Video Games : Resident Evil: Director's Cut

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from: Capcom

 : Resident Evil: Director's Cut

Price: $25.80
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Amazon Maximum Age: 20 years
Amazon Minimum Age: 204 months
Binding: Video Game
Brand: Capcom
EAN: 0133882103122
ESRB Age Rating: Mature
Label: Capcom
Manufacturer: Capcom
Model: 013388210398
Publisher: Capcom
Sales Rank: 2711
Studio: Capcom

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Editorial Review:

Product Description:
Best Playstation Game Overall!

Editorial Review:
Zombies, an old mansion, and limited ammo. What more could you want? Resident Evil: Director's Cut plunges you into the world of B-grade zombie flicks, and does a first-class job of it. From the cheesy dialogue and voice acting to the confusing camera angles, you'll jump and squirm through a series of mind-numbing puzzles and heart-pounding attacks. The trick is: conserve your ammo, and learn to run.

The game is interspersed with movie-style cut scenes that all too often annoy rather than elucidate. The gist of the story is this: you and your special forces teammates have come to investigate the disappearance of the last team, and you have no idea what you're getting into. You spend the rest of the game trying to find your way out of the mansion in which you're trapped. The bottom line: If you like zombie flicks, buy it, play it, love it. And the best part--try blowing the zombie dogs' heads off with the bazooka. --John Cocking

Pros: Cons:



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - A timeless classic
The original Resident Evil is the purest example of a survival horror video game. The newer RE iterations, while fun in their own right, are not survival, and some would say not even horror video games.

Resident Evil throws the player into an old, dilapidated mansion with the vaguest notion of zombies on the prowl. The original party is split up to investigate the area, and the player is left to find clues towards a path to safety.

Unlike many games supposedly within the Survival Horror genre, Resident Evil hits the nail on the head with the notions of staying safe. Enemies are best avoided, as direct combat can result in being quickly overcome with zombies or being poisoned.

Items are hidden throughout the mansion that detail just how the monstrous zombie outbreak started, and to a lesser extent details the lives of the individuals who lived there during the initial stages of the outbreak. There are pictures of their families and friends, their clothes tucked into their closets, and, on occasion, the zombified individual himself, trapped and desolate in a bathtub or a wing of his home.

Playing the game, one truly gets a sense of being stranded. In essence, it puts the player in the perspective of every human being there during the outbreak. You never know who or what has been turned, nor where those beings now dwell. Caution is the only priority, and this game capitalizes on that.

Weapons are not found sitting out for any person to find. The player must actively search for items to aid in his or her quest. Guns are definitely there, but they would be about as well-hidden as a person living inside the mansion would have them. The control scheme may seem archaic now, but for the genre, the controls are spot on. Maneuvering through a hallway full of zombies should not be an easy task, and given the options presented, it really isn't.

Puzzles are a central (albeit quizzical) part of Resident Evil's gameplay. In keeping with the survival elements, some doors are locked; to pass through them, the player must find the key. This involves searching room-to-room around the mansion, and solving the occasional puzzle. These elements are definitely well-aligned with the gameplay, but from a strictly survival perspective, some puzzles fit the scheme better than others.

The plot is weaved strongly through the course of the game. Many of your allies are found dead throughout the mission, consumed by the horrors of the mansion. Others are as desperate as ever to get out, while some are a bit too satisfied hanging around. The plot is advanced mostly through cut-scenes where characters interact with each other. The voices, as all know, are pretty hilarious (or bad, depending on your perspective). For the time, characters using voice-overs as opposed to text was revolutionary. Unfortunately, the voice acting didn't stand the test of time, and some of the more hilarious quips are almost inside-jokes among video game fans.

The graphics were definitely of the era. In 1996, this game's graphics would astound any who saw it. Twelve years later, they are clearly dated. Many games of this era can't stand the test of time (strangely, games of the 16-bit era age more much gracefully, and even modern games have become throwbacks to the visuals of that time period), but Resident Evil fares better than many Playstation titles. Many of the pre-rendered backgrounds are highly detailed and set the mood wonderfully. Given the polygon count of the day, its pretty easy to tell where your character stands against the backdrop, and conversely, where the enemy stands. Thankfully, the color schemes applied to enemy and ally serve to blend objects and backgrounds together seamlessly.

The sound is more forgettable than anything in this game. The soundtrack does serve its duty well in creating and maintaining a frightening atmosphere, but there's just not anything noteworthy enough to stick out after over a decade. The sound effects, while not fantastic, serve their purposes extremely well. Given the player's mood, one would still be prone to jump when a noise is heard off-screen.

With a game as old as this one is, it would be easy to find faults -- especially comparing those faults with current-gen gameplay mechanics and graphics. However, if one can allow themselves to enter the early PSX era, the true beauty of a game like Resident Evil can shine through. While not perfect, this game serves as the ultimate example of what survival horror is. RE set the stage for things to come, and its great to be able to go back and see the humble beginnings of some of the greatest plot elements and gameplay mechanics we enjoy in video games today.



Rating: 5 out of 5 stars - Resident Evil collectors
I am an avid gamer and one of the titles I am into is Resident Evil. I couldn't find the original PlayStation Resident Evil Games any where so I went online and there they where. I bought the first Resident Evil because I would like to play theme in order. Any one who is a Resident Evil fan should buy this game.



Rating: 5 out of 5 stars - old But, exellent game
This is Great version of resident evil one. you can choose regular mode, which is just like first version, or you can pick arrange mode that makes the game more challaging. It also comes with vibrate function.



Rating: 5 out of 5 stars - Resident Evil: Director's Cut Review
I've been a Resident Evil fan ever since '96 when the 1st RE Original came out. I purchased the original back-in-the-day because I liked zombie flicks & it turned out to be awsome. I had no idea it would become so popular that a movie would be made. But, my old original game disc is scratched. Trying to find the orignal game is like trying to find a needle-in-a-haystack, until I decided to check Amazon. I'd heard of this site but never tried it. Even though this game isn't the original disc game, it is the 2nd best, the director's cut. It came in fantastic condition & time. Which is why I will restate myself, "Buy from Gamequest: Direct!" The game is perfect, that is my review.



Rating: 5 out of 5 stars - Resident Evil
This is the game that started it all and set the bar for future survival horror games. With a recent remake for the Gamecube, this title is a classic and a must have. Buy it. Own it. Love it.

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