Video Games : Scooby-Doo: Night of 100 Frights

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from: THQ

 : Scooby-Doo: Night of 100 Frights

Price: $49.93
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Amazon Maximum Age: 17 years
Amazon Minimum Age: 72 months
Binding: Video Game
Brand: THQ
EAN: 0752919460122
ESRB Age Rating: Everyone
Label: THQ
Manufacturer: THQ
Model: P2THQ 752919460122
Platform: PlayStation2
Publisher: THQ
Release Date: September 08, 2006
Sales Rank: 3238
Studio: THQ




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Editorial Review:

Amazon.com Product Description:
Oh no! The Mastermind has kidnapped Mystery Inc., and it's up to Scooby-Doo to search for his lost friends. Guide Scooby through 12 huge levels that include a creepy mansion, a spooky cave, a ghostly graveyard, and a perilous pier. Help Scooby search for clues, avoid classic Scooby-Doo monsters, use wacky inventions, eat Scooby Snacks, and gather groovy power-ups. Do you have what it takes to foil the Mastermind's plan to rid the world of Mystery Inc.? Scooby-Doo: Night of 100 Frights includes 12 beautifully rendered levels within four worlds based on classic Scooby-Doo cartoons. Avoid 20 creepy monsters from the Scooby-Doo universe to solve the mystery. Power-ups unlock secret areas and bonus DVD features, giving players added replay value. The familiar celebrity voice talent includes some of the original Scooby-Doo voice actors. This game is 100 percent Scrappy-Doo free.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 3 out of 5 stars - Scooby Doo Night of 100 frights
Had to quit towards the end because of impossible jumps, very discouraging.



Rating: 4 out of 5 stars - Great Graphics With Huge Levels...But Frustrating At Times
Once again, Scooby-Doo and the rest of the Mystery Inc. gang have been called upon to solve a bizarre mystery in a spooky place. Daphne's long-time friend, Holly, desperately needs their help. Very strange things have been happening in and around her family home, Mystic Manor. Holly's uncle, the famous inventor Professor Alexander Graham, lives in the mansion, which overlooks a small fishing village. The people from the village have all packed up their belongings and left town, because the whole area has been completely taken over by MONSTERS. Ack! Worst of all, Professor Graham has mysteriously disappeared without a trace.

Scooby-Doo: Night of 100 Frights has dozens of levels within the Mystic Manor, outside on the grounds, and in the fishing village. Those familiar with Scooby-Doo will get a kick out of the familiar monsters seen in the TV shows: the zombie ("It's a rombie!"), the Black Night, crazy space kooks, scarecrows, the green witch, Redbeard the Pirate, and more.

It's amazing at just how extensive this game is. There are levels out on the water, on ships, in hedge mazes, on mountains, in secret passages, on piers, within various rooms in Mystic Manor, etc. You can swing from chandeliers (and see the flames flicker out in wisps of smoke!), jump holes in the floor, smash items for Scooby snacks (which help with courage!), navigate conveyer belts (very tricky!), maneuver on moving objects and so on. You can also get cool power ups like rubber boots (which helps Scooby walk across sticky surfaces), helmets (which helps you head smash enemies or break through barries), plunger/suction cups (which help on slippery surfaces), an umbrella (to float long distances and catch updrafts) and more.

Along the way, you can collect monster tokens which will unlock something special in the Monster Gallery.

The great thing about this game is that you can access a map and go to places you've been before through a Warp Gate. Scooby and the Gang look realistic, as does the villians and landscape. It's like playing an episode of Scooby-Doo in many respects!

However, many parts are downright difficult. When I was trying to navigate Scooby on a series of ship masts, it took me HOURS to get through the maze. I had to land on a particular mast JUST right in order to get to the next one. I've been stuck at 75% for well over a year now because even though I can paralyze a space kook with bubble gum, allowing me to jump on its head in order to get to higher places, I simply CANNOT get the correct angle to jump on an overhead plank to grasp the chandeliers to free the keys. (Whew!). Because a lot of the game play is unforgiving, it becomes frustrating to play after awhile. Had Night of 100 Frights been a *bit* easier, I would have given it 5 stars.

If you're a fan of Scooby-Doo and love free-roaming game play, Night of 100 Frights has massive levels with great graphics and hours upon hours of game play. Just know that if you're the type that doesn't use cheats (like me) you may become very frustrated at some levels. I'd love to finish the level I'm on so I can proceed to the end of the game, but after a year of trying on and off, I don't think I'll ever make it.



Rating: 5 out of 5 stars - Game Girl's review of Good Games
Scooby Doo Night of 100 frights is absolutly Brillient!!! I came home from school every night for a week wanting to play this game! The Great inventions scooby collects coupled with the tough but fun levels make this the game for anyone over 6. The monsters, bosses, vidio clips, extras, levels and scooby snacks are great. The different areas are brill.Its challenging and ADDICTIVE!!! YOU HAVE TO GET THIS GAME!!!!!!!!



Rating: 5 out of 5 stars - Scooby-Doo: "Mom Friendly"
If you are looking for a great, easy and entertaining game for ALL ages...this is it!!! I am a video game challenged MOM and I am also extremely careful of what my 4 1/2 year old is exposed to. I bought "Mystery Mayhem" first and LOVED it. We recently bought "Night of 100 Frights" and have a hard time not taking it over after giving a little "help". This is a perfect game for everyone in the family (including Moms). It helps to improve eye-hand coordination, following directions, concentration and paying attention....not to mention there is not a lot of violence and blood and guts!!! It's Scooby-Doo! You can't go wrong with this one! - Choosy Moms Choose Scooby-Doo!!!



Rating: 4 out of 5 stars - Fun, somewhat confusing
I rented this and once I started, really liked it. There were puzzles that made you think and figure out the "clues", but ultimately I got stuck on the balcony roof and couldn't find my way out before it was due back. :P Great scenes, music, and SCOOBY!
I reccommend the second Scooby game.

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