so I don't feel that bad. The FFX-2 trailer was worth almost that anyway.

This game...oh, where to start. It's not a good or bad game, it's more of a decent game that was rushed off the drawing board. It had some great ideas but fell short of the good game it almost could've been. Because a lot of gamers who picked this up expected a Final-Fantasy style game I've tried to compare it to the closest one I could get it to, for justification of their choices.

First, if you are used to the flashy graphics of now, please save your money. The FMVs are the only real good artwork in the game, and those are few and far in between; the game uses art stills instead of the "normal" moving 3d character for storyline scenes. These scenes look horrid on a high-def TV, i'm sorry. Everything looks pixelated to me. The battle graphics...well, the background looks like an early ps2 game, but the sprite characters look like they predate the PS1. The movements look stiff and fake while attacking, and the 2d sprites look rediculous on the 3d background. Now, don't get me wrong, Final Fantasy Tactics had sprites, 2d stills, speech bubbles, and no real movement outside of battle too, but it had a good story and some graphics credibility to make it a classic.

During the story the screen almost feels constrained thanks to Square-Enix slapping a thick border around their painted backgrounds. The lack of exploring towns didn't bother me as much, as I thought of the menu-based shopping in, again, FFT. The world exploration, however, did. It felt more constraining than the "action" sequences, with a very limited and bland chunk of land being laid out for you to "explore". I'm sorry, FFT did a better job of the linear maps...the exploration part was what finally turned me off this game. It became one long chore.

The battle system is a poor aborted child of what could have been a great idea. Much like the roll of dice, a reel determines which of a few actions take place in battle. However, selecting all your movemetns before you know what the enemy is going to do gets rid of a lot of battle tactics, and early in the game you just end up punching and kicking your way through mundane battles anyway.

If I could change only one thing, I would change the map. They had a traditional map you could view, there was no reason to put in poorly rendered walking paths that you had to hop across. Just put in paths on the actual world map!

All in all, its a liveable game. That and the trailer make this worth the 6 bucks.



Rating: 2 out of 5 stars - Could cause violence against PS2 system..proceed with caution!!
OMG I made the mistake of buying this game. How awful Square. How COULD YOU!? Let me count the ways:



Visually, Unlimited SaGa characters & backgrounds aren't animated--everything is entirely static. The only place you get anything resembling modern graphics is in the battle sequences, which feature sprite-based characters and rudimentary 3D backgrounds. So if you like the game's art style, you'll probably enjoy looking at it for a little while, but if you're looking for more-modern graphical fare, Unlimited SaGa won't be the slightest bit exciting. The game's catalog of sound effects is understandably limited, since little of it plays out in anything like an action scene, and the voice acting ranges from bad to horrible. The soundtrack is really good and the only saving grace. I advise buying the soundtrack and PASSING UP the actual game....

The game's field scenes play out like some ultra bizarre RPG board game. Your character is represented by a tiny static sprite, and you move in hops along preset paths that are presented to you. Each movement may present some form of obstacle or curiosity--you can be attacked, encounter a pitfall, or discover a treasure chest, for instance. None of these are visible on the board, however, so you'll end up stumbling blindly into things quite a bit. This system of exploration, which doesn't actually let you explore much at all, comes off as stilted and constraining. It's also horribly plodding and makes the movement portion of the game feel like a chore.

Interactions with townspeople, and indeed all the dialogue sequences in the game, play out with mere static character portraits and comic-book-style text bubbles. When you're tired of moving a cursor around the town background, you can head to the inn and see what adventures can be undertaken. Sometimes these adventures tie into your character's storyline, but other times they serve no apparent purpose, and after embarking on one you often have to wonder exactly why you're doing what you're doing. The whole process, which is meant to advance the game's plot, ends up being incredibly nonsensical.

Think of USaga as a point & click adventure. Click mouse, move character, fight battle, collect gold, move to next fight.

Super boring, repetitive, totally lacking of innovation...yup that is Unlimited Saga.

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