Binding: Game Cartridge Brand: Nintendo EAN: 0031719198016 ESRB Age Rating: Mature Label: Midway Entertainment Manufacturer: Midway Entertainment Model: 19801 Platform: Nintendo 64 Publisher: Midway Entertainment Sales Rank: 4089 Studio: Midway Entertainment
Editorial Review: With fighters engaging in martial arts/supernatural combat to the death, the tournament known as Mortal Kombat rages on in this installment of the ultraviolent series. In addition to requisite sequel enhancements such as new moves with which to disembowel your opponent, the two-dimensional graphics of earlier games have been expanded into 3-D. Now rendered in polygons, the characters move as fluidly as when they were digitized footage of live actors, and the previously cramped arenas have been greatly opened up and are more eerie than ever.
An excellent conversion of the arcade game, the Nintendo 64 version is sure to delight Mortal Kombat 4 junkies. In addition to near-arcade quality graphics, unbelievably rich sound, and responsive controls, there are plenty of never-before-seen extras that rabid fans are sure to eat up.
However, those less enthusiastic should pass on Mortal Kombat 4. The gameplay is virtually identical to the 1992 original, and feels hopelessly dated when compared with other fighting games that have gone on to evolve, while Midway has remained content churning out the same old Mortal Kombat. --Joe Hon
Pros:
Excellent conversion of the arcade game
Includes never-before-seen extras
Cons:
Parents may object to the violent content
Limited appeal outside of Mortal Kombat fans
Customer Reviews
Average Rating:
Rating: - Best Endings
I absolutley loved the endings to each character. They are in movie form so you can see what happens instead of reading it along with a single picture like the newer Mortal Kombat games of today.
Rating: - MK4 EXTRAVAGANZA (LOGO) SMK
MK4 is the first Mortal Kombat game to be in 3-D.Good graphics,new grab moves,new characters and old ones! One thing that might bother you is how easy it is. Another thing is the new characters have some same moves as the old one's. I noticed that not too long ago. I love the fatalities though and the level fatalities are awesome. This is a good game but I'm warning you it's not the best MK game around. Look for my logo which is SMK if you want to see more of my reviews. It usually is at the bottom of my review to let anyone know. It might sometimes be by the title of the review too. OUT!
(LOGO) SMK
Rating: - Mortal Kombat 4 true fans only!
I did not play this on N64, but I did play it in the arcade! It is such a wonderful and awesome game it is not even the least bit funny! The graphics rock, the arenas are both cool looking and interesting, there are many cool moves each of the fighters have, and the endings are movies! I have won this game four times, all four as none other than Scorpion, my favorite MK fighter(4 times I won MK4! Perfect fit!). I love this game, it is cooler than nearly any game I know, there are some of the coolest fighters ever along with Scorpion in it, and I plan to get it for my computer. Period.
Rating: - Choose Your Destiny
I had this game given to me for free years ago on the PC format. I liked it, but for some reason it crashed on me one day and I mustve done something to the disc, 'cause it never worked or would reinstall on any computer after that.
All these years later I've just picked it up, second hand, for the N64. And I must say there is not really any difference between the PC version and the 64 version, which is a good thing!
The only difference is in the movies. The PC and I 'spose gaystation version had the movies & ending in video form, where as the 64 replicates them the same way using the polygons of the 3d characters themselves. I have no complaint about it, I like it wether it's video form, or 3D poly form. They both still tell the same story. Except Reiko who just walks off into a portal.. the other versions show what happens when he goes into the portal, he puts on his Shoa Kahn mask!!!! shame thats not in it.
All the codes and moves where the same, and I like the fact that the PRACTIVE mode allows you to press pause and choose a list that displays all the characters moves, fatalitys and weapens etc... tho, i'm really kind of sick of the combinations of move lifts, which makes it great to just go into the options, highlight "continues #" and hold down block+run untill it takes you to the hidden menu where you can turn on auto fatalitys and stuff.
The only bad thing I can say about the game is what it should have had included. It needed to be fixed so that the auto fatalitys worked like in MK: TRILOGY (All platforms EXCEPT the N64 version) where each button freformed a diffrent fatality (2 fats, freindship, babality etc..) that about it.
This game is one of the best head to head fighter games. Unfortunatly the team at Crapcom decided to make a billion versions of Street Fighter for every other system... talk about over kill... but they didnt wanna make one for the 64, so thats there loss, which means Mortal Kombat is the best head to head fighter on the 64 if you ask me.
This game is actualy converted to the 64 straight from the arcade and then extras where added in after that, which makes it better then the arcade. Like the fact you can play as Goro & Noobsaibot, and a skinless character named Meat (go to GameFaq,com for the codes)
MK is the best head to head fighter on the N64 in this realm.
Rating: - It's in 3-D now!
Though officially the 4th installment in the MK series, Mortal Kombat 4 followed one upgrade game, a compilation game, and a Sub-Zero spinoff game, making it around the 7th actual produced game for the series. It was the first game to utilize a 3-D engine, and the first MK game to feature weapons combat.
While the 3-D engine was a refreshing change of pace after the stale, sprite-based animation of the previous entries, in truth MK4 gets dull rather quickly. Without the 3-D engine, it's pretty much the same as previous installments, only with less characters and less finishing moves. The idea to finally drop the silly finishers like Friendships and Babalities was a good one, but once you go through all the finishers and stage fatalities, you've pretty much seen it all. The basic fight engine is solid, but feels a little too simplistic and generic. The pre-programmed combos were toned down, which should be a good thing, but after awhile you miss the 'wow' factor that came with delivering them. The sidestepping button doesn't really do enough to change things, and weapons are so easily lost that its not worth pulling them out except for the coolness factor.
MK4's still decent and worth buying if you find a used cartridge around, but only because the N64 seriously lacked solid fighting games. The Playstation had plenty of 2-d and 3-d fighters that made MK4 pale in comparison. It's still fun to go a few rounds with friends, and its a nice pre-cursor to the more advanced Deadly Alliance and Deception, but the game just doesnt leave you satisfied.