Books : The Art and Making of Star Wars: The Force Unleashed (Star Wars)

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by: Haden Blackman

 : The Art and Making of Star Wars: The Force Unleashed (Star Wars)

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Binding: Paperback
Dewey Decimal Number: 791
EAN: 9781933784250
ISBN: 1933784253
Label: Insight Editions
Manufacturer: Insight Editions
Number Of Items: 1
Number Of Pages: 224
Publication Date: August 19, 2008
Publisher: Insight Editions
Release Date: August 19, 2008
Sales Rank: 3516
Studio: Insight Editions




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Editorial Review:

Product Description:
The Star Wars saga continues! The Force Unleashed: Art of the Game chronicles the four-year development of the anxiously awaited, action-packed video game (releasing April 2008) developed by LucasArts from conception to completion. The book reveals innovative game design concept and images, three-dimensional renders, and behind-the-scenes photos. The Force Unleashed game casts players as Darth Vader's "Secret Apprentice" and promises to unveil new revelations about the Star Wars galaxy. The expansive story, created under direction from George Lucas, is set during the unexplored era between Star Wars Episode III: Revenge of the Sith and Star Wars Episode IV: A New Hope. The game re-imagines the scope and scale of the Force by taking full advantage of new technologies that will be seen and experienced for the first time, such as Digital Molecular Matter (DMM) by Pixelux Entertainment and euphoria by NaturalMotion Ltd., paired with the powerful Havok Physics (TM) system. These new technologies create gameplay only possible on the new generation of consiles. DMM incorporates the physical properties of objects in the environment so that every element reacts exactly as it should--wood breaks like wood, glass shatters like glass, Felucian plants bend in their unique way, and more. Meanwhile, as a revolutionary behavioral-simulation engine, euphoria enables interactive characters to move, act, and even think like actual human beings, adapting their behavior and resulting in a different response every single time. Well before its release, The Force Unleashed game is already buzzing on blogs and gamer websites, at gamer conferences, and among Star Wars fans. LucasArts is fully backing the promotion of the game to the tens of millions of Star Wars fans around the world.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Behind the Scenes
It's very interesting to read just how much time and effort goes into making a game, specially one within the Star Wars Universe. From all the different story concepts, to deciding on the timeline of the game, to which characters would make an appearance.

The artwork is nothing short of amazing, with all the different concepts for the Jedi characters, to the look of the Apprentice, to the characters that were not included in the game.

The book of course details the finished game as well, discussing in length the plot of the finished game, so if you don't want to be spoiled then wait until the game comes out to read it.




Rating: 5 out of 5 stars - If the game is as good as this book, we're all in for a treat.
I recently watched The Clones Wars and thought it was average; it felt more like an homage, than the real deal. And although I enjoyed the prequels, my faith in "a galaxy far, far away" had slowly waned until I got this book. The imagery is stunning and true to form; it looks and feels like a perfect "bridge" between Ep 3 & 4.

Clearly is takes on a new realm in the Star Wars universe - "the force unleashed" but the designers give reasons why we have never seen someone of this power before; all conveyed through hundreds of amazing, beautifully presented images.

From concept to completion, this book tells the story of every facet of the games development including original titles and designs. In honesty, there was only one design (a single page) that I thought looked too far left of center. Other than that, this book is one of the finest "making of" books I have bought in years.

For any Star Wars fan - or someone interested in the tireless amount of effort that goes into making a game - this book is a must.

Hope this helps...



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